Player Matchup

Fenrir
Fenrir
LandoxCalrissian
Fenrir
Level 39
God Stats
38W - 38L
1,564 SR
Queue Stats
718W - 744L
1,405 Elo+
Solo
Persephone
Persephone
Nickape
Persephone
Level 49
God Stats
23W - 14L
1,298 SR
Queue Stats
79W - 63L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
PaulMLevesque
Jormungandr
Level 39
God Stats
2W - 3L
1,667 SR
Queue Stats
4W - 8L
1,407 Elo+
Party 2
Izanami
Izanami
Piopi_19
Izanami
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
182W - 162L
1,436 Elo+
Party 1
Serqet
Serqet
Shadow_Sheepp
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 268L
1,477 Elo+
Party 1
Team Averages
Level 55
1,549 SR
1,438 Elo+

VS

Team Averages
Level 59
1,415 SR
1,426 Elo+
Eset
Eset
Churrosity
Eset
Level 129
God Stats
9W - 4L
1,342 SR
Queue Stats
337W - 346L
1,473 Elo+
Solo
Aphrodite
Aphrodite
LetGitFilthy
Aphrodite
Level 35
God Stats
10W - 6L
1,462 SR
Queue Stats
53W - 53L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
TuttaSky
Tsukuyomi
Level 62
God Stats
21W - 15L
1,767 SR
Queue Stats
721W - 696L
1,414 Elo+
Party 3
Apollo
Apollo
dfbdfbdf
Apollo
Level 32
God Stats
5W - 5L
1,301 SR
Queue Stats
233W - 225L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
thethingsthing
Amaterasu
Level 38
God Stats
5W - 5L
1,204 SR
Queue Stats
90W - 101L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,380
469
7,382
15,448
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Persephone
Nickape
Persephone
14
1 / 5 / 4
8,801
440
11,196
13,322
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
PaulMLevesque
Jormungandr
14
1 / 4 / 3
9,233
462
15,798
16,087
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Piopi_19
Izanami
13
1 / 7 / 3
8,487
424
9,139
14,372
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 6 / 2
8,515
426
6,364
16,270
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
11,163
558
15,749
14,274
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
LetGitFilthy
Aphrodite
16
4 / 3 / 13
9,801
490
9,451
14,543
6,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TuttaSky
Tsukuyomi
17
6 / 3 / 9
10,782
539
10,036
16,291
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
dfbdfbdf
Apollo
18
9 / 0 / 9
11,426
571
11,047
15,414
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Amaterasu
thethingsthing
Amaterasu
16
3 / 2 / 12
10,258
513
9,491
23,729
17,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
9
Kills
29
29
Deaths
9
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
3
7
3
0.64
W
Aphrodite
LetGitFilthy
Aphrodite
4
3
13
3.5
L
Persephone
Nickape
Persephone
1
5
4
0.6
L
Jormungandr
PaulMLevesque
Jormungandr
1
4
3
0.63
L
Izanami
Piopi_19
Izanami
1
7
3
0.36
L
3
6
2
0.67
W
Tsukuyomi
TuttaSky
Tsukuyomi
6
3
9
3.5
W
Apollo
dfbdfbdf
Apollo
9
0
9
13.5
W
Amaterasu
thethingsthing
Amaterasu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
55,774
75,499
Taken
84,251
40,343
Mitigated
45,198
16,923
Healing
48,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,749
1,579
2,290
5,713
14,274
7,947
1,111
6,487
7,617
71,007
0
L
7,382
1,178
243
2,806
15,448
5,617
264
5,509
9,839
0
42,540
W
Aphrodite
LetGitFilthy
Aphrodite
9,451
1,620
7,283
7,301
14,543
6,977
378
6,078
8,390
32,868
0
L
Persephone
Nickape
Persephone
11,196
547
0
2,815
13,322
4,281
526
4,011
9,082
53,863
0
L
Jormungandr
PaulMLevesque
Jormungandr
15,798
2,331
0
3,563
16,087
17,074
0
5,477
10,427
57,214
0
L
Izanami
Piopi_19
Izanami
9,139
6,035
0
4,447
14,372
4,639
816
4,703
9,591
0
63,529
L
6,364
1,143
0
3,049
16,270
8,732
315
4,811
11,359
0
19,374
W
Tsukuyomi
TuttaSky
Tsukuyomi
10,036
2,661
0
8,231
16,291
6,708
104
2,472
13,794
0
65,531
W
Apollo
dfbdfbdf
Apollo
11,047
6,616
0
7,081
15,414
5,926
5,200
2,953
11,785
0
77,457
W
Amaterasu
thethingsthing
Amaterasu
9,491
4,283
0
10,259
23,729
17,640
1,207
8,263
14,861
0
50,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
53,430
394
Minions Killed
487
0
Camps Cleared
0
1,831,002
Distance Traveled
1,894,710
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,163
558
109
5
0
373,434
6
L
Fenrir
9,380
469
77
4
0
395,239
2
W
Aphrodite
9,801
490
46
2
0
370,076
0
L
Persephone
8,801
440
79
4
0
381,039
2
L
Jormungandr
9,233
462
103
5
0
337,227
0
L
Izanami
8,487
424
109
5
0
305,207
0
L
Serqet
8,515
426
26
1
0
412,290
1
W
Tsukuyomi
10,782
539
99
5
0
407,407
4
W
Apollo
11,426
571
132
7
0
353,652
1
W
Amaterasu
10,258
513
101
5
0
390,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role