Player Matchup

Rama
Rama
Chicken Bucker1
Rama
Level 89
God Stats
18W - 22L
1,683 SR
Queue Stats
369W - 333L
1,584 Elo+
Party 1
Ymir
Ymir
HurpDurpington
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 67L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
Level 12
God Stats
60W - 35L
1,830 SR
Queue Stats
461W - 405L
1,721 Elo+
Party 1
Team Averages
Level 38
1,671 SR
1,599 Elo+

VS

Team Averages
Level 78
1,546 SR
1,604 Elo+
Kukulkan
Kukulkan
GhostlySkunk
Kukulkan
Level 13
God Stats
14W - 6L
1,810 SR
Queue Stats
153W - 65L
1,594 Elo+
Party 2
Hercules
Hercules
Jmash22
Hercules
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
457W - 333L
1,587 Elo+
Party 2
Jing Wei
Jing Wei
Unda10
Jing Wei
Level 62
God Stats
0W - 4L
1,327 SR
Queue Stats
205W - 154L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
14,063
611
12,300
20,136
9,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 10 / 7
13,116
570
5,429
30,881
37,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
20
7 / 3 / 2
16,694
726
33,140
20,321
10,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhostlySkunk
Kukulkan
19
10 / 2 / 6
15,320
666
27,641
14,380
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Jmash22
Hercules
18
3 / 1 / 14
14,517
631
16,538
30,473
33,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Unda10
Jing Wei
16
4 / 6 / 11
14,090
613
15,728
19,156
7,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
17
17
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Kukulkan
GhostlySkunk
Kukulkan
10
2
6
6.5
W
0
10
7
0.35
L
Hercules
Jmash22
Hercules
3
1
14
10
W
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
7
3
2
2.67
L
Jing Wei
Unda10
Jing Wei
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
59,907
71,338
Taken
64,009
58,363
Mitigated
48,952
13,346
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,300
7,883
0
4,246
20,136
9,719
1,096
6,579
13,557
1,516
77,273
L
Kukulkan
GhostlySkunk
Kukulkan
27,641
2,366
0
3,465
14,380
7,781
179
1,083
13,297
101,671
1,272
W
5,429
1,744
0
260
30,881
37,732
147
14,903
15,978
19,879
0
L
Hercules
Jmash22
Hercules
16,538
5,930
0
13,928
30,473
33,986
247
5,033
25,440
0
52,387
W
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
33,140
14,341
0
8,840
20,321
10,912
2,618
6,370
13,951
4,233
128,800
L
Jing Wei
Unda10
Jing Wei
15,728
13,502
0
490
19,156
7,185
1,149
1,013
18,143
0
74,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
43,927
284
Minions Killed
315
0
Camps Cleared
0
1,143,775
Distance Traveled
1,267,321
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,063
611
94
4
0
380,452
2
L
Kukulkan
15,320
666
147
6
0
418,538
0
W
Ymir
13,116
570
21
1
0
361,035
0
L
Hercules
14,517
631
66
3
0
441,050
5
W
Ah Muzen Cab
16,694
726
169
7
0
402,288
0
L
Jing Wei
14,090
613
102
4
0
407,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role