Player Matchup

Fenrir
Fenrir
ReBorNKinG220
Fenrir
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
StankyGas-Seller
Anubis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bigdaddytwee
Cthulhu
Level 6
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
emsand76
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
rogue-ash
Heimdallr
Level 91
God Stats
4W - 2L
1,556 SR
Queue Stats
77W - 73L
1,514 Elo+
Party 1
Team Averages
Level 41
1,431 SR
1,503 Elo+

VS

Team Averages
Level 28
1,606 SR
1,574 Elo+
Nemesis
Nemesis
APPantheon
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
DBMonarch84
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Ymir
Ymir
SoulOfRadiance
Ymir
Level 39
God Stats
5W - 4L
1,786 SR
Queue Stats
30W - 29L
1,560 Elo+
Party 3
Bellona
Bellona
Umar2124
Bellona
Level 5
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
midarisgun
Anhur
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,807 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,882
349
0
7,720
1,852
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

13
0 / 3 / 0
7,212
515
1,134
5,809
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bigdaddytwee
Cthulhu
8
2 / 5 / 2
5,814
415
3,508
12,688
6,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
8
0 / 4 / 0
5,331
381
1,063
6,611
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
rogue-ash
Heimdallr
11
2 / 2 / 2
6,687
478
6,343
8,744
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APPantheon
Nemesis
11
1 / 0 / 1
6,478
463
1,085
5,661
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 4
6,793
485
7,487
4,776
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 3
6,818
487
6,508
9,144
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Umar2124
Bellona
11
0 / 0 / 0
6,702
479
234
3,371
2,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
15
8 / 0 / 0
8,714
622
6,341
6,268
1,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
22
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
APPantheon
Nemesis
1
0
1
1.5
W
2
1
4
4
L
0
8
0
0
W
3
3
3
1.5
L
0
3
0
0
W
Bellona
Umar2124
Bellona
0
0
0
0
L
Cthulhu
bigdaddytwee
Cthulhu
2
5
2
0.6
L
Ymir
0
4
0
0
W
Anhur
8
0
0
8
L
Heimdallr
rogue-ash
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
21,655
41,572
Taken
29,220
16,165
Mitigated
12,071
5,033
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
APPantheon
Nemesis
1,085
89
0
1,781
5,661
1,426
65
296
5,365
0
23,875
W
7,487
4,252
0
1,482
4,776
1,387
262
1,036
3,740
0
24,966
L
0
0
0
1,154
7,720
1,852
0
0
7,720
0
22,489
W
6,508
1,742
525
2,242
9,144
5,096
96
2,291
6,853
22,887
0
L
1,134
128
0
2,063
5,809
1,984
0
0
5,809
49,112
0
W
Bellona
Umar2124
Bellona
234
0
0
773
3,371
2,194
2,019
656
2,715
0
15,688
L
Cthulhu
bigdaddytwee
Cthulhu
3,508
334
155
1,042
12,688
6,169
54
3,259
9,429
14,947
0
L
Ymir
1,063
414
0
308
6,611
2,912
0
945
5,666
13,188
2,084
W
Anhur
6,341
4,195
0
3,001
6,268
1,968
2,905
1,394
4,874
0
55,242
L
Heimdallr
rogue-ash
Heimdallr
6,343
2,181
0
311
8,744
3,248
0
2,304
6,440
0
35,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
35,505
226
Minions Killed
271
0
Camps Cleared
0
1,207,971
Distance Traveled
1,304,740
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,478
463
52
4
0
283,065
0
W
Neith
6,793
485
58
4
0
250,779
0
L
Fenrir
4,882
349
27
2
0
263,965
2
W
Ymir
6,818
487
17
1
0
300,254
1
L
Anubis
7,212
515
95
7
0
237,008
5
W
Bellona
6,702
479
35
3
0
230,724
1
L
Cthulhu
5,814
415
15
1
0
222,527
1
L
Ymir
5,331
381
28
2
0
254,932
0
W
Anhur
8,714
622
109
8
0
239,918
2
L
Heimdallr
6,687
478
61
4
0
229,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role