Player Matchup

Heimdallr
Heimdallr
Jaenga
Heimdallr
Level 18
God Stats
12W - 11L
1,780 SR
Queue Stats
362W - 332L
1,653 Elo+
Solo
Sobek
Sobek
Minguchii
Sobek
Level 39
God Stats
4W - 0L
1,886 SR
Queue Stats
132W - 115L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MissMedic1
Tsukuyomi
Level 21
God Stats
7W - 1L
1,915 SR
Queue Stats
44W - 53L
1,622 Elo+
Solo
Zeus
Zeus
Prinzz9548
Zeus
Level 20
God Stats
3W - 3L
1,710 SR
Queue Stats
67W - 56L
1,583 Elo+
Party 1
Chaac
Chaac
xJell
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 77L
1,595 Elo+
Solo
Team Averages
Level 23
1,758 SR
1,604 Elo+

VS

Team Averages
Level 22
1,448 SR
1,571 Elo+
Merlin
Merlin
Ashalar
Merlin
Level 29
God Stats
27W - 21L
1,667 SR
Queue Stats
196W - 176L
1,593 Elo+
Solo
Apollo
Apollo
CarryOrFeed1
Apollo
Level 21
God Stats
1W - 3L
1,234 SR
Queue Stats
77W - 72L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Cooterbone
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,557 Elo+
Party 2
Thor
Thor
MikeSosn
Thor
Level 3
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 3L
1,504 Elo+
Solo
Vamana
Vamana
shibsters
Vamana
Level 18
God Stats
1W - 1L
1,583 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jaenga
Heimdallr
11
7 / 0 / 2
6,640
664
5,592
5,442
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Minguchii
Sobek
8
1 / 4 / 5
5,428
543
2,388
7,460
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MissMedic1
Tsukuyomi
10
4 / 2 / 5
5,994
599
3,706
6,010
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 2 / 2
6,196
620
6,629
3,911
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
xJell
Chaac
11
1 / 0 / 0
6,085
609
1,676
3,501
2,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
9
3 / 4 / 1
5,422
542
3,415
5,577
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
3 / 4 / 2
4,918
492
3,655
5,720
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Cooterbone
Kuzenbo
7
1 / 5 / 4
5,006
501
2,302
7,173
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
7
1 / 3 / 2
4,946
495
1,791
6,554
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
shibsters
Vamana
8
0 / 1 / 0
4,358
436
755
2,854
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
8
8
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashalar
Merlin
3
4
1
0.88
L
Apollo
3
4
2
1
L
Kuzenbo
Cooterbone
Kuzenbo
1
5
4
0.6
W
Heimdallr
Jaenga
Heimdallr
7
0
2
8
L
Thor
1
3
2
0.67
W
Sobek
Minguchii
Sobek
1
4
5
0.88
W
Tsukuyomi
MissMedic1
Tsukuyomi
4
2
5
3.25
W
4
2
2
2.5
L
Vamana
shibsters
Vamana
0
1
0
0
W
Chaac
xJell
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
11,918
26,324
Taken
27,878
11,092
Mitigated
11,320
11,085
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashalar
Merlin
3,415
238
0
480
5,577
1,787
0
2,268
3,157
22,512
0
L
Apollo
3,655
2,663
0
1,381
5,720
1,433
0
1,504
4,168
0
16,834
L
Kuzenbo
Cooterbone
Kuzenbo
2,302
1,270
0
314
7,173
4,926
0
3,012
4,078
6,853
0
W
Heimdallr
Jaenga
Heimdallr
5,592
2,772
0
2,864
5,442
1,685
410
920
4,522
0
34,393
L
Thor
1,791
600
0
1,197
6,554
1,835
0
1,878
4,604
0
15,203
W
Sobek
Minguchii
Sobek
2,388
636
0
2,729
7,460
4,222
58
2,033
5,351
8,073
0
W
Tsukuyomi
MissMedic1
Tsukuyomi
3,706
954
0
2,762
6,010
1,858
0
704
5,188
0
27,668
W
6,629
685
0
1,151
3,911
1,207
0
1,662
2,045
34,299
0
L
Vamana
shibsters
Vamana
755
106
0
8
2,854
1,339
0
0
2,854
0
13,775
W
Chaac
xJell
Chaac
1,676
387
0
1,579
3,501
2,120
64
0
3,501
0
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
24,650
292
Minions Killed
152
0
Camps Cleared
0
921,166
Distance Traveled
974,930
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,422
542
48
5
0
172,004
3
L
Apollo
4,918
492
33
3
0
189,754
2
L
Kuzenbo
5,006
501
3
0
0
234,748
2
W
Heimdallr
6,640
664
64
6
0
165,883
4
L
Thor
4,946
495
39
4
0
184,456
4
W
Sobek
5,428
543
17
2
0
181,247
1
W
Tsukuyomi
5,994
599
53
5
0
209,424
2
W
Zeus
6,196
620
79
8
0
161,196
2
L
Vamana
4,358
436
29
3
0
193,968
2
W
Chaac
6,085
609
79
8
0
203,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role