Player Matchup

Discordia
Discordia
Champawn
Discordia
Level 47
God Stats
2W - 4L
1,204 SR
Queue Stats
17W - 12L
1,511 Elo+
Party 2
Cupid
Cupid
MathExp
Cupid
Level 121
God Stats
4W - 4L
1,592 SR
Queue Stats
169W - 141L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MysticM00se
Tsukuyomi
Level 57
God Stats
58W - 41L
1,660 SR
Queue Stats
528W - 445L
1,601 Elo+
Party 2
Bacchus
Bacchus
adcwow382
Bacchus
Level 109
God Stats
3W - 0L
1,191 SR
Queue Stats
38W - 41L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
thebootytickler9
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,429 SR
1,455 Elo+

VS

Team Averages
Level 113
1,697 SR
1,516 Elo+
Horus
Horus
Dominix
Horus
Level 155
God Stats
4W - 2L
1,855 SR
Queue Stats
420W - 441L
1,499 Elo+
Solo
Freya
Freya
Kiloncho
Freya
Level 128
God Stats
8W - 11L
1,787 SR
Queue Stats
368W - 334L
1,524 Elo+
Solo
Tiamat
Tiamat
Shmitay
Tiamat
Level 88
God Stats
4W - 4L
1,546 SR
Queue Stats
239W - 204L
1,523 Elo+
Solo
Cupid
Cupid
TNTOM
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheCornGod123
Thanatos
Level 68
God Stats
29W - 24L
1,797 SR
Queue Stats
611W - 620L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Champawn
Discordia
15
7 / 1 / 7
8,917
637
7,905
3,839
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
MathExp
Cupid
12
4 / 5 / 4
7,561
540
7,368
7,884
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MysticM00se
Tsukuyomi
15
9 / 0 / 10
9,317
666
12,721
7,203
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
adcwow382
Bacchus
12
6 / 1 / 6
8,087
578
7,947
6,477
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 4
8,651
618
3,765
6,262
5,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dominix
Horus
10
1 / 7 / 3
6,177
441
3,172
13,790
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Kiloncho
Freya
10
1 / 7 / 1
6,526
466
1,461
11,687
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Shmitay
Tiamat
16
1 / 2 / 0
8,411
601
3,348
6,130
3,988
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
TNTOM
Cupid
10
3 / 7 / 2
6,435
460
3,510
10,244
3,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TheCornGod123
Thanatos
11
2 / 6 / 4
6,830
488
4,189
13,388
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
8
8
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Champawn
Discordia
7
1
7
10.5
L
Horus
Dominix
Horus
1
7
3
0.36
L
Freya
Kiloncho
Freya
1
7
1
0.21
W
Cupid
MathExp
Cupid
4
5
4
1.2
W
Tsukuyomi
MysticM00se
Tsukuyomi
9
0
10
14
L
Tiamat
Shmitay
Tiamat
1
2
0
0.5
L
Cupid
TNTOM
Cupid
3
7
2
0.57
L
Thanatos
TheCornGod123
Thanatos
2
6
4
0.67
W
Bacchus
adcwow382
Bacchus
6
1
6
9
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
15,680
31,665
Taken
55,239
17,478
Mitigated
25,915
9,411
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Champawn
Discordia
7,905
404
0
1,810
3,839
1,216
831
643
3,196
41,339
0
L
Horus
Dominix
Horus
3,172
1,536
386
2,032
13,790
9,351
204
5,916
7,796
0
16,940
L
Freya
Kiloncho
Freya
1,461
643
0
2,124
11,687
3,821
0
2,654
8,685
28,059
0
W
Cupid
MathExp
Cupid
7,368
3,944
616
813
7,884
2,498
1,563
0
7,884
0
40,359
W
Tsukuyomi
MysticM00se
Tsukuyomi
12,721
2,526
0
2,890
7,203
2,838
650
1,334
5,869
0
58,502
L
Tiamat
Shmitay
Tiamat
3,348
911
0
1,408
6,130
3,988
0
750
5,366
55,692
0
L
Cupid
TNTOM
Cupid
3,510
2,257
0
1,863
10,244
3,432
170
2,568
7,634
0
25,074
L
Thanatos
TheCornGod123
Thanatos
4,189
1,800
0
6,603
13,388
5,323
0
3,322
9,906
0
43,248
W
Bacchus
adcwow382
Bacchus
7,947
1,043
0
1,386
6,477
5,175
399
0
6,477
26,037
0
W
3,765
256
0
1,896
6,262
5,751
746
2,832
3,430
0
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
34,379
411
Minions Killed
344
0
Camps Cleared
0
1,440,969
Distance Traveled
1,216,953
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,917
637
92
7
0
276,728
4
L
Horus
6,177
441
16
1
0
262,692
0
L
Freya
6,526
466
58
4
0
216,591
1
W
Cupid
7,561
540
59
4
0
240,090
0
W
Tsukuyomi
9,317
666
107
8
0
330,703
7
L
Tiamat
8,411
601
138
10
0
251,361
3
L
Cupid
6,435
460
57
4
0
233,333
4
L
Thanatos
6,830
488
75
5
0
252,976
3
W
Bacchus
8,087
578
35
3
0
296,913
2
W
Guan Yu
8,651
618
118
8
0
296,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role