Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BULLZ3Y300
Danzaburou
Level 25
God Stats
19W - 13L
1,585 SR
Queue Stats
213W - 233L
1,549 Elo+
Party 3
Anubis
Anubis
Haseo-Senpai
Anubis
Level 142
God Stats
8W - 2L
1,543 SR
Queue Stats
334W - 301L
1,550 Elo+
Party 3
Pele
Pele
YourCurled
Pele
Level 28
God Stats
21W - 26L
1,636 SR
Queue Stats
171W - 180L
1,544 Elo+
Party 1
Tiamat
Tiamat
blackkami999_
Tiamat
Level 83
God Stats
9W - 18L
1,346 SR
Queue Stats
647W - 610L
1,564 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,542 Elo+

VS

Team Averages
Level 65
1,566 SR
1,552 Elo+
Hercules
Hercules
Clint Torres850
Hercules
Level 80
God Stats
22W - 22L
1,565 SR
Queue Stats
403W - 410L
1,549 Elo+
Party 2
Rama
Rama
Jockton
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 205L
1,381 Elo+
Solo
Chang'e
Chang'e
Slim Jim5127
Chang'e
Level 108
God Stats
15W - 18L
1,720 SR
Queue Stats
381W - 358L
1,612 Elo+
Party 2
Thor
Thor
Violent Plug
Thor
Level 68
God Stats
2W - 5L
1,429 SR
Queue Stats
355W - 332L
1,515 Elo+
Party 2
Anubis
Anubis
gremlin909
Anubis
Level 23
God Stats
0W - 4L
1,617 SR
Queue Stats
5W - 6L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 1 / 4
5,852
585
3,307
5,700
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
BULLZ3Y300
Danzaburou
9
2 / 0 / 3
5,936
594
4,212
3,842
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
0 / 0 / 0
5,463
546
1,077
4,198
2,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 4 / 2
5,825
583
4,077
7,043
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 5
6,135
614
3,923
4,458
2,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 2 / 1
4,971
497
1,857
8,093
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Jockton
Rama
6
0 / 4 / 1
4,269
427
1,556
6,509
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Slim Jim5127
Chang'e
9
0 / 3 / 2
4,816
482
2,604
4,906
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 1
5,503
550
3,429
6,477
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
gremlin909
Anubis
10
0 / 0 / 0
5,369
537
2,252
2,118
770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
W
Danzaburou
BULLZ3Y300
Danzaburou
2
0
3
3.5
L
Hercules
1
2
1
0.75
W
Anubis
0
0
0
0
L
Rama
Jockton
Rama
0
4
1
0.13
L
Chang'e
Slim Jim5127
Chang'e
0
3
2
0.33
L
3
2
1
1.75
W
4
4
2
1.25
W
2
0
5
4.5
L
Anubis
gremlin909
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
11,698
25,241
Taken
28,103
10,339
Mitigated
8,917
8,509
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,307
745
0
530
5,700
2,520
608
730
4,912
15,492
0
W
Danzaburou
BULLZ3Y300
Danzaburou
4,212
2,605
0
2,404
3,842
1,071
750
0
3,842
0
26,105
L
Hercules
1,857
465
0
2,929
8,093
3,172
0
2,146
5,947
0
10,443
W
Anubis
1,077
120
195
1,154
4,198
2,575
0
2,026
2,172
24,072
0
L
Rama
Jockton
Rama
1,556
1,103
0
1,902
6,509
1,621
0
1,414
5,095
0
18,201
L
Chang'e
Slim Jim5127
Chang'e
2,604
38
120
1,534
4,906
1,382
93
2,181
2,725
22,875
0
L
3,429
1,305
0
2,185
6,477
1,972
0
1,097
5,380
0
23,083
W
4,077
1,104
0
2,360
7,043
1,876
0
659
6,276
0
24,203
W
3,923
824
0
1,866
4,458
2,297
0
1,169
3,183
32,225
0
L
Anubis
gremlin909
Anubis
2,252
93
0
796
2,118
770
0
1,469
649
23,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
24,928
245
Minions Killed
213
0
Camps Cleared
0
935,316
Distance Traveled
901,588
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,852
585
27
3
0
217,480
1
W
Danzaburou
5,936
594
44
4
0
176,239
4
L
Hercules
4,971
497
20
2
0
196,632
1
W
Anubis
5,463
546
55
6
0
147,116
2
L
Rama
4,269
427
34
3
0
144,743
1
L
Chang'e
4,816
482
47
5
0
182,294
3
L
Thor
5,503
550
56
6
0
201,860
0
W
Pele
5,825
583
46
5
0
196,677
0
W
Tiamat
6,135
614
73
7
0
197,804
2
L
Anubis
5,369
537
56
6
0
176,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role