Player Matchup

Chaac
Chaac
Goobamayne06
Chaac
Level 101
God Stats
11W - 17L
1,356 SR
Queue Stats
122W - 149L
1,445 Elo+
Party 2
Nox
Nox
LordScum69
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MonsieurMitchel
Jormungandr
Level 48
God Stats
4W - 4L
1,560 SR
Queue Stats
85W - 118L
1,227 Elo+
Party 1
Bastet
Bastet
Mr-Emile11
Bastet
Level 21
God Stats
2W - 9L
1,376 SR
Queue Stats
38W - 54L
1,168 Elo+
Party 1
Neith
Neith
Y4hiko
Neith
Level 16
God Stats
24W - 20L
1,531 SR
Queue Stats
46W - 51L
1,177 Elo+
Party 1
Team Averages
Level 39
1,464 SR
1,304 Elo+

VS

Team Averages
Level 14
1,558 SR
1,362 Elo+
Sun Wukong
Sun Wukong
Buttice1025
Sun Wukong
Level 29
God Stats
4W - 4L
1,535 SR
Queue Stats
50W - 55L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Itsdozer42
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 137L
1,274 Elo+
Solo
Neith
Neith
OscarMeier2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
Prehixtoric
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Wolej1427
Artemis
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
40W - 41L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,421
530
5,097
5,794
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 3
6,303
450
2,216
6,272
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MonsieurMitchel
Jormungandr
10
2 / 1 / 7
6,347
453
5,787
7,980
6,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Mr-Emile11
Bastet
11
6 / 0 / 4
7,117
508
4,509
7,129
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Y4hiko
Neith
11
8 / 1 / 6
7,312
522
7,767
4,858
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttice1025
Sun Wukong
10
2 / 1 / 0
6,244
446
5,697
12,582
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Itsdozer42
Cthulhu
11
0 / 1 / 0
6,400
457
2,696
6,379
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 2
5,513
394
1,774
4,408
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 9 / 1
5,427
388
1,746
8,734
2,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Wolej1427
Artemis
8
2 / 4 / 1
5,715
408
3,018
6,308
1,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buttice1025
Sun Wukong
2
1
0
2
W
2
0
0
2
L
Cthulhu
Itsdozer42
Cthulhu
0
1
0
0
W
0
3
3
0.5
W
Jormungandr
MonsieurMitchel
Jormungandr
2
1
7
5.5
W
Bastet
Mr-Emile11
Bastet
6
0
4
8
L
0
3
2
0.33
L
0
9
1
0.06
L
Artemis
Wolej1427
Artemis
2
4
1
0.63
W
Neith
Y4hiko
Neith
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,376
Damage
14,931
32,033
Taken
38,411
16,536
Mitigated
16,182
7,931
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buttice1025
Sun Wukong
5,697
1,156
100
4,943
12,582
6,634
0
4,341
8,214
0
34,239
W
5,097
947
0
2,875
5,794
3,889
304
2,253
3,191
0
39,296
L
Cthulhu
Itsdozer42
Cthulhu
2,696
225
0
1,904
6,379
4,048
389
0
5,969
27,872
0
W
2,216
654
0
0
6,272
2,281
593
0
6,172
18,433
0
W
Jormungandr
MonsieurMitchel
Jormungandr
5,787
2,008
330
422
7,980
6,807
198
0
7,805
27,831
0
W
Bastet
Mr-Emile11
Bastet
4,509
2,190
0
2,095
7,129
2,098
593
68
7,011
0
29,922
L
1,774
806
0
478
4,408
1,273
0
1,555
2,727
0
14,356
L
1,746
467
0
0
8,734
2,532
392
510
8,224
0
17,233
L
Artemis
Wolej1427
Artemis
3,018
1,369
0
1,238
6,308
1,695
0
1,429
4,839
0
12,585
W
Neith
Y4hiko
Neith
7,767
4,619
0
2,209
4,858
1,461
746
0
4,783
0
27,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
29,299
273
Minions Killed
189
0
Camps Cleared
0
1,296,603
Distance Traveled
1,138,519
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,244
446
48
3
0
274,377
0
W
Chaac
7,421
530
81
6
0
268,603
2
L
Cthulhu
6,400
457
60
4
0
256,798
0
W
Nox
6,303
450
45
3
0
224,798
2
W
Jormungandr
6,347
453
46
3
0
242,827
1
W
Bastet
7,117
508
56
4
0
288,070
1
L
Neith
5,513
394
27
2
0
159,953
0
L
Thor
5,427
388
29
2
0
219,055
0
L
Artemis
5,715
408
25
2
0
228,336
3
W
Neith
7,312
522
45
3
0
272,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role