Player Matchup

Thanatos
Thanatos
SUSH1 M4N
Thanatos
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 77L
1,243 Elo+
Solo
Danzaburou
Danzaburou
TSM-Malviss12
Danzaburou
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo
Cerberus
Cerberus
XxFauxZeroxX
Cerberus
Level 22
God Stats
20W - 24L
1,434 SR
Queue Stats
40W - 55L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
bden104
Cthulhu
Level 28
God Stats
7W - 11L
1,283 SR
Queue Stats
41W - 55L
1,226 Elo+
Party 2
Merlin
Merlin
bussyboiii
Merlin
Level 27
God Stats
2W - 5L
1,231 SR
Queue Stats
15W - 17L
1,075 Elo+
Solo
Team Averages
Level 24
1,390 SR
1,280 Elo+

VS

Team Averages
Level 16
1,335 SR
1,184 Elo+
Nu Wa
Nu Wa
BOOGAMAN45
Nu Wa
Level 14
God Stats
3W - 6L
1,243 SR
Queue Stats
32W - 31L
1,175 Elo+
Party 1
Mercury
Mercury
ThicAnimeTidies
Mercury
Level 16
God Stats
18W - 13L
1,440 SR
Queue Stats
115W - 128L
1,191 Elo+
Party 1
Aphrodite
Aphrodite
WhattWhere93
Aphrodite
Level 12
God Stats
25W - 13L
1,625 SR
Queue Stats
93W - 113L
1,112 Elo+
Party 1
Neith
Neith
ametrallador_
Neith
Level 15
God Stats
38W - 29L
1,221 SR
Queue Stats
79W - 103L
1,191 Elo+
Party 1
Ra
Ra
lurbem
Ra
Level 24
God Stats
2W - 2L
1,148 SR
Queue Stats
252W - 294L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SUSH1 M4N
Thanatos
19
8 / 7 / 7
13,653
455
16,309
24,191
12,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TSM-Malviss12
Danzaburou
5
0 / 0 / 1
7,705
257
0
3,075
561
Boots

Boots

+6%
Movement Speed

Cerberus
XxFauxZeroxX
Cerberus
17
2 / 8 / 5
11,133
371
5,362
29,545
13,697
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
bden104
Cthulhu
20
9 / 5 / 8
15,358
512
23,690
27,955
34,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
bussyboiii
Merlin
19
6 / 11 / 9
12,918
431
15,891
20,931
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 4 / 6
15,041
501
19,456
15,725
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 5 / 9
15,765
526
16,399
23,868
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
WhattWhere93
Aphrodite
19
0 / 3 / 12
14,354
478
7,148
13,142
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 7 / 5
13,982
466
3,546
14,241
5,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
20
19 / 9 / 6
17,556
585
34,203
26,764
14,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
25
Kills
31
31
Deaths
28
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
4
6
1.25
L
Thanatos
SUSH1 M4N
Thanatos
8
7
7
1.64
L
Danzaburou
TSM-Malviss12
Danzaburou
0
0
1
0.5
W
8
5
9
2.5
W
Aphrodite
WhattWhere93
Aphrodite
0
3
12
2
L
Cerberus
XxFauxZeroxX
Cerberus
2
8
5
0.56
W
2
7
5
0.64
L
Cthulhu
bden104
Cthulhu
9
5
8
2.6
L
Merlin
bussyboiii
Merlin
6
11
9
0.95
W
Ra
19
9
6
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,252
Damage
80,752
105,697
Taken
93,740
69,726
Mitigated
44,820
27,782
Healing
36,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,456
4,162
106
3,747
15,725
5,409
6,578
5,482
10,243
93,278
0
L
Thanatos
SUSH1 M4N
Thanatos
16,309
6,229
0
12,982
24,191
12,094
0
14,377
9,282
0
77,631
L
Danzaburou
TSM-Malviss12
Danzaburou
0
0
0
0
3,075
561
0
2,322
631
0
190
W
16,399
8,263
0
4,754
23,868
10,392
4,613
10,031
13,837
0
108,360
W
Aphrodite
WhattWhere93
Aphrodite
7,148
1,594
8,050
7,065
13,142
9,000
1,472
9,366
3,776
49,302
0
L
Cerberus
XxFauxZeroxX
Cerberus
5,362
324
246
5,031
29,545
13,697
893
16,092
13,011
48,260
0
W
3,546
1,520
0
2,950
14,241
5,571
2,504
4,283
9,958
0
94,014
L
Cthulhu
bden104
Cthulhu
23,690
1,590
1,926
5,776
27,955
34,415
1,321
11,951
15,318
101,349
0
L
Merlin
bussyboiii
Merlin
15,891
1,968
0
1,821
20,931
8,959
290
13,989
6,418
73,676
0
W
Ra
34,203
5,299
1,060
8,378
26,764
14,448
1,221
17,968
8,796
108,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,767
Gold Earned
76,698
514
Minions Killed
635
0
Camps Cleared
0
2,082,319
Distance Traveled
2,727,221
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,041
501
141
5
0
554,229
0
L
Thanatos
13,653
455
124
4
0
531,722
0
L
Danzaburou
7,705
257
0
0
0
59,686
0
W
Mercury
15,765
526
141
5
0
701,972
1
W
Aphrodite
14,354
478
93
3
0
531,412
3
L
Cerberus
11,133
371
125
4
0
482,752
0
W
Neith
13,982
466
111
4
0
455,839
0
L
Cthulhu
15,358
512
138
5
0
586,837
0
L
Merlin
12,918
431
127
4
0
421,322
0
W
Ra
17,556
585
149
5
0
483,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role