Player Matchup

Anhur
Anhur
Gold V
ATWx
Anhur
Gold V
Level 93
God Stats
5W - 0L
1,689 SR
Queue Stats
6W - 1L
1,642 MMR
Party 1
Raijin
Raijin
Silver III
MurlokMayhem
Raijin
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver III
RalodBadBoy
Athena
Silver III
Level 35
God Stats
5W - 0L
1,935 SR
Queue Stats
6W - 4L
1,396 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,708 SR
1,513 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,495 SR
1,351 MMR
Ganesha
Ganesha
Silver III
Peedropaablo
Ganesha
Silver III
Level 103
God Stats
1W - 2L
1,629 SR
Queue Stats
26W - 33L
1,221 MMR
Solo
Tiamat
Tiamat
Gold IV
SporkseTTV
Tiamat
Gold IV
Level 129
God Stats
4W - 7L
1,334 SR
Queue Stats
341W - 446L
1,371 MMR
Solo
Rama
Rama
Bronze III
SuperBoiiii
Rama
Bronze III
Level 67
God Stats
2W - 4L
1,521 SR
Queue Stats
69W - 65L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATWx
Anhur
14
12 / 2 / 7
10,045
913
13,881
7,563
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
12
6 / 4 / 12
9,304
846
10,037
7,476
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
3 / 1 / 17
9,710
883
8,776
15,901
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
DanzaburouAphroditeChronosPersephoneDiscordia

VS

Bans
SobekCerberusCu ChulainnBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Peedropaablo
Ganesha
10
1 / 9 / 4
7,598
691
4,825
15,426
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
SporkseTTV
Tiamat
11
2 / 4 / 3
7,736
703
7,406
11,055
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 8 / 2
7,899
718
9,278
11,799
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
21
Kills
7
7
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
ATWx
Anhur
12
2
7
7.75
W
Raijin
6
4
12
3
L
Ganesha
Peedropaablo
Ganesha
1
9
4
0.33
W
Athena
3
1
17
11.5
L
Tiamat
SporkseTTV
Tiamat
2
4
3
0.88
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
21,509
30,940
Taken
38,280
18,618
Mitigated
18,990
7,372
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ATWx
Anhur
13,881
7,976
0
1,966
7,563
2,697
2,283
3,797
3,641
0
35,258
W
Raijin
10,037
862
0
600
7,476
2,384
464
2,937
4,389
31,650
0
L
Ganesha
Peedropaablo
Ganesha
4,825
260
0
1,136
15,426
7,569
0
7,956
6,942
14,819
0
W
Athena
8,776
2,296
0
4,806
15,901
13,537
260
5,026
10,649
21,035
0
L
Tiamat
SporkseTTV
Tiamat
7,406
900
0
3,234
11,055
7,979
0
4,733
6,127
31,557
0
L
9,278
7,480
0
1,389
11,799
3,442
0
5,236
6,323
0
21,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
23,233
127
Minions Killed
97
0
Camps Cleared
0
644,969
Distance Traveled
524,194
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,045
913
56
5
0
200,094
3
W
Raijin
9,304
846
48
4
0
190,076
0
L
Ganesha
7,598
691
3
0
0
179,991
4
W
Athena
9,710
883
23
2
0
254,799
4
L
Tiamat
7,736
703
56
5
0
186,223
0
L
Rama
7,899
718
38
3
0
157,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role