Player Matchup

Fafnir
Fafnir
BobScharffan01
Fafnir
Level 115
God Stats
20W - 14L
1,585 SR
Queue Stats
146W - 138L
1,565 Elo+
Solo
Ullr
Ullr
Drought001
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,644 Elo+
Party 2
Osiris
Osiris
Grocklemop
Osiris
Level 69
God Stats
11W - 11L
1,448 SR
Queue Stats
701W - 645L
1,533 Elo+
Solo
Izanami
Izanami
Natenate01
Izanami
Level 62
God Stats
32W - 7L
1,817 SR
Queue Stats
85W - 58L
1,624 Elo+
Party 2
Discordia
Discordia
TheM3rlin
Discordia
Level 56
God Stats
19W - 21L
1,569 SR
Queue Stats
57W - 47L
1,571 Elo+
Party 2
Team Averages
Level 74
1,584 SR
1,588 Elo+

VS

Team Averages
Level 89
1,705 SR
1,546 Elo+
Izanami
Izanami
Lucario869
Izanami
Level 103
God Stats
80W - 62L
1,676 SR
Queue Stats
502W - 483L
1,516 Elo+
Party 1
Fenrir
Fenrir
ThorsdayDunk
Fenrir
Level 85
God Stats
18W - 11L
1,724 SR
Queue Stats
223W - 214L
1,572 Elo+
Solo
Scylla
Scylla
amobiaman
Scylla
Level 127
God Stats
41W - 25L
1,791 SR
Queue Stats
142W - 149L
1,560 Elo+
Solo
Ares
Ares
mattmark23
Ares
Level 53
God Stats
62W - 52L
1,713 SR
Queue Stats
281W - 255L
1,556 Elo+
Party 1
Cupid
Cupid
vCask
Cupid
Level 77
God Stats
12W - 8L
1,621 SR
Queue Stats
950W - 872L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,556
450
7,518
17,679
14,457
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 5
9,206
485
8,324
13,240
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Grocklemop
Osiris
17
3 / 6 / 1
10,564
556
9,711
18,828
13,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Natenate01
Izanami
16
8 / 5 / 4
10,291
542
13,065
12,609
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheM3rlin
Discordia
14
2 / 3 / 2
8,297
437
10,766
6,603
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lucario869
Izanami
16
7 / 3 / 3
10,656
561
14,733
14,518
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
4 / 2 / 4
9,708
511
7,279
11,632
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
amobiaman
Scylla
17
3 / 4 / 2
10,454
550
6,473
10,614
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 5
9,592
505
9,561
16,450
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
vCask
Cupid
17
2 / 5 / 3
10,066
530
8,578
12,647
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
19
Kills
21
21
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
4
4
5
1.63
L
Osiris
Grocklemop
Osiris
3
6
1
0.58
W
Izanami
Lucario869
Izanami
7
3
3
2.83
L
Izanami
Natenate01
Izanami
8
5
4
2
L
Discordia
TheM3rlin
Discordia
2
3
2
1
W
Fenrir
4
2
4
3
W
Scylla
amobiaman
Scylla
3
4
2
1
W
5
5
5
1.5
W
Cupid
vCask
Cupid
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
46,624
68,959
Taken
65,861
41,432
Mitigated
34,546
16,736
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
2,094
516
5,990
17,679
14,457
6
7,764
9,878
28,128
0
L
8,324
3,031
0
555
13,240
5,436
0
2,372
10,852
0
59,684
L
Osiris
Grocklemop
Osiris
9,711
4,340
0
7,098
18,828
13,339
822
508
18,320
0
68,157
W
Izanami
Lucario869
Izanami
14,733
9,817
0
5,147
14,518
7,882
894
2,065
12,453
0
67,705
L
Izanami
Natenate01
Izanami
13,065
7,628
0
2,577
12,609
5,844
564
2,909
9,672
0
71,841
L
Discordia
TheM3rlin
Discordia
10,766
131
0
0
6,603
2,356
0
2,288
4,203
52,801
0
W
Fenrir
7,279
1,393
0
5,108
11,632
5,622
0
3,160
8,472
0
56,841
W
Scylla
amobiaman
Scylla
6,473
688
0
2,962
10,614
3,888
450
5,104
5,510
80,449
0
W
9,561
605
0
4,267
16,450
12,780
0
7,149
9,301
24,305
0
W
Cupid
vCask
Cupid
8,578
4,352
0
5,314
12,647
4,374
3,368
806
11,841
0
70,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
50,476
481
Minions Killed
541
0
Camps Cleared
0
1,739,882
Distance Traveled
1,755,243
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,556
450
45
2
0
357,997
2
L
Ullr
9,206
485
88
5
0
358,757
2
L
Osiris
10,564
556
133
7
0
367,569
2
W
Izanami
10,656
561
138
7
0
298,019
1
L
Izanami
10,291
542
141
7
0
290,166
5
L
Discordia
8,297
437
74
4
0
365,393
4
W
Fenrir
9,708
511
76
4
0
447,526
6
W
Scylla
10,454
550
170
9
0
331,381
5
W
Ares
9,592
505
19
1
0
371,952
3
W
Cupid
10,066
530
138
7
0
306,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role