Player Matchup

Merlin
Merlin
Catoiderr
Merlin
Level 18
God Stats
3W - 8L
1,133 SR
Queue Stats
110W - 122L
1,414 Elo+
Solo
Ares
Ares
Felipe084
Ares
Level 17
God Stats
7W - 3L
1,514 SR
Queue Stats
23W - 24L
1,238 Elo+
Solo
Athena
Athena
Hokatzu
Athena
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
440W - 467L
1,350 Elo+
Party 2
Bellona
Bellona
Raff9099
Bellona
Level 15
God Stats
15W - 6L
1,594 SR
Queue Stats
48W - 46L
1,389 Elo+
Solo
Artemis
Artemis
karuida
Artemis
Level 10
God Stats
2W - 0L
1,760 SR
Queue Stats
81W - 83L
1,292 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,336 Elo+

VS

Team Averages
Level 22
1,519 SR
1,463 Elo+
Hades
Hades
AirBonillo
Hades
Level 26
God Stats
85W - 82L
1,611 SR
Queue Stats
136W - 186L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
Level 26
God Stats
17W - 18L
1,485 SR
Queue Stats
167W - 216L
1,426 Elo+
Solo
Yemoja
Yemoja
GodoShelby
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 1
Zeus
Zeus
Revenant09
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,559 Elo+
Solo
Kali
Kali
zFollenzz
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 119L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Catoiderr
Merlin
18
10 / 1 / 3
11,273
663
11,125
8,610
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
12
2 / 5 / 3
7,804
459
2,867
9,728
6,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Hokatzu
Athena
14
7 / 0 / 4
9,479
558
8,079
12,057
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Raff9099
Bellona
15
4 / 1 / 1
8,940
526
7,705
9,977
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
karuida
Artemis
11
2 / 8 / 6
7,489
441
7,862
10,446
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 4 / 3
7,163
421
7,259
10,848
5,418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
14
4 / 4 / 0
8,540
502
9,362
13,970
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
GodoShelby
Yemoja
10
1 / 5 / 6
7,056
415
3,138
9,441
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 8 / 3
7,686
452
4,785
9,078
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
7 / 5 / 2
8,675
510
8,754
15,559
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
25
Kills
15
15
Deaths
26
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
3
4
3
1.13
W
Merlin
Catoiderr
Merlin
10
1
3
11.5
L
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
4
4
0
1
W
Ares
2
5
3
0.7
L
Yemoja
GodoShelby
Yemoja
1
5
6
0.8
W
Athena
Hokatzu
Athena
7
0
4
9
W
Bellona
Raff9099
Bellona
4
1
1
4.5
L
0
8
3
0.19
W
Artemis
karuida
Artemis
2
8
6
0.63
L
Kali
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
33,298
50,818
Taken
58,896
31,766
Mitigated
31,397
7,277
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,259
1,370
0
3,702
10,848
5,418
0
5,257
5,591
29,009
0
W
Merlin
Catoiderr
Merlin
11,125
361
0
1,856
8,610
3,491
1,877
1,862
6,426
74,957
0
L
Cu Chulainn
FSBRICIOLIMA
Cu Chulainn
9,362
1,869
0
186
13,970
11,888
508
1,829
12,141
7,866
42,362
W
Ares
2,867
252
0
514
9,728
6,107
171
2,625
7,019
26,874
0
L
Yemoja
GodoShelby
Yemoja
3,138
830
1,629
1,356
9,441
4,195
0
3,850
5,566
20,612
0
W
Athena
Hokatzu
Athena
8,079
1,595
0
678
12,057
8,997
262
4,656
7,311
41,141
0
W
Bellona
Raff9099
Bellona
7,705
1,805
0
2,602
9,977
9,074
277
1,130
8,847
0
48,335
L
4,785
697
0
569
9,078
3,133
393
5,489
3,539
33,966
0
W
Artemis
karuida
Artemis
7,862
2,425
294
1,333
10,446
4,097
459
6,273
4,103
0
21,118
L
Kali
8,754
4,005
164
5,290
15,559
6,763
0
5,571
9,988
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
39,120
395
Minions Killed
315
0
Camps Cleared
0
1,588,412
Distance Traveled
1,465,808
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,163
421
42
2
0
256,278
3
W
Merlin
11,273
663
144
8
0
305,890
1
L
Cu Chulainn
8,540
502
83
5
0
328,995
0
W
Ares
7,804
459
50
3
0
323,628
2
L
Yemoja
7,056
415
39
2
0
267,244
5
W
Athena
9,479
558
64
4
0
326,955
5
W
Bellona
8,940
526
106
6
0
352,225
2
L
Zeus
7,686
452
75
4
0
293,746
1
W
Artemis
7,489
441
31
2
0
279,714
2
L
Kali
8,675
510
76
4
0
319,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role