Player Matchup

Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 96
God Stats
78W - 43L
1,630 SR
Queue Stats
263W - 197L
1,626 Elo+
Party 2
Janus
Janus
SoFreezee
Janus
Level 29
God Stats
5W - 7L
1,596 SR
Queue Stats
277W - 168L
1,637 Elo+
Party 2
Mulan
Mulan
xWrathxPhoenix
Mulan
Level 88
God Stats
2W - 5L
1,558 SR
Queue Stats
31W - 34L
1,578 Elo+
Party 2
Team Averages
Level 71
1,595 SR
1,614 Elo+

VS

Team Averages
Level 84
1,433 SR
1,489 Elo+
Cerberus
Cerberus
DaBakeryTILT
Cerberus
Level 109
God Stats
4W - 5L
1,342 SR
Queue Stats
15W - 23L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sovlyn
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 1
Scylla
Scylla
Switouski
Scylla
Level 125
God Stats
0W - 1L
1,458 SR
Queue Stats
32W - 44L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jahbri90
Danzaburou
15
7 / 0 / 12
11,344
873
11,889
9,123
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SoFreezee
Janus
13
3 / 4 / 10
9,441
726
8,441
7,136
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 3 / 10
10,703
823
12,023
11,886
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaBakeryTILT
Cerberus
11
1 / 6 / 4
8,785
676
5,948
16,872
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Sovlyn
Tsukuyomi
11
3 / 9 / 2
8,835
680
8,131
14,530
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Switouski
Scylla
12
2 / 5 / 2
8,473
652
5,480
8,353
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
6
7
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaBakeryTILT
Cerberus
1
6
4
0.5
W
Danzaburou
Jahbri90
Danzaburou
7
0
12
13
W
Janus
SoFreezee
Janus
3
4
10
2
L
Tsukuyomi
Sovlyn
Tsukuyomi
3
9
2
0.44
L
Scylla
Switouski
Scylla
2
5
2
0.6
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
19,559
28,145
Taken
39,755
10,354
Mitigated
29,437
9,492
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaBakeryTILT
Cerberus
5,948
187
0
3,339
16,872
15,334
0
4,434
11,820
35,943
0
W
Danzaburou
Jahbri90
Danzaburou
11,889
5,316
0
5,152
9,123
2,662
2,014
3,373
5,487
0
45,935
W
Janus
SoFreezee
Janus
8,441
460
0
1,066
7,136
1,722
0
2,870
3,953
41,290
0
L
Tsukuyomi
Sovlyn
Tsukuyomi
8,131
1,243
0
476
14,530
11,755
0
1,930
12,242
0
26,015
L
Scylla
Switouski
Scylla
5,480
0
0
810
8,353
2,348
0
1,492
6,672
24,584
0
W
12,023
2,985
0
3,274
11,886
5,970
1,603
4,840
6,694
0
31,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
26,093
161
Minions Killed
138
0
Camps Cleared
0
708,891
Distance Traveled
662,584
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,785
676
63
5
0
229,108
3
W
Danzaburou
11,344
873
69
5
0
254,277
1
W
Janus
9,441
726
56
4
0
234,472
2
L
Tsukuyomi
8,835
680
35
3
0
208,716
2
L
Scylla
8,473
652
40
3
0
224,760
0
W
Mulan
10,703
823
36
3
0
220,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role