Player Matchup

Tyr
Tyr
MrNovis
Tyr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,347 Elo+
Party 1
Ymir
Ymir
PetOwner
Ymir
Level 10
God Stats
5W - 6L
1,491 SR
Queue Stats
12W - 15L
1,359 Elo+
Party 1
Anhur
Anhur
Spunter
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,418 Elo+
Solo
Thanatos
Thanatos
Standardflea451
Thanatos
Level 29
God Stats
10W - 6L
1,551 SR
Queue Stats
145W - 172L
1,466 Elo+
Solo
Chang'e
Chang'e
smallpet
Chang'e
Level 8
God Stats
6W - 2L
1,560 SR
Queue Stats
11W - 8L
1,444 Elo+
Party 1
Team Averages
Level 37
1,520 SR
1,407 Elo+

VS

Team Averages
Level 26
1,458 SR
1,482 Elo+
Terra
Terra
ChickenGlobe438
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,425 Elo+
Party 3
Thor
Thor
DAXTER797
Thor
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Nescatino
Hou Yi
Level 11
God Stats
1W - 2L
1,409 SR
Queue Stats
14W - 17L
1,455 Elo+
Party 3
Vamana
Vamana
Saskatchitooon
Vamana
Level 20
God Stats
0W - 3L
1,361 SR
Queue Stats
20W - 32L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
jiller91
Baron Samedi
Level 17
God Stats
1W - 4L
1,520 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
4 / 1 / 1
7,497
625
4,338
5,822
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
2 / 2 / 6
6,898
575
3,273
8,808
6,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Spunter
Anhur
10
1 / 0 / 4
6,146
512
4,888
3,429
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
11
3 / 1 / 1
6,745
562
3,040
7,961
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
smallpet
Chang'e
12
7 / 1 / 0
7,666
639
6,009
6,005
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,280
440
2,855
10,372
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
10
0 / 2 / 1
5,754
480
792
7,256
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Nescatino
Hou Yi
8
1 / 2 / 1
5,206
434
2,789
4,492
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 5 / 0
6,246
521
2,873
7,550
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
jiller91
Baron Samedi
10
0 / 4 / 0
5,634
470
3,470
6,454
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thor
0
2
1
0.25
W
Tyr
4
1
1
4.5
L
Hou Yi
Nescatino
Hou Yi
1
2
1
0.75
W
Ymir
2
2
6
2.5
L
3
5
0
0.6
W
Anhur
Spunter
Anhur
1
0
4
3
W
Thanatos
3
1
1
3.5
L
Baron Samedi
jiller91
Baron Samedi
0
4
0
0
W
Chang'e
smallpet
Chang'e
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
12,779
32,025
Taken
36,124
17,069
Mitigated
13,393
15,064
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
136
50
2,014
10,372
4,077
0
1,880
8,436
15,339
0
L
Thor
792
189
0
2,582
7,256
2,014
0
1,439
5,799
0
29,496
W
Tyr
4,338
676
0
2,223
5,822
5,385
188
182
5,598
0
31,580
L
Hou Yi
Nescatino
Hou Yi
2,789
1,302
0
1,323
4,492
1,078
0
916
3,576
0
21,757
W
Ymir
3,273
1,000
0
2,358
8,808
6,020
103
1,744
7,046
23,300
0
L
2,873
1,391
0
726
7,550
3,846
0
1,167
6,088
0
15,658
W
Anhur
Spunter
Anhur
4,888
2,383
0
1,321
3,429
963
2,122
1,110
2,319
0
28,651
W
Thanatos
3,040
991
0
6,271
7,961
2,765
1,342
508
7,437
0
29,831
L
Baron Samedi
jiller91
Baron Samedi
3,470
626
95
1,305
6,454
2,378
0
3,555
2,693
25,136
0
W
Chang'e
smallpet
Chang'e
6,009
238
499
2,392
6,005
1,936
1,180
2,438
3,300
25,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
28,120
290
Minions Killed
210
0
Camps Cleared
0
1,109,702
Distance Traveled
1,006,584
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,280
440
15
1
0
214,711
1
L
Thor
5,754
480
67
6
0
234,544
0
W
Tyr
7,497
625
63
5
0
253,429
3
L
Hou Yi
5,206
434
48
4
0
150,313
1
W
Ymir
6,898
575
31
3
0
218,547
2
L
Vamana
6,246
521
36
3
0
218,026
1
W
Anhur
6,146
512
65
5
0
209,426
4
W
Thanatos
6,745
562
66
6
0
216,552
0
L
Baron Samedi
5,634
470
44
4
0
188,990
0
W
Chang'e
7,666
639
65
5
0
211,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role