Player Matchup

Nike
Nike
Anon_Steve
Nike
Level 153
God Stats
10W - 2L
1,826 SR
Queue Stats
377W - 311L
1,673 Elo+
Party 1
Hachiman
Hachiman
Ichadds
Hachiman
Level 141
God Stats
21W - 12L
1,758 SR
Queue Stats
478W - 246L
1,642 Elo+
Party 1
Osiris
Osiris
Yourdawg1st
Osiris
Level 16
God Stats
29W - 13L
1,912 SR
Queue Stats
593W - 320L
1,665 Elo+
Party 1
Athena
Athena
kill_streak666
Athena
Level 159
God Stats
13W - 4L
1,719 SR
Queue Stats
154W - 69L
1,732 Elo+
Party 1
Eset
Eset
theopticblaster
Eset
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
749W - 420L
1,724 Elo+
Party 1
Team Averages
Level 123
1,743 SR
1,687 Elo+

VS

Team Averages
Level 118
1,425 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
MATEIZINHO
Cu Chulainn
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
39W - 29L
1,435 Elo+
Party 3
Raijin
Raijin
Smauguito
Raijin
Level 120
God Stats
0W - 2L
1,319 SR
Queue Stats
142W - 136L
1,402 Elo+
Party 3
Fenrir
Fenrir
Stygian_666
Fenrir
Level 146
God Stats
10W - 12L
1,685 SR
Queue Stats
672W - 721L
1,411 Elo+
Party 2
Neith
Neith
bluestorm666
Neith
Level 159
God Stats
70W - 64L
1,531 SR
Queue Stats
984W - 1,038L
1,429 Elo+
Party 2
Anhur
Anhur
victor_gt_11
Anhur
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
52W - 53L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,031
603
2,970
5,904
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Ichadds
Hachiman
11
2 / 0 / 7
6,090
609
5,491
4,760
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
2 / 0 / 0
6,348
635
4,945
5,634
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 0 / 6
6,631
663
4,647
5,648
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 1
6,459
646
5,997
4,760
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MATEIZINHO
Cu Chulainn
8
0 / 2 / 1
4,797
480
1,947
7,195
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Smauguito
Raijin
8
0 / 2 / 0
4,447
445
2,427
5,420
1,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
8
0 / 4 / 3
5,146
515
2,114
7,448
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
4,963
496
1,723
6,481
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 0
4,963
496
1,721
6,007
1,321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Hachiman
Ichadds
Hachiman
2
0
7
5.5
L
Cu Chulainn
MATEIZINHO
Cu Chulainn
0
2
1
0.25
L
Raijin
Smauguito
Raijin
0
2
0
0
L
Fenrir
0
4
3
0.38
W
Osiris
2
0
0
2
L
2
4
0
0.5
W
6
0
6
9
W
4
2
1
2.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
9,932
26,706
Taken
32,551
10,217
Mitigated
9,467
11,749
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,970
494
0
2,116
5,904
1,915
0
0
5,904
0
31,927
W
Hachiman
Ichadds
Hachiman
5,491
2,641
0
2,745
4,760
1,578
140
0
4,760
0
35,659
L
Cu Chulainn
MATEIZINHO
Cu Chulainn
1,947
355
0
2,061
7,195
2,349
0
2,410
4,729
0
14,241
L
Raijin
Smauguito
Raijin
2,427
221
0
2,529
5,420
1,812
0
0
5,420
19,198
0
L
Fenrir
2,114
165
0
598
7,448
2,231
0
1,585
5,791
0
22,232
W
Osiris
4,945
1,546
0
2,674
5,634
3,074
64
2,427
3,207
0
33,007
L
1,723
160
0
1,922
6,481
1,754
0
3,939
2,170
0
17,490
W
4,647
1,667
0
2,784
5,648
2,140
0
0
5,648
21,586
0
W
5,997
393
64
1,366
4,760
1,510
42
0
4,760
33,871
0
L
1,721
720
0
857
6,007
1,321
0
2,168
3,797
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
24,316
299
Minions Killed
183
0
Camps Cleared
0
1,021,908
Distance Traveled
893,181
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,031
603
64
6
0
219,133
3
W
Hachiman
6,090
609
74
7
0
188,913
0
L
Cu Chulainn
4,797
480
30
3
0
199,215
2
L
Raijin
4,447
445
28
3
0
171,906
2
L
Fenrir
5,146
515
46
5
0
197,997
2
W
Osiris
6,348
635
62
6
0
204,085
2
L
Neith
4,963
496
37
4
0
147,275
0
W
Athena
6,631
663
30
3
0
211,356
0
W
Eset
6,459
646
69
7
0
198,421
4
L
Anhur
4,963
496
42
4
0
176,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role