Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Max lnstinct
Heimdallr
Level 126
God Stats
27W - 12L
1,438 SR
Queue Stats
287W - 238L
1,465 Elo+
Party 3
Achilles
Achilles
R17 POLAR
Achilles
Level 108
God Stats
7W - 5L
1,530 SR
Queue Stats
276W - 235L
1,488 Elo+
Party 3
Tiamat
Tiamat
getreal57
Tiamat
Level 68
God Stats
31W - 30L
1,602 SR
Queue Stats
256W - 261L
1,482 Elo+
Party 1
Chaac
Chaac
lord-tachunk-azz
Chaac
Level 85
God Stats
19W - 8L
1,732 SR
Queue Stats
186W - 189L
1,572 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,501 Elo+

VS

Team Averages
Level 102
1,684 SR
1,408 Elo+
Loki
Loki
KingdomMaster99
Loki
Level 68
God Stats
7W - 9L
1,489 SR
Queue Stats
118W - 141L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
POGBeever
Xbalanque
Level 114
God Stats
15W - 11L
1,769 SR
Queue Stats
376W - 382L
1,413 Elo+
Party 2
Janus
Janus
TheRohanKishibe
Janus
Level 103
God Stats
7W - 10L
1,613 SR
Queue Stats
388W - 404L
1,413 Elo+
Party 2
Fenrir
Fenrir
asianfaker
Fenrir
Level 126
God Stats
0W - 1L
1,814 SR
Queue Stats
3W - 8L
1,361 Elo+
Solo
Nu Wa
Nu Wa
namasull00
Nu Wa
Level 97
God Stats
7W - 4L
1,734 SR
Queue Stats
285W - 280L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 3 / 0
4,943
494
5,897
8,000
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Max lnstinct
Heimdallr
8
0 / 4 / 2
4,696
470
3,455
8,105
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
R17 POLAR
Achilles
11
4 / 1 / 2
6,540
654
3,155
5,715
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
getreal57
Tiamat
10
3 / 2 / 1
6,397
640
4,834
5,068
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
4,910
491
2,597
5,496
3,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,126
613
3,030
6,144
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
POGBeever
Xbalanque
9
1 / 1 / 5
5,180
518
4,381
7,249
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 4
5,518
552
4,922
5,374
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
asianfaker
Fenrir
10
3 / 1 / 0
6,106
611
4,926
5,577
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
8
1 / 2 / 4
5,181
518
3,906
6,875
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
11
11
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
4
3
1
1.5
W
Heimdallr
Max lnstinct
Heimdallr
0
4
2
0.25
L
Xbalanque
POGBeever
Xbalanque
1
1
5
3.5
W
Achilles
R17 POLAR
Achilles
4
1
2
5
L
2
2
4
2
L
Fenrir
asianfaker
Fenrir
3
1
0
3
W
Tiamat
getreal57
Tiamat
3
2
1
1.75
W
1
1
0
1
L
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
21,165
32,384
Taken
31,219
15,709
Mitigated
9,899
11,995
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,897
1,652
0
2,000
8,000
4,601
0
2,629
5,306
20,066
0
L
3,030
1,091
0
2,109
6,144
1,719
0
811
5,245
0
29,382
W
Heimdallr
Max lnstinct
Heimdallr
3,455
1,070
0
2,270
8,105
2,347
0
2,250
5,787
0
20,742
L
Xbalanque
POGBeever
Xbalanque
4,381
1,970
0
2,531
7,249
1,836
0
3,731
3,166
0
24,941
W
Achilles
R17 POLAR
Achilles
3,155
1,547
0
2,849
5,715
2,599
26
706
4,955
0
35,917
L
4,922
483
0
813
5,374
1,320
387
1,481
3,617
27,005
0
L
Fenrir
asianfaker
Fenrir
4,926
1,314
0
2,449
5,577
2,964
0
413
5,132
0
24,277
W
Tiamat
getreal57
Tiamat
4,834
261
111
2,193
5,068
3,103
530
2,601
2,164
27,307
0
W
2,597
973
0
2,572
5,496
3,059
219
152
5,344
0
16,077
L
Nu Wa
3,906
1,340
357
3,172
6,875
2,060
0
3,229
3,328
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
28,111
249
Minions Killed
264
0
Camps Cleared
0
891,999
Distance Traveled
1,041,468
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,943
494
37
4
0
205,556
1
L
Loki
6,126
613
61
6
0
254,388
3
W
Heimdallr
4,696
470
39
4
0
168,100
1
L
Xbalanque
5,180
518
69
7
0
182,877
2
W
Achilles
6,540
654
78
8
0
206,866
1
L
Janus
5,518
552
55
6
0
200,182
0
L
Fenrir
6,106
611
58
6
0
207,766
4
W
Tiamat
6,397
640
61
6
0
181,430
4
W
Chaac
4,910
491
34
3
0
130,047
0
L
Nu Wa
5,181
518
21
2
0
196,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role