Player Matchup

Ra
Ra
COULDBEAKUM
Ra
Level 22
God Stats
7W - 8L
1,465 SR
Queue Stats
275W - 377L
1,275 Elo+
Party 2
Chaac
Chaac
COULDBEAQUAT
Chaac
Level 47
God Stats
76W - 70L
1,433 SR
Queue Stats
241W - 358L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
Lif3 Is A BEACH
Cthulhu
Level 59
God Stats
56W - 97L
1,346 SR
Queue Stats
610W - 871L
1,300 Elo+
Party 2
Team Averages
Level 43
1,415 SR
1,314 Elo+

VS

Team Averages
Level 65
1,476 SR
1,375 Elo+
Kukulkan
Kukulkan
JAQM2493
Kukulkan
Level 26
God Stats
11W - 17L
1,502 SR
Queue Stats
92W - 89L
1,375 Elo+
Party 1
Cerberus
Cerberus
diegoloresoneto
Cerberus
Level 102
God Stats
14W - 12L
1,474 SR
Queue Stats
218W - 239L
1,383 Elo+
Party 1
Izanami
Izanami
rafo1210
Izanami
Level 66
God Stats
15W - 7L
1,452 SR
Queue Stats
105W - 113L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,437
676
4,763
4,756
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 3
8,392
763
6,486
9,708
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 4
7,593
690
5,143
8,988
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAQM2493
Kukulkan
10
0 / 3 / 0
6,733
612
6,289
4,683
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 1 / 0
7,303
664
6,848
10,276
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
rafo1210
Izanami
10
0 / 2 / 0
6,765
615
4,923
5,865
2,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
3
0
3
4.5
L
Kukulkan
JAQM2493
Kukulkan
0
3
0
0
W
2
0
4
4
L
Cerberus
0
1
0
0
L
Izanami
rafo1210
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
18,060
23,452
Taken
20,824
12,385
Mitigated
8,765
13,091
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,763
343
638
2,471
4,756
1,390
495
2,715
1,793
35,338
0
W
6,486
1,414
1,399
5,381
9,708
4,945
38
5,466
3,970
0
20,578
L
Kukulkan
JAQM2493
Kukulkan
6,289
40
135
556
4,683
1,626
0
2,051
2,507
20,864
0
W
5,143
32
279
2,923
8,988
6,050
195
4,272
4,536
15,763
0
L
Cerberus
6,848
465
0
2,572
10,276
5,123
0
3,632
6,369
32,169
0
L
Izanami
rafo1210
Izanami
4,923
3,284
445
1,749
5,865
2,016
0
3,809
1,931
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
20,801
115
Minions Killed
172
0
Camps Cleared
0
684,694
Distance Traveled
613,482
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,437
676
69
6
0
209,281
1
W
Chaac
8,392
763
30
3
0
257,624
3
L
Kukulkan
6,733
612
43
4
0
192,760
2
W
Cthulhu
7,593
690
16
1
0
217,789
3
L
Cerberus
7,303
664
66
6
0
226,705
2
L
Izanami
6,765
615
63
6
0
194,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role