Player Matchup

Anhur
Anhur
Bigwillsan
Anhur
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 75L
1,459 Elo+
Solo
Sol
Sol
ItsCPTYeeYee
Sol
Level 130
God Stats
2W - 5L
1,489 SR
Queue Stats
244W - 261L
1,445 Elo+
Solo
Neith
Neith
Krammkor
Neith
Level 61
God Stats
0W - 1L
1,736 SR
Queue Stats
152W - 132L
1,515 Elo+
Solo
Agni
Agni
KwispyMan
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,511 Elo+
Party 1
Anubis
Anubis
TheCutGod
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,535 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,493 Elo+

VS

Team Averages
Level 133
1,598 SR
1,414 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ObeyTheEnenra
Chaac
Level 147
God Stats
1W - 0L
1,401 SR
Queue Stats
26W - 39L
1,266 Elo+
Party 2
Nu Wa
Nu Wa
SuPerSnAtCh89
Nu Wa
Level 145
God Stats
27W - 18L
1,688 SR
Queue Stats
820W - 857L
1,436 Elo+
Party 3
Bastet
Bastet
itz rabis
Bastet
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 331L
1,445 Elo+
Party 3
Eset
Eset
meow5271
Eset
Level 160
God Stats
7W - 1L
1,902 SR
Queue Stats
195W - 209L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 6 / 7
9,259
926
6,722
11,034
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 11
9,525
953
9,974
12,526
6,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Krammkor
Neith
15
6 / 3 / 11
8,992
899
8,392
9,795
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
12
1 / 8 / 6
7,817
782
7,015
10,977
5,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
TheCutGod
Anubis
15
7 / 6 / 7
9,257
926
7,416
9,608
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 11
8,757
876
4,118
10,767
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 4 / 11
11,197
1,120
15,508
15,893
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 14
9,792
979
13,011
7,409
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
itz rabis
Bastet
13
1 / 6 / 11
8,627
863
7,780
11,131
3,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
16
6 / 6 / 8
9,795
980
8,741
10,720
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
22
Kills
27
27
Deaths
23
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
11
1.5
L
Anhur
6
6
7
1.58
L
2
4
11
1.88
L
Neith
Krammkor
Neith
6
3
11
3.83
L
Agni
1
8
6
0.5
W
13
4
11
4.63
W
5
2
14
6
L
Anubis
TheCutGod
Anubis
7
6
7
1.75
W
Bastet
itz rabis
Bastet
1
6
11
1.08
W
Eset
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,519
Damage
49,158
53,940
Taken
55,920
23,613
Mitigated
32,898
17,558
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,118
1,203
951
1,316
10,767
3,241
2,063
5,884
4,883
0
13,921
L
Anhur
6,722
2,773
1,182
1,645
11,034
4,238
587
4,040
6,994
0
14,152
L
9,974
2,014
1,112
4,770
12,526
6,174
2,717
4,977
7,549
32,245
0
L
Neith
Krammkor
Neith
8,392
2,412
921
3,585
9,795
3,453
1,069
4,444
5,351
0
18,509
L
Agni
7,015
591
862
854
10,977
5,547
514
4,081
6,896
17,612
0
W
15,508
1,176
853
5,349
15,893
19,137
682
6,457
9,436
0
26,048
W
13,011
2,982
1,869
1,956
7,409
2,870
1,433
2,519
4,890
28,806
0
L
Anubis
TheCutGod
Anubis
7,416
163
747
1,880
9,608
4,201
509
4,210
5,398
16,628
0
W
Bastet
itz rabis
Bastet
7,780
2,067
1,529
1,743
11,131
3,806
309
4,727
6,404
0
14,975
W
Eset
8,741
299
1,641
1,893
10,720
3,844
683
4,818
5,902
21,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
48,168
132
Minions Killed
93
0
Camps Cleared
0
764,790
Distance Traveled
949,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,757
876
16
2
0
178,616
0
L
Anhur
9,259
926
21
2
0
161,924
0
L
Sol
9,525
953
51
5
0
157,862
1
L
Neith
8,992
899
23
2
0
167,518
0
L
Agni
7,817
782
19
2
0
138,644
0
W
Chaac
11,197
1,120
19
2
0
206,962
0
W
Nu Wa
9,792
979
24
2
0
173,748
1
L
Anubis
9,257
926
18
2
0
138,842
0
W
Bastet
8,627
863
13
1
0
201,614
1
W
Eset
9,795
980
21
2
0
188,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role