Player Matchup

Aphrodite
Aphrodite
Ahzrel
Aphrodite
Level 20
God Stats
2W - 0L
1,664 SR
Queue Stats
15W - 19L
1,373 Elo+
Party 2
Vamana
Vamana
Cyrêr
Vamana
Level 20
God Stats
2W - 0L
1,794 SR
Queue Stats
20W - 18L
1,450 Elo+
Party 2
Neith
Neith
MadMaster1984
Neith
Level 7
God Stats
4W - 1L
1,618 SR
Queue Stats
14W - 5L
1,773 Elo+
Solo
Anubis
Anubis
Monk3y478
Anubis
Level 24
God Stats
4W - 2L
1,611 SR
Queue Stats
25W - 24L
1,445 Elo+
Party 2
Thor
Thor
WILDESACHEN
Thor
Level 5
God Stats
2W - 1L
1,510 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 2
Team Averages
Level 15
1,639 SR
1,443 Elo+

VS

Team Averages
Level 21
1,556 SR
1,503 Elo+
Tiamat
Tiamat
Embhy
Tiamat
Level 13
God Stats
0W - 3L
1,260 SR
Queue Stats
576W - 568L
1,642 Elo+
Party 3
Cupid
Cupid
Ghost5nip3r
Cupid
Level 28
God Stats
3W - 2L
1,689 SR
Queue Stats
94W - 103L
1,407 Elo+
Party 1
Ymir
Ymir
MickeyAicken
Ymir
Level 28
God Stats
39W - 40L
1,533 SR
Queue Stats
113W - 141L
1,389 Elo+
Party 1
Mercury
Mercury
Sloope
Mercury
Level 27
God Stats
18W - 12L
1,614 SR
Queue Stats
28W - 18L
1,554 Elo+
Solo
Sobek
Sobek
SnyKoi
Sobek
Level 11
God Stats
12W - 10L
1,682 SR
Queue Stats
447W - 423L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahzrel
Aphrodite
18
6 / 3 / 26
13,804
575
14,979
14,631
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Cyrêr
Vamana
17
2 / 5 / 5
11,840
493
12,335
19,610
12,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
20 / 7 / 13
15,340
639
31,905
23,533
10,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Monk3y478
Anubis
20
21 / 3 / 6
15,687
654
33,312
23,655
17,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 9 / 8
11,801
492
6,621
19,472
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Embhy
Tiamat
14
1 / 14 / 7
9,633
401
7,866
19,117
8,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 11 / 6
11,744
489
11,915
18,466
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 10 / 15
10,752
448
8,599
31,881
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Sloope
Mercury
18
9 / 13 / 9
13,414
559
20,035
27,485
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
SnyKoi
Sobek
18
7 / 3 / 7
12,927
539
13,619
24,398
30,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
69
51
Kills
25
27
Deaths
51
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ahzrel
Aphrodite
6
3
26
6.33
W
Vamana
Cyrêr
Vamana
2
5
5
0.9
L
Tiamat
Embhy
Tiamat
1
14
7
0.32
L
7
11
6
0.91
W
20
7
13
3.79
L
1
10
15
0.85
W
Anubis
Monk3y478
Anubis
21
3
6
8
L
Mercury
Sloope
Mercury
9
13
9
1.04
L
Sobek
SnyKoi
Sobek
7
3
7
3.5
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,152
Damage
62,034
100,901
Taken
121,347
62,958
Mitigated
80,279
48,022
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ahzrel
Aphrodite
14,979
3,866
7,250
7,606
14,631
14,772
1,465
6,096
8,479
46,284
0
W
Vamana
Cyrêr
Vamana
12,335
6,536
0
6,184
19,610
12,529
1,561
7,818
11,724
92
54,646
L
Tiamat
Embhy
Tiamat
7,866
1,329
0
1,402
19,117
8,814
0
10,930
8,187
35,716
0
L
11,915
6,603
128
4,471
18,466
5,870
0
5,738
12,728
0
47,730
W
31,905
20,860
924
8,742
23,533
10,645
7,209
4,133
19,316
0
125,073
L
8,599
1,657
0
1,946
31,881
25,547
108
14,847
17,034
40,307
0
W
Anubis
Monk3y478
Anubis
33,312
2,859
0
14,209
23,655
17,135
2,704
6,952
16,379
124,122
0
L
Mercury
Sloope
Mercury
20,035
11,079
0
6,100
27,485
9,391
0
9,777
17,708
0
74,063
L
Sobek
SnyKoi
Sobek
13,619
899
0
6,439
24,398
30,657
288
7,091
17,307
40,503
0
W
6,621
2,319
0
3,107
19,472
7,877
2,780
4,389
14,919
0
64,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,472
Gold Earned
58,470
556
Minions Killed
352
0
Camps Cleared
0
2,094,709
Distance Traveled
1,779,002
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,804
575
61
3
0
442,416
2
W
Vamana
11,840
493
86
4
0
458,389
2
L
Tiamat
9,633
401
59
2
0
300,172
14
L
Cupid
11,744
489
73
3
0
278,031
1
W
Neith
15,340
639
139
6
0
392,101
2
L
Ymir
10,752
448
36
2
0
391,272
6
W
Anubis
15,687
654
161
7
0
410,649
3
L
Mercury
13,414
559
119
5
0
408,389
0
L
Sobek
12,927
539
65
3
0
401,138
4
W
Thor
11,801
492
109
5
0
391,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role