Player Matchup

Zhong Kui
Zhong Kui
Gold II
Bienbag25
Zhong Kui
Gold II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,559 MMR
Party 1
Cerberus
Cerberus
Gold I
Famdog
Cerberus
Gold I
Level 89
God Stats
1W - 1L
1,332 SR
Queue Stats
33W - 30L
1,635 MMR
Party 1
Tyr
Tyr
Gold II
KUZ3NBO
Tyr
Gold II
Level 110
God Stats
2W - 2L
1,451 SR
Queue Stats
32W - 31L
1,559 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,428 SR
1,584 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,430 SR
1,480 MMR
Hercules
Hercules
Gold III
Jabrack
Hercules
Gold III
Level 128
God Stats
3W - 11L
1,213 SR
Queue Stats
383W - 430L
1,439 MMR
Solo
Izanami
Izanami
Bronze III
ToXiCc007
Izanami
Bronze III
Level 89
God Stats
0W - 3L
1,577 SR
Queue Stats
2W - 15L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
julians67
Discordia
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bienbag25
Zhong Kui
13
5 / 5 / 5
9,416
724
9,836
12,273
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Famdog
Cerberus
11
1 / 2 / 10
8,458
651
5,609
12,869
10,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
14
7 / 1 / 6
9,856
758
10,969
8,754
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CabrakanAnubisGuan YuLokiCthulhu

VS

Bans
SkadiBacchusAh Muzen CabAresPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jabrack
Hercules
12
0 / 3 / 5
8,988
691
7,412
12,347
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
ToXiCc007
Izanami
12
5 / 4 / 1
9,561
735
7,495
9,643
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
julians67
Discordia
11
3 / 6 / 3
8,586
660
7,929
7,990
3,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
8
8
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bienbag25
Zhong Kui
5
5
5
1.5
W
Cerberus
Famdog
Cerberus
1
2
10
3
L
Hercules
Jabrack
Hercules
0
3
5
0.83
W
Tyr
7
1
6
10
L
Izanami
ToXiCc007
Izanami
5
4
1
1.38
L
Discordia
julians67
Discordia
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
22,836
33,896
Taken
29,980
24,544
Mitigated
17,200
10,576
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bienbag25
Zhong Kui
9,836
1,218
0
4,835
12,273
8,472
389
3,987
8,286
43,820
0
W
Cerberus
Famdog
Cerberus
5,609
331
0
1,687
12,869
10,111
0
2,880
9,989
19,994
0
L
Hercules
Jabrack
Hercules
7,412
1,933
0
4,005
12,347
11,127
628
7,204
4,993
0
22,615
W
Tyr
10,969
702
0
4,054
8,754
5,961
0
1,104
7,650
0
24,207
L
Izanami
ToXiCc007
Izanami
7,495
5,723
0
1,714
9,643
2,848
235
4,658
4,785
0
47,582
L
Discordia
julians67
Discordia
7,929
869
0
638
7,990
3,225
220
3,646
4,219
28,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
27,135
126
Minions Killed
166
0
Camps Cleared
0
781,856
Distance Traveled
661,740
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,416
724
67
5
0
211,037
0
W
Cerberus
8,458
651
39
3
0
255,864
0
L
Hercules
8,988
691
39
3
0
243,846
4
W
Tyr
9,856
758
20
2
0
314,955
0
L
Izanami
9,561
735
74
6
0
218,021
2
L
Discordia
8,586
660
53
4
0
199,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role