Player Matchup

Discordia
Discordia
TerrificStorm12
Discordia
Level 122
God Stats
15W - 18L
1,356 SR
Queue Stats
251W - 316L
1,468 Elo+
Solo
Medusa
Medusa
TetsuyaKuruko11
Medusa
Level 17
God Stats
1W - 1L
1,237 SR
Queue Stats
7W - 7L
1,423 Elo+
Party 1
Ganesha
Ganesha
turbo-rusher54
Ganesha
Level 127
God Stats
6W - 3L
1,693 SR
Queue Stats
243W - 182L
1,555 Elo+
Party 1
Team Averages
Level 89
1,429 SR
1,482 Elo+

VS

Team Averages
Level 56
1,388 SR
1,445 Elo+
Merlin
Merlin
Erickx2495
Merlin
Level 125
God Stats
0W - 6L
1,500 SR
Queue Stats
211W - 200L
1,565 Elo+
Party 2
Izanami
Izanami
rhinoizz1e
Izanami
Level 23
God Stats
7W - 23L
1,163 SR
Queue Stats
25W - 70L
1,148 Elo+
Solo
Fenrir
Fenrir
xSergio Ramosx4
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TerrificStorm12
Discordia
16
6 / 4 / 7
12,895
679
13,620
11,219
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 7 / 2
14,237
749
16,297
17,737
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 13
11,725
617
5,384
14,837
16,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erickx2495
Merlin
20
13 / 2 / 2
14,390
757
19,802
13,134
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
rhinoizz1e
Izanami
10
0 / 5 / 4
10,136
533
2,516
8,866
2,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 7 / 7
13,484
710
10,415
21,131
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
14
Kills
16
16
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Erickx2495
Merlin
13
2
2
7
W
Discordia
TerrificStorm12
Discordia
6
4
7
2.38
W
8
7
2
1.29
L
Izanami
rhinoizz1e
Izanami
0
5
4
0.4
W
0
5
13
1.3
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
32,733
43,793
Taken
43,131
28,005
Mitigated
31,206
7,921
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Erickx2495
Merlin
19,802
965
214
3,366
13,134
5,170
741
5,423
7,711
86,847
0
W
Discordia
TerrificStorm12
Discordia
13,620
100
414
1,767
11,219
4,228
657
5,800
5,419
59,509
0
W
16,297
7,823
0
3,876
17,737
7,342
1,025
7,284
10,453
0
83,330
L
Izanami
rhinoizz1e
Izanami
2,516
1,698
0
1,250
8,866
2,536
128
5,817
3,049
0
18,920
W
5,384
651
0
1,864
14,837
16,435
773
6,776
8,061
30,570
0
L
10,415
3,723
0
3,396
21,131
23,500
308
7,827
13,304
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
38,010
222
Minions Killed
217
0
Camps Cleared
0
926,213
Distance Traveled
816,248
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,390
757
133
7
0
306,813
1
W
Discordia
12,895
679
100
5
0
295,554
2
W
Medusa
14,237
749
114
6
0
295,343
6
L
Izanami
10,136
533
35
2
0
176,606
0
W
Ganesha
11,725
617
8
0
0
335,316
7
L
Fenrir
13,484
710
49
3
0
332,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role