Player Matchup

Mulan
Mulan
Daculo45
Mulan
Level 23
God Stats
8W - 5L
1,604 SR
Queue Stats
112W - 98L
1,620 Elo+
Solo
Set
Set
FatPig124
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,491 Elo+
Party 2
Janus
Janus
Milkymilker2
Janus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 56L
1,400 Elo+
Solo
Terra
Terra
ThyWhyGuy
Terra
Level 27
God Stats
8W - 11L
1,441 SR
Queue Stats
65W - 67L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Twellion
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,493 Elo+

VS

Team Averages
Level 20
1,505 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
Bobstolemytv
Cu Chulainn
Level 29
God Stats
28W - 15L
1,607 SR
Queue Stats
112W - 94L
1,604 Elo+
Party 1
Apollo
Apollo
CanNiskey
Apollo
Level 27
God Stats
2W - 2L
1,704 SR
Queue Stats
102W - 91L
1,635 Elo+
Party 1
The Morrigan
The Morrigan
kiidkaai
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
xXUGDXx
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
花落233
Fenrir
Level 9
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 5L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daculo45
Mulan
18
13 / 3 / 5
12,337
587
18,557
16,570
9,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 0 / 10
11,751
560
15,292
18,798
10,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 10
9,885
471
7,316
11,506
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
ThyWhyGuy
Terra
14
4 / 2 / 10
9,947
474
6,609
16,214
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Twellion
Aphrodite
15
1 / 3 / 15
9,899
471
8,894
13,969
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bobstolemytv
Cu Chulainn
17
7 / 5 / 1
10,991
523
15,838
20,015
16,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
CanNiskey
Apollo
13
0 / 7 / 7
8,465
403
8,064
13,628
5,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
kiidkaai
The Morrigan
13
1 / 8 / 6
9,044
431
7,387
13,073
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xXUGDXx
Cthulhu
14
4 / 4 / 2
9,776
466
10,110
19,538
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
花落233
Fenrir
13
1 / 6 / 3
8,915
425
6,590
16,462
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
29
Kills
13
13
Deaths
30
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bobstolemytv
Cu Chulainn
7
5
1
1.5
L
Apollo
CanNiskey
Apollo
0
7
7
0.5
W
Mulan
Daculo45
Mulan
13
3
5
5.17
W
9
0
10
14
W
2
5
10
1.4
W
Terra
ThyWhyGuy
Terra
4
2
10
4.5
W
Aphrodite
Twellion
Aphrodite
1
3
15
2.83
L
The Morrigan
kiidkaai
The Morrigan
1
8
6
0.5
L
Cthulhu
xXUGDXx
Cthulhu
4
4
2
1.25
L
Fenrir
花落233
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,668
Damage
47,989
77,057
Taken
82,716
43,340
Mitigated
48,865
37,322
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bobstolemytv
Cu Chulainn
15,838
3,038
0
3,517
20,015
16,642
0
3,053
16,795
0
71,230
L
Apollo
CanNiskey
Apollo
8,064
4,545
0
3,596
13,628
5,161
643
5,485
7,781
0
45,578
W
Mulan
Daculo45
Mulan
18,557
4,001
0
5,133
16,570
9,398
910
1,363
15,127
0
79,685
W
15,292
6,231
0
8,991
18,798
10,288
889
2,456
16,302
0
98,920
W
7,316
1,596
0
1,860
11,506
3,876
551
3,300
8,166
52,656
0
W
Terra
ThyWhyGuy
Terra
6,609
173
2,880
4,836
16,214
13,931
702
5,594
10,483
26,260
0
W
Aphrodite
Twellion
Aphrodite
8,894
1,412
4,584
9,038
13,969
5,847
1,138
4,146
9,482
61,743
0
L
The Morrigan
kiidkaai
The Morrigan
7,387
1,561
0
0
13,073
4,530
516
4,026
8,952
38,024
0
L
Cthulhu
xXUGDXx
Cthulhu
10,110
824
519
2,816
19,538
16,126
105
6,734
12,414
41,336
0
L
Fenrir
花落233
Fenrir
6,590
913
0
3,364
16,462
6,406
0
2,970
13,492
0
42,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
47,191
498
Minions Killed
360
0
Camps Cleared
0
1,998,177
Distance Traveled
1,908,603
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,991
523
101
5
0
350,426
5
L
Apollo
8,465
403
80
4
0
358,052
3
W
Mulan
12,337
587
143
7
0
422,769
6
W
Set
11,751
560
139
7
0
451,483
1
W
Janus
9,885
471
84
4
0
341,053
0
W
Terra
9,947
474
34
2
0
402,560
0
W
Aphrodite
9,899
471
98
5
0
380,312
2
L
The Morrigan
9,044
431
78
4
0
365,411
0
L
Cthulhu
9,776
466
38
2
0
429,126
6
L
Fenrir
8,915
425
63
3
0
405,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role