Player Matchup

Izanami
Izanami
BlackMambaDown
Izanami
Level 40
God Stats
34W - 30L
1,645 SR
Queue Stats
38W - 44L
1,419 Elo+
Party 1
Chaac
Chaac
DoublesForDays
Chaac
Level 18
God Stats
20W - 14L
1,621 SR
Queue Stats
29W - 25L
1,490 Elo+
Party 1
Mercury
Mercury
LagosBornRonin
Mercury
Level 29
God Stats
0W - 2L
1,526 SR
Queue Stats
59W - 65L
1,502 Elo+
Solo
Freya
Freya
spolo48
Freya
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
12W - 8L
1,526 Elo+
Solo
Cabrakan
Cabrakan
xSmittyx5
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,359 Elo+
Party 1
Team Averages
Level 26
1,611 SR
1,459 Elo+

VS

Team Averages
Level 27
1,408 SR
1,455 Elo+
Scylla
Scylla
EtheralBorealis
Scylla
Level 29
God Stats
44W - 36L
1,607 SR
Queue Stats
382W - 332L
1,520 Elo+
Solo
Fafnir
Fafnir
HandleBarFarm
Fafnir
Level 29
God Stats
17W - 13L
1,578 SR
Queue Stats
134W - 133L
1,507 Elo+
Solo
Ravana
Ravana
Ithkrul
Ravana
Level 26
God Stats
3W - 4L
1,333 SR
Queue Stats
125W - 145L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
Juanesneik
Erlang Shen
Level 21
God Stats
7W - 3L
1,324 SR
Queue Stats
65W - 55L
1,428 Elo+
Solo
Cupid
Cupid
RotRAMPAGE
Cupid
Level 29
God Stats
2W - 2L
1,196 SR
Queue Stats
86W - 102L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,250
458
8,374
9,661
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 0
7,927
440
9,053
16,882
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 6 / 2
8,037
447
3,527
15,723
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
spolo48
Freya
12
1 / 4 / 0
7,243
402
1,207
8,452
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
xSmittyx5
Cabrakan
10
1 / 5 / 2
7,135
396
3,623
10,702
8,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,161
565
14,046
7,826
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 2 / 5
9,214
512
6,886
12,206
11,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Ithkrul
Ravana
15
6 / 2 / 6
9,777
543
5,833
10,213
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Juanesneik
Erlang Shen
19
6 / 0 / 4
11,326
629
10,390
14,970
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
15
1 / 0 / 6
8,877
493
6,993
6,159
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
24
24
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
6
0
0.17
W
5
1
4
7
W
6
2
5
4.25
W
Ravana
Ithkrul
Ravana
6
2
6
4.5
W
Erlang Shen
Juanesneik
Erlang Shen
6
0
4
8
L
0
6
2
0.17
W
Cupid
1
0
6
4
L
Freya
spolo48
Freya
1
4
0
0.25
L
Cabrakan
xSmittyx5
Cabrakan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
44,148
61,420
Taken
51,374
31,794
Mitigated
31,866
14,935
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,374
5,959
438
2,981
9,661
3,228
0
4,419
5,234
173
56,345
L
9,053
1,585
0
5,293
16,882
12,538
334
2,566
14,224
0
43,147
W
14,046
1,104
0
2,923
7,826
2,839
712
1,156
6,620
66,210
0
W
6,886
1,698
377
2,367
12,206
11,035
384
2,521
9,660
25,755
0
W
Ravana
Ithkrul
Ravana
5,833
1,414
0
3,259
10,213
5,773
577
548
9,644
0
57,217
W
Erlang Shen
Juanesneik
Erlang Shen
10,390
6,121
0
8,766
14,970
9,911
1,612
60
14,390
116
75,408
L
3,527
667
0
4,484
15,723
5,257
0
3,951
11,458
0
52,157
W
Cupid
6,993
2,668
1,054
3,527
6,159
2,308
562
567
5,592
0
56,135
L
Freya
spolo48
Freya
1,207
463
0
1,249
8,452
2,127
250
6,112
2,044
23,505
1,856
L
Cabrakan
xSmittyx5
Cabrakan
3,623
589
0
490
10,702
8,644
0
3,251
7,412
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
49,355
373
Minions Killed
521
0
Camps Cleared
0
1,415,026
Distance Traveled
1,730,091
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,250
458
124
7
0
285,729
0
L
Chaac
7,927
440
87
5
0
312,319
0
W
Scylla
10,161
565
129
7
0
313,439
3
W
Fafnir
9,214
512
34
2
0
383,200
4
W
Ravana
9,777
543
99
6
0
401,522
8
W
Erlang Shen
11,326
629
149
8
0
366,057
0
L
Mercury
8,037
447
90
5
0
345,085
3
W
Cupid
8,877
493
110
6
0
265,873
8
L
Freya
7,243
402
43
2
0
197,857
3
L
Cabrakan
7,135
396
29
2
0
274,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role