Player Matchup

Loki
Loki
TITAN-JackBleiz
Loki
Level 85
God Stats
16W - 9L
1,698 SR
Queue Stats
456W - 429L
1,402 Elo+
Party 1
Chang'e
Chang'e
TITAN_CESARJ17
Chang'e
Level 28
God Stats
17W - 10L
1,750 SR
Queue Stats
125W - 129L
1,429 Elo+
Party 1
Nike
Nike
hyperboi0487
Nike
Level 22
God Stats
13W - 19L
1,416 SR
Queue Stats
33W - 40L
1,307 Elo+
Party 3
Hel
Hel
johangamer2009
Hel
Level 55
God Stats
2W - 1L
1,648 SR
Queue Stats
130W - 134L
1,411 Elo+
Party 1
Artemis
Artemis
keyword__
Artemis
Level 40
God Stats
31W - 22L
1,561 SR
Queue Stats
108W - 121L
1,335 Elo+
Party 3
Team Averages
Level 46
1,615 SR
1,377 Elo+

VS

Team Averages
Level 32
1,593 SR
1,362 Elo+
Nemesis
Nemesis
ADRIAN101420
Nemesis
Level 5
God Stats
3W - 1L
1,733 SR
Queue Stats
3W - 2L
1,339 Elo+
Party 4
Kukulkan
Kukulkan
G1orno
Kukulkan
Level 46
God Stats
8W - 4L
1,532 SR
Queue Stats
10W - 9L
1,331 Elo+
Party 4
Heimdallr
Heimdallr
Rando4 3494
Heimdallr
Level 43
God Stats
3W - 2L
1,462 SR
Queue Stats
15W - 18L
1,330 Elo+
Party 4
Chiron
Chiron
SumFiggyPudding
Chiron
Level 50
God Stats
45W - 34L
1,660 SR
Queue Stats
103W - 101L
1,433 Elo+
Party 2
Bacchus
Bacchus
lildicegang43
Bacchus
Level 16
God Stats
49W - 39L
1,577 SR
Queue Stats
73W - 71L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 7
14,102
588
15,803
18,494
16,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 4 / 9
12,998
542
18,391
21,226
16,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 8
10,289
429
10,493
17,498
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
17 / 2 / 11
13,456
561
25,276
19,090
11,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
keyword__
Artemis
14
1 / 5 / 7
9,744
406
8,753
15,953
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADRIAN101420
Nemesis
13
0 / 16 / 3
8,289
345
4,311
19,248
8,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
G1orno
Kukulkan
14
1 / 13 / 7
9,481
395
13,462
19,126
7,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Rando4 3494
Heimdallr
18
8 / 6 / 3
12,740
531
14,985
19,848
10,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 8 / 5
9,524
397
18,754
18,107
7,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
15
3 / 4 / 5
10,627
443
8,293
21,598
21,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
47
Kills
14
15
Deaths
47
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADRIAN101420
Nemesis
0
16
3
0.09
L
Kukulkan
G1orno
Kukulkan
1
13
7
0.35
L
Heimdallr
Rando4 3494
Heimdallr
8
6
3
1.58
L
2
8
5
0.56
W
12
2
7
7.75
W
14
4
9
4.63
W
3
2
8
3.5
W
17
2
11
11.25
W
Artemis
keyword__
Artemis
1
5
7
0.9
L
Bacchus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,716
Damage
59,805
92,261
Taken
97,927
65,312
Mitigated
55,306
47,951
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADRIAN101420
Nemesis
4,311
1,345
0
1,599
19,248
8,129
0
10,211
8,912
0
30,024
L
Kukulkan
G1orno
Kukulkan
13,462
345
231
1,610
19,126
7,806
108
10,118
8,708
39,504
0
L
Heimdallr
Rando4 3494
Heimdallr
14,985
6,323
243
4,510
19,848
10,628
0
8,349
11,399
0
68,721
L
18,754
7,285
2,048
5,310
18,107
7,523
944
7,555
10,277
0
68,409
W
15,803
7,863
435
2,507
18,494
16,781
853
3,078
15,416
0
117,893
W
18,391
4,836
2,806
10,916
21,226
16,108
2,474
5,108
16,118
71,883
0
W
10,493
1,442
0
3,349
17,498
13,898
1,675
4,042
13,456
0
37,746
W
25,276
3,220
11,440
12,089
19,090
11,865
3,058
6,265
12,825
82,563
0
W
Artemis
keyword__
Artemis
8,753
3,635
1,067
3,342
15,953
6,660
3,557
3,262
12,690
0
47,524
L
Bacchus
8,293
874
1,030
5,954
21,598
21,220
128
7,434
13,728
26,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
50,661
532
Minions Killed
335
0
Camps Cleared
0
2,275,865
Distance Traveled
2,040,779
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,289
345
45
2
0
390,776
2
L
Kukulkan
9,481
395
59
2
0
372,248
0
L
Heimdallr
12,740
531
90
4
0
459,058
0
L
Chiron
9,524
397
104
4
0
376,138
4
W
Loki
14,102
588
161
7
0
553,566
0
W
Chang'e
12,998
542
104
4
0
392,693
1
W
Nike
10,289
429
54
2
0
456,943
3
W
Hel
13,456
561
127
5
0
442,608
1
W
Artemis
9,744
406
86
4
0
430,055
8
L
Bacchus
10,627
443
37
2
0
442,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role