Player Matchup

Merlin
Merlin
Gold II
Based_God_Garrad
Merlin
Gold II
Level 102
God Stats
0W - 1L
1,687 SR
Queue Stats
71W - 58L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,687 SR
1,588 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,703 SR
1,400 MMR
Skadi
Skadi
Bronze III
Repliees
Skadi
Bronze III
Level 57
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 0
11,682
687
6,775
15,543
13,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetZeusIzanamiHe BoCupid

VS

Bans
UllrAh Muzen CabGuan YuPoseidonCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Repliees
Skadi
20
4 / 0 / 0
13,457
792
12,460
11,611
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Skadi
Repliees
Skadi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,775
Damage
12,460
15,543
Taken
11,611
13,961
Mitigated
8,850
4,289
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,775
99
0
4,289
15,543
13,961
140
353
15,190
85,019
0
W
Skadi
Repliees
Skadi
12,460
6,577
0
4,287
11,611
8,850
2,133
6,775
4,836
0
99,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,682
Gold Earned
13,457
150
Minions Killed
157
0
Camps Cleared
0
300,843
Distance Traveled
301,703
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,682
687
150
9
0
300,843
4
W
Skadi
13,457
792
157
9
0
301,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role