Player Matchup

Nu Wa
Nu Wa
Baljeet666
Nu Wa
Level 29
God Stats
5W - 5L
1,992 SR
Queue Stats
262W - 240L
1,639 Elo+
Party 2
Anhur
Anhur
EatAfatCoock
Anhur
Level 25
God Stats
5W - 12L
1,624 SR
Queue Stats
192W - 195L
1,562 Elo+
Solo
Kali
Kali
TheRealLiquify
Kali
Level 29
God Stats
16W - 7L
1,687 SR
Queue Stats
115W - 96L
1,580 Elo+
Solo
Yemoja
Yemoja
bobjones666
Yemoja
Level 28
God Stats
3W - 1L
1,733 SR
Queue Stats
189W - 144L
1,636 Elo+
Party 2
Hou Yi
Hou Yi
bulma666
Hou Yi
Level 22
God Stats
4W - 3L
1,769 SR
Queue Stats
42W - 41L
1,535 Elo+
Party 2
Team Averages
Level 27
1,761 SR
1,590 Elo+

VS

Team Averages
Level 24
1,461 SR
1,534 Elo+
Hou Yi
Hou Yi
HaZeFightme
Hou Yi
Level 27
God Stats
7W - 5L
1,577 SR
Queue Stats
39W - 52L
1,477 Elo+
Party 1
Cerberus
Cerberus
ThatRealGinger
Cerberus
Level 29
God Stats
0W - 5L
1,253 SR
Queue Stats
111W - 95L
1,584 Elo+
Party 1
Merlin
Merlin
YungSwim
Merlin
Level 29
God Stats
3W - 4L
1,606 SR
Queue Stats
322W - 303L
1,613 Elo+
Party 1
Hercules
Hercules
bananaman420181
Hercules
Level 27
God Stats
3W - 1L
1,638 SR
Queue Stats
6W - 2L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
llfunbagsll
Sun Wukong
Level 7
God Stats
0W - 3L
1,232 SR
Queue Stats
16W - 22L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 3 / 13
15,047
579
20,650
14,168
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 1 / 7
15,396
592
21,252
24,619
10,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 3 / 7
15,847
610
29,911
25,279
13,102
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
18
3 / 1 / 13
13,277
511
10,688
17,398
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
bulma666
Hou Yi
20
4 / 0 / 3
14,611
562
10,752
16,266
6,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 7 / 0
10,475
403
6,300
18,666
6,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
17
1 / 9 / 4
11,564
445
11,621
37,390
26,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
YungSwim
Merlin
20
3 / 6 / 3
12,491
480
17,027
17,728
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
15
0 / 6 / 4
9,114
351
9,746
26,306
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
llfunbagsll
Sun Wukong
18
3 / 8 / 0
11,844
456
8,752
22,975
19,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
36
Kills
8
8
Deaths
36
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
3
13
4.17
W
8
1
7
11.5
L
Hou Yi
1
7
0
0.14
L
Cerberus
1
9
4
0.33
W
15
3
7
6.17
L
Merlin
YungSwim
Merlin
3
6
3
0.75
L
Hercules
0
6
4
0.33
W
Yemoja
3
1
13
9.5
W
Hou Yi
bulma666
Hou Yi
4
0
3
5.5
L
Sun Wukong
llfunbagsll
Sun Wukong
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,253
Damage
53,446
97,730
Taken
123,065
54,481
Mitigated
78,797
42,328
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,650
4,859
375
2,227
14,168
5,326
2,871
8,594
5,574
109,337
0
W
21,252
13,355
0
16,344
24,619
10,973
4,843
5,269
19,225
0
134,557
L
Hou Yi
6,300
1,460
0
2,057
18,666
6,447
442
5,086
13,580
0
82,037
L
Cerberus
11,621
1,163
0
11,242
37,390
26,713
0
11,107
26,283
71,805
0
W
29,911
16,855
0
8,852
25,279
13,102
1,769
4,393
20,686
0
109,316
L
Merlin
YungSwim
Merlin
17,027
604
0
2,547
17,728
6,156
122
5,451
12,277
97,823
0
L
Hercules
9,746
3,436
757
6,491
26,306
19,570
208
6,631
19,675
0
39,519
W
Yemoja
10,688
2,285
918
3,914
17,398
18,887
1,937
6,418
10,830
37,143
0
W
Hou Yi
bulma666
Hou Yi
10,752
6,311
0
9,698
16,266
6,193
6,191
3,974
12,267
0
123,808
L
Sun Wukong
llfunbagsll
Sun Wukong
8,752
2,582
0
270
22,975
19,911
63
3,063
19,912
0
65,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,178
Gold Earned
55,488
727
Minions Killed
590
0
Camps Cleared
0
2,419,180
Distance Traveled
2,320,226
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,047
579
159
6
0
450,918
1
W
Anhur
15,396
592
189
7
0
454,784
5
L
Hou Yi
10,475
403
141
5
0
448,437
1
L
Cerberus
11,564
445
107
4
0
470,603
2
W
Kali
15,847
610
136
5
0
520,732
1
L
Merlin
12,491
480
177
7
0
427,111
5
L
Hercules
9,114
351
51
2
0
505,986
0
W
Yemoja
13,277
511
48
2
0
514,249
8
W
Hou Yi
14,611
562
195
8
0
478,497
5
L
Sun Wukong
11,844
456
114
4
0
468,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role