Player Matchup

Medusa
Medusa
Seraziel
Medusa
Level 110
God Stats
4W - 4L
1,630 SR
Queue Stats
204W - 156L
1,609 Elo+
Party 2
Serqet
Serqet
bobtman11
Serqet
Level 69
God Stats
1W - 5L
1,491 SR
Queue Stats
205W - 132L
1,611 Elo+
Party 2
Athena
Athena
hababa2
Athena
Level 88
God Stats
0W - 2L
1,597 SR
Queue Stats
304W - 207L
1,592 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,604 Elo+

VS

Team Averages
Level 110
1,672 SR
1,610 Elo+
Ah Muzen Cab
Ah Muzen Cab
ApocalypticFEAR
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 48L
1,650 Elo+
Party 1
Anubis
Anubis
Minime13579
Anubis
Level 85
God Stats
1W - 0L
1,856 SR
Queue Stats
60W - 38L
1,625 Elo+
Party 1
Chaac
Chaac
NobagCG
Chaac
Level 102
God Stats
33W - 22L
1,661 SR
Queue Stats
190W - 215L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Seraziel
Medusa
11
2 / 7 / 2
8,211
587
9,874
14,497
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
bobtman11
Serqet
11
0 / 4 / 2
7,481
534
2,310
9,308
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
hababa2
Athena
11
2 / 6 / 2
8,818
630
8,689
19,222
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ApocalypticFEAR
Ah Muzen Cab
15
7 / 0 / 8
10,991
785
15,436
7,822
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
5 / 2 / 11
9,972
712
12,064
9,484
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
NobagCG
Chaac
13
5 / 2 / 11
9,917
708
9,043
16,530
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ApocalypticFEAR
Ah Muzen Cab
7
0
8
11
W
Anubis
5
2
11
5.25
W
Chaac
NobagCG
Chaac
5
2
11
5.25
L
Medusa
Seraziel
Medusa
2
7
2
0.43
L
Serqet
bobtman11
Serqet
0
4
2
0.25
L
Athena
hababa2
Athena
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
36,543
43,027
Taken
33,836
25,676
Mitigated
21,186
4,106
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ApocalypticFEAR
Ah Muzen Cab
15,436
6,242
0
2,841
7,822
2,937
990
416
7,406
0
80,827
W
Anubis
12,064
985
0
3,691
9,484
4,179
564
4,008
5,476
24,567
0
W
Chaac
NobagCG
Chaac
9,043
1,118
897
7,710
16,530
14,070
340
4,412
11,830
2,811
26,098
L
Medusa
Seraziel
Medusa
9,874
4,062
0
3,023
14,497
3,938
0
3,478
10,551
0
45,160
L
Serqet
bobtman11
Serqet
2,310
435
0
101
9,308
2,755
0
2,234
6,727
0
9,937
L
Athena
hababa2
Athena
8,689
1,366
0
982
19,222
18,983
0
5,805
12,628
18,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
30,880
123
Minions Killed
188
0
Camps Cleared
0
726,631
Distance Traveled
802,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,991
785
122
9
0
275,067
0
W
Anubis
9,972
712
30
2
0
236,266
2
W
Chaac
9,917
708
36
3
0
290,752
2
L
Medusa
8,211
587
65
5
0
228,500
2
L
Serqet
7,481
534
27
2
0
248,730
0
L
Athena
8,818
630
31
2
0
249,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role