Player Matchup

Skadi
Skadi
Crashallen
Skadi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 149L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
EH elTIGRE
Jormungandr
Level 28
God Stats
8W - 15L
1,522 SR
Queue Stats
820W - 791L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
GorillaPanic184
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,414 Elo+
Party 3
Ao Kuang
Ao Kuang
OlSwampNads
Ao Kuang
Level 158
God Stats
2W - 8L
1,715 SR
Queue Stats
1,010W - 1,001L
1,543 Elo+
Party 2
Kali
Kali
oD GhettoSmurfZ
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,453 Elo+
Party 3
Team Averages
Level 95
1,547 SR
1,497 Elo+

VS

Team Averages
Level 70
1,437 SR
1,540 Elo+
Susano
Susano
FlubberGlob
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,523 Elo+
Solo
Geb
Geb
TheFrostyAust
Geb
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,570 Elo+
Party 1
Ullr
Ullr
TheFrostyJuan
Ullr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
Zslayer83
Xing Tian
Level 89
God Stats
2W - 3L
1,183 SR
Queue Stats
125W - 128L
1,449 Elo+
Solo
Artemis
Artemis
kingpickle69
Artemis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 69L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 9 / 9
10,459
697
10,515
16,977
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
EH elTIGRE
Jormungandr
17
2 / 7 / 14
11,173
745
12,429
15,471
16,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
GorillaPanic184
Heimdallr
20
6 / 9 / 12
12,265
818
21,866
20,019
9,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
OlSwampNads
Ao Kuang
17
5 / 8 / 8
10,690
713
10,790
16,340
8,810
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 7 / 8
11,718
781
8,411
18,134
11,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
11 / 3 / 17
12,302
820
12,968
12,355
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 7 / 26
12,386
826
15,441
17,887
23,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
9 / 5 / 24
12,160
811
17,291
17,189
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Zslayer83
Xing Tian
17
3 / 3 / 26
11,129
742
11,309
16,894
25,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
kingpickle69
Artemis
20
9 / 3 / 24
12,487
832
19,529
11,554
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
157
21
Kills
40
40
Deaths
21
51
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
9
9
0.83
L
Jormungandr
EH elTIGRE
Jormungandr
2
7
14
1.29
W
Susano
11
3
17
6.5
L
Heimdallr
GorillaPanic184
Heimdallr
6
9
12
1.33
L
Ao Kuang
OlSwampNads
Ao Kuang
5
8
8
1.13
W
8
7
26
3
W
9
5
24
4.2
W
Xing Tian
Zslayer83
Xing Tian
3
3
26
5.33
W
Artemis
kingpickle69
Artemis
9
3
24
7
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,011
Damage
76,538
86,941
Taken
75,879
53,717
Mitigated
69,209
22,848
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,515
4,158
1,702
1,583
16,977
7,083
1,854
6,041
10,936
0
27,669
L
Jormungandr
EH elTIGRE
Jormungandr
12,429
2,531
1,416
1,099
15,471
16,290
45
4,128
11,343
28,160
0
W
Susano
12,968
1,458
2,346
1,822
12,355
5,960
1,710
4,358
7,997
0
25,340
L
Heimdallr
GorillaPanic184
Heimdallr
21,866
9,915
828
2,457
20,019
9,642
2,425
6,650
13,369
0
45,555
L
Ao Kuang
OlSwampNads
Ao Kuang
10,790
2,292
1,725
3,363
16,340
8,810
128
4,480
11,860
11,998
0
W
15,441
2,356
2,862
2,756
17,887
23,452
468
5,559
12,328
31,944
0
W
17,291
9,846
2,012
5,247
17,189
8,427
2,227
4,161
13,028
0
37,156
W
Xing Tian
Zslayer83
Xing Tian
11,309
907
641
1,566
16,894
25,644
488
4,238
12,656
17,832
0
W
Artemis
kingpickle69
Artemis
19,529
8,293
2,717
3,282
11,554
5,726
1,346
4,903
6,651
0
39,689
L
8,411
3,158
3,135
5,540
18,134
11,892
81
5,451
12,683
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,305
Gold Earned
60,464
137
Minions Killed
156
0
Camps Cleared
0
1,061,341
Distance Traveled
1,360,563
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,459
697
31
2
0
201,937
0
L
Jormungandr
11,173
745
29
2
0
174,383
0
W
Susano
12,302
820
29
2
0
289,593
0
L
Heimdallr
12,265
818
55
4
0
214,617
1
L
Ao Kuang
10,690
713
1
0
0
215,761
0
W
Geb
12,386
826
29
2
0
270,405
0
W
Ullr
12,160
811
40
3
0
249,160
1
W
Xing Tian
11,129
742
14
1
0
320,233
2
W
Artemis
12,487
832
44
3
0
231,172
2
L
Kali
11,718
781
21
1
0
254,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role