Player Matchup

Horus
Horus
DEEZnUts5125
Horus
Level 121
God Stats
3W - 3L
1,431 SR
Queue Stats
207W - 184L
1,607 Elo+
Solo
Bacchus
Bacchus
ItsClown8232
Bacchus
Level 103
God Stats
9W - 5L
1,599 SR
Queue Stats
377W - 365L
1,578 Elo+
Solo
Scylla
Scylla
P1ZZATOPP1NG
Scylla
Level 99
God Stats
11W - 5L
1,651 SR
Queue Stats
146W - 150L
1,599 Elo+
Party 1
Fenrir
Fenrir
checkermanthe1st
Fenrir
Level 102
God Stats
6W - 7L
1,387 SR
Queue Stats
122W - 112L
1,602 Elo+
Party 1
Anhur
Anhur
kevins number 1
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,489 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,575 Elo+

VS

Team Averages
Level 129
1,553 SR
1,557 Elo+
Osiris
Osiris
Carricc
Osiris
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
321W - 323L
1,543 Elo+
Solo
Chaac
Chaac
I under take
Chaac
Level 147
God Stats
5W - 5L
2,008 SR
Queue Stats
158W - 140L
1,644 Elo+
Party 2
Anhur
Anhur
Just Some Newfy
Anhur
Level 108
God Stats
3W - 5L
1,312 SR
Queue Stats
487W - 430L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
Sick At Me
Kukulkan
Level 149
God Stats
52W - 43L
1,606 SR
Queue Stats
379W - 342L
1,644 Elo+
Party 2
Ganesha
Ganesha
Velocity1300
Ganesha
Level 123
God Stats
16W - 12L
1,338 SR
Queue Stats
244W - 217L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,704
512
10,034
13,076
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
ItsClown8232
Bacchus
11
1 / 3 / 8
7,683
452
6,713
15,972
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
2 / 1 / 6
8,377
493
14,497
7,119
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 3
9,380
552
7,751
11,597
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 2 / 6
9,507
559
7,363
13,049
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Carricc
Osiris
14
2 / 5 / 0
8,449
497
8,603
13,630
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 4 / 1
8,136
479
8,423
16,042
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 2
8,549
503
4,926
13,012
4,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Sick At Me
Kukulkan
13
0 / 3 / 4
7,829
461
10,624
8,975
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Velocity1300
Ganesha
12
0 / 4 / 5
7,307
430
4,956
14,688
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
7
7
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
Carricc
Osiris
2
5
0
0.4
W
4
0
6
7
L
3
4
1
0.88
W
Bacchus
ItsClown8232
Bacchus
1
3
8
1.67
L
2
4
2
0.75
W
Scylla
2
1
6
5
L
Kukulkan
Sick At Me
Kukulkan
0
3
4
0.67
L
Ganesha
Velocity1300
Ganesha
0
4
5
0.63
W
9
1
3
10.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
37,532
60,813
Taken
66,347
36,427
Mitigated
31,041
17,179
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Carricc
Osiris
8,603
3,368
0
3,820
13,630
7,992
817
1,741
11,388
160
48,929
W
10,034
4,565
1,874
7,095
13,076
11,096
833
2,230
10,720
0
46,779
L
8,423
1,227
0
7,449
16,042
7,930
0
5,441
10,501
0
51,886
W
Bacchus
ItsClown8232
Bacchus
6,713
1,257
0
1,378
15,972
13,417
223
5,217
10,546
25,428
0
L
4,926
2,268
0
5,086
13,012
4,339
0
2,946
10,016
0
56,743
W
Scylla
14,497
1,366
0
2,396
7,119
2,266
622
2,963
3,964
61,953
0
L
Kukulkan
Sick At Me
Kukulkan
10,624
131
45
1,475
8,975
2,795
0
3,836
5,089
48,960
0
L
Ganesha
Velocity1300
Ganesha
4,956
148
786
5,320
14,688
7,985
0
7,246
7,442
18,391
0
W
7,751
2,462
0
876
11,597
4,763
0
2,116
9,387
0
51,599
W
7,363
3,633
0
3,560
13,049
4,885
542
2,501
10,456
0
66,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
40,270
414
Minions Killed
425
0
Camps Cleared
0
1,597,216
Distance Traveled
1,539,555
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,449
497
94
6
0
291,010
4
W
Horus
8,704
512
85
5
0
337,462
0
L
Chaac
8,136
479
103
6
0
329,203
3
W
Bacchus
7,683
452
27
2
0
302,478
3
L
Anhur
8,549
503
124
7
0
285,366
0
W
Scylla
8,377
493
110
6
0
310,665
0
L
Kukulkan
7,829
461
101
6
0
301,289
12
L
Ganesha
7,307
430
3
0
0
332,687
3
W
Fenrir
9,380
552
81
5
0
351,343
2
W
Anhur
9,507
559
111
7
0
295,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role