Player Matchup

Janus
Janus
Blaktino91
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 10L
1,791 Elo+
Party 1
Cerberus
Cerberus
MajesticDuragGod
Cerberus
Level 155
God Stats
6W - 1L
1,663 SR
Queue Stats
74W - 62L
1,522 Elo+
Party 1
Chiron
Chiron
onethiccboi93
Chiron
Level 24
God Stats
2W - 2L
1,880 SR
Queue Stats
76W - 67L
1,584 Elo+
Solo
Team Averages
Level 62
1,681 SR
1,632 Elo+

VS

Team Averages
Level 18
1,364 SR
1,446 Elo+
Merlin
Merlin
ChesareVII
Merlin
Level 21
God Stats
52W - 52L
1,516 SR
Queue Stats
68W - 63L
1,461 Elo+
Party 2
Thanatos
Thanatos
aSuperGod
Thanatos
Level 27
God Stats
0W - 5L
1,206 SR
Queue Stats
33W - 49L
1,396 Elo+
Party 2
Nemesis
Nemesis
notsogrumpy
Nemesis
Level 6
God Stats
2W - 11L
1,370 SR
Queue Stats
18W - 26L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 2 / 6
9,782
652
3,934
6,983
1,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 7
9,438
629
4,897
8,344
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 0 / 4
11,456
764
14,695
7,077
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChesareVII
Merlin
13
1 / 2 / 2
8,643
576
9,093
6,291
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
aSuperGod
Thanatos
11
2 / 7 / 1
8,610
574
5,969
12,968
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
notsogrumpy
Nemesis
10
0 / 4 / 3
8,155
544
3,739
14,764
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
3
3
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
3
2
6
3
L
Merlin
ChesareVII
Merlin
1
2
2
1
W
2
1
7
5.5
L
Thanatos
aSuperGod
Thanatos
2
7
1
0.36
L
Nemesis
notsogrumpy
Nemesis
0
4
3
0.38
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
18,801
22,404
Taken
34,023
10,882
Mitigated
15,784
6,352
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,934
53
0
537
6,983
1,914
429
1,578
5,305
38,475
0
L
Merlin
ChesareVII
Merlin
9,093
645
0
895
6,291
2,147
0
1,481
4,735
50,446
0
W
4,897
234
0
2,612
8,344
6,499
262
3,343
4,901
10,052
0
L
Thanatos
aSuperGod
Thanatos
5,969
1,299
230
7,540
12,968
7,617
0
3,864
8,966
0
23,682
L
Nemesis
notsogrumpy
Nemesis
3,739
630
0
1,296
14,764
6,020
0
3,251
11,413
0
21,493
W
14,695
5,507
915
2,288
7,077
2,469
2,564
4,287
2,715
0
73,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
25,408
189
Minions Killed
137
0
Camps Cleared
0
750,628
Distance Traveled
801,136
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,782
652
60
4
0
270,512
2
L
Merlin
8,643
576
66
4
0
275,550
5
W
Cerberus
9,438
629
21
1
0
211,023
4
L
Thanatos
8,610
574
42
3
0
267,808
4
L
Nemesis
8,155
544
29
2
0
257,778
5
W
Chiron
11,456
764
108
7
0
269,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role