Player Matchup

Geb
Geb
Gold II
LeonKennedy69RPD
Geb
Gold II
Level 84
God Stats
309W - 257L
1,578 SR
Queue Stats
545W - 547L
1,629 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
SlenTroll
Guan Yu
Platinum III
Level 155
God Stats
3W - 4L
1,655 SR
Queue Stats
213W - 204L
1,655 MMR
Party 2
Ra
Ra
Gold IV
The 32nd Gender
Ra
Gold IV
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
375W - 353L
1,632 MMR
Solo
Chronos
Chronos
Gold II
kalvin_rg
Chronos
Gold II
Level 117
God Stats
26W - 22L
1,663 SR
Queue Stats
146W - 128L
1,630 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum V
shamefull66
Erlang Shen
Platinum V
Level 153
God Stats
7W - 11L
1,610 SR
Queue Stats
395W - 383L
1,602 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,601 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,692 SR
1,638 MMR
Cthulhu
Cthulhu
Platinum V
ConquerorNike
Cthulhu
Platinum V
Level 159
God Stats
17W - 16L
1,617 SR
Queue Stats
75W - 69L
1,651 MMR
Party 4
Cupid
Cupid
Silver I
Maxpockett
Cupid
Silver I
Level 89
God Stats
14W - 14L
1,665 SR
Queue Stats
213W - 193L
1,612 MMR
Solo
Jormungandr
Jormungandr
Gold I
Nictionary-
Jormungandr
Gold I
Level 146
God Stats
12W - 6L
1,729 SR
Queue Stats
76W - 69L
1,603 MMR
Party 4
Chang'e
Chang'e
Gold I
PacoCp97
Chang'e
Gold I
Level 117
God Stats
76W - 56L
1,658 SR
Queue Stats
232W - 221L
1,725 MMR
Party 1
Mercury
Mercury
Gold II
mtrojoker
Mercury
Gold II
Level 104
God Stats
25W - 10L
1,789 SR
Queue Stats
214W - 202L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 10
11,329
420
8,605
32,847
38,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
SlenTroll
Guan Yu
20
11 / 5 / 6
14,821
549
20,743
33,510
39,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 9 / 7
12,955
480
20,854
24,132
12,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
kalvin_rg
Chronos
20
7 / 5 / 8
15,576
577
18,769
27,332
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
shamefull66
Erlang Shen
20
3 / 15 / 8
13,692
507
14,875
35,541
26,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetScyllaCu ChulainnApolloTsukuyomi

VS

Bans
NemesisCerberusThanatosArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 5 / 16
13,301
493
18,014
20,234
18,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
20
11 / 4 / 17
14,377
532
23,683
18,242
6,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Nictionary-
Jormungandr
20
8 / 2 / 25
14,441
535
22,340
25,115
15,251
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
PacoCp97
Chang'e
20
12 / 5 / 20
14,458
535
26,130
24,802
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
mtrojoker
Mercury
20
11 / 7 / 19
16,545
613
20,617
25,154
11,725
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
143
23
Kills
46
47
Deaths
23
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
5
16
2.4
L
0
13
10
0.38
W
Cupid
11
4
17
4.88
W
Jormungandr
Nictionary-
Jormungandr
8
2
25
10.25
W
Chang'e
PacoCp97
Chang'e
12
5
20
4.4
L
Guan Yu
SlenTroll
Guan Yu
11
5
6
2.8
L
2
9
7
0.61
L
Chronos
kalvin_rg
Chronos
7
5
8
2.2
W
Mercury
mtrojoker
Mercury
11
7
19
2.93
L
Erlang Shen
shamefull66
Erlang Shen
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,846
Damage
110,784
153,362
Taken
113,547
128,083
Mitigated
60,444
50,243
Healing
36,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,014
1,098
1,086
7,142
20,234
18,811
193
6,096
14,138
75,150
0
L
8,605
709
0
2,021
32,847
38,781
293
15,007
17,569
23,170
0
W
Cupid
23,683
14,924
429
8,121
18,242
6,433
3,147
6,947
11,295
0
108,119
W
Jormungandr
Nictionary-
Jormungandr
22,340
3,798
428
6,321
25,115
15,251
637
14,001
11,114
76,091
0
W
Chang'e
PacoCp97
Chang'e
26,130
1,450
4,320
7,613
24,802
8,224
1,365
11,820
12,982
72,275
0
L
Guan Yu
SlenTroll
Guan Yu
20,743
3,619
3,967
13,693
33,510
39,517
1,194
17,346
15,953
0
77,915
L
20,854
1,570
5,967
9,110
24,132
12,032
866
12,132
11,644
120,949
0
L
Chronos
kalvin_rg
Chronos
18,769
4,232
0
7,774
27,332
11,481
1,345
10,679
16,471
92,567
0
W
Mercury
mtrojoker
Mercury
20,617
13,465
0
1,252
25,154
11,725
2,178
10,980
14,174
0
136,892
L
Erlang Shen
shamefull66
Erlang Shen
14,875
9,297
0
7,711
35,541
26,272
3,860
10,718
24,440
0
106,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,373
Gold Earned
73,122
570
Minions Killed
653
0
Camps Cleared
0
2,337,182
Distance Traveled
2,575,857
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,301
493
124
5
0
508,568
1
L
Geb
11,329
420
41
2
0
474,704
13
W
Cupid
14,377
532
141
5
0
448,423
5
W
Jormungandr
14,441
535
79
3
0
516,234
5
W
Chang'e
14,458
535
103
4
0
510,008
1
L
Guan Yu
14,821
549
112
4
0
459,390
3
L
Ra
12,955
480
142
5
0
478,576
6
L
Chronos
15,576
577
144
5
0
471,035
8
W
Mercury
16,545
613
206
8
0
592,624
7
L
Erlang Shen
13,692
507
131
5
0
453,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role