Player Matchup

Eset
Eset
Hitman E RAWW
Eset
Level 160
God Stats
8W - 4L
1,433 SR
Queue Stats
131W - 124L
1,532 Elo+
Party 2
Hades
Hades
PaxtonFettel_
Hades
Level 123
God Stats
3W - 1L
1,556 SR
Queue Stats
9W - 12L
1,425 Elo+
Party 3
Izanami
Izanami
PopeJohn
Izanami
Level 104
God Stats
13W - 18L
1,454 SR
Queue Stats
116W - 113L
1,530 Elo+
Party 2
Mercury
Mercury
Sephiroth_502
Mercury
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 49L
1,488 Elo+
Party 3
Ymir
Ymir
juanp
Ymir
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,496 Elo+
Solo
Team Averages
Level 119
1,489 SR
1,494 Elo+

VS

Team Averages
Level 89
1,481 SR
1,542 Elo+
Guan Yu
Guan Yu
ElPinina
Guan Yu
Level 98
God Stats
4W - 7L
1,435 SR
Queue Stats
117W - 106L
1,571 Elo+
Party 1
Scylla
Scylla
Stocxis10
Scylla
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 74L
1,494 Elo+
Party 1
Bacchus
Bacchus
kzachary
Bacchus
Level 127
God Stats
6W - 6L
1,510 SR
Queue Stats
498W - 447L
1,527 Elo+
Solo
Thanatos
Thanatos
penitratinangel
Thanatos
Level 63
God Stats
54W - 47L
1,617 SR
Queue Stats
340W - 296L
1,563 Elo+
Solo
Neith
Neith
tocapb
Neith
Level 104
God Stats
0W - 4L
1,341 SR
Queue Stats
115W - 106L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,840
547
8,148
7,587
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 2
10,445
580
8,111
8,063
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PopeJohn
Izanami
16
3 / 1 / 3
9,654
536
10,195
10,928
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
17
1 / 1 / 9
10,017
557
7,189
12,494
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
juanp
Ymir
11
3 / 4 / 4
7,867
437
4,210
11,136
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElPinina
Guan Yu
15
0 / 3 / 0
8,682
482
4,059
14,125
12,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Stocxis10
Scylla
15
2 / 2 / 1
8,649
481
3,650
8,002
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
kzachary
Bacchus
12
3 / 5 / 3
8,241
458
6,956
13,903
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
12
1 / 4 / 4
7,564
420
5,983
13,117
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
tocapb
Neith
15
2 / 2 / 2
9,027
502
9,539
11,680
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
8
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ElPinina
Guan Yu
0
3
0
0
W
4
2
3
2.75
W
5
0
2
6
W
Izanami
PopeJohn
Izanami
3
1
3
4.5
W
Mercury
1
1
9
5.5
L
Scylla
Stocxis10
Scylla
2
2
1
1.25
W
Ymir
juanp
Ymir
3
4
4
1.25
L
Bacchus
kzachary
Bacchus
3
5
3
0.9
L
Thanatos
1
4
4
0.75
L
Neith
tocapb
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,853
Damage
30,187
50,208
Taken
60,827
23,447
Mitigated
35,917
20,249
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ElPinina
Guan Yu
4,059
1,409
35
6,132
14,125
12,593
570
7,130
6,995
0
54,493
W
8,148
487
0
3,005
7,587
2,472
472
3,930
3,503
59,450
0
W
8,111
2,267
291
6,134
8,063
5,206
444
0
8,063
62,324
0
W
Izanami
PopeJohn
Izanami
10,195
7,176
0
4,215
10,928
4,769
836
1,540
9,388
0
74,512
W
Mercury
7,189
3,759
0
4,972
12,494
4,836
0
2,380
10,034
0
81,999
L
Scylla
Stocxis10
Scylla
3,650
228
0
561
8,002
2,812
0
4,102
3,680
43,533
0
W
Ymir
juanp
Ymir
4,210
1,144
0
1,632
11,136
6,164
0
2,522
8,614
10,040
0
L
Bacchus
kzachary
Bacchus
6,956
927
0
2,667
13,903
12,425
0
4,789
8,932
29,836
0
L
Thanatos
5,983
2,558
663
6,119
13,117
4,511
0
2,430
10,559
0
44,717
L
Neith
tocapb
Neith
9,539
3,772
0
6,739
11,680
3,576
0
1,482
10,192
0
71,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
42,163
559
Minions Killed
474
0
Camps Cleared
0
1,651,231
Distance Traveled
1,598,479
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,682
482
118
7
0
341,535
7
W
Eset
9,840
547
135
8
0
315,177
4
W
Hades
10,445
580
125
7
0
298,342
1
W
Izanami
9,654
536
144
8
0
312,336
7
W
Mercury
10,017
557
148
8
0
394,531
4
L
Scylla
8,649
481
112
6
0
304,559
0
W
Ymir
7,867
437
7
0
0
330,845
5
L
Bacchus
8,241
458
29
2
0
339,146
7
L
Thanatos
7,564
420
73
4
0
316,990
5
L
Neith
9,027
502
142
8
0
296,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role