Player Matchup

Hercules
Hercules
Howeller1989
Hercules
Level 29
God Stats
11W - 21L
1,194 SR
Queue Stats
75W - 116L
1,296 Elo+
Party 2
Nemesis
Nemesis
KennyDuBz
Nemesis
Level 41
God Stats
1W - 3L
1,470 SR
Queue Stats
171W - 215L
1,334 Elo+
Party 2
Bacchus
Bacchus
Newf187 KuSh
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,269 Elo+
Party 2
Medusa
Medusa
RejectedPeak4
Medusa
Level 29
God Stats
1W - 3L
1,186 SR
Queue Stats
73W - 108L
1,257 Elo+
Party 2
Cabrakan
Cabrakan
Ripper34x
Cabrakan
Level 43
God Stats
0W - 2L
1,132 SR
Queue Stats
123W - 157L
1,277 Elo+
Party 2
Team Averages
Level 32
1,296 SR
1,287 Elo+

VS

Team Averages
Level 45
1,508 SR
1,380 Elo+
Sun Wukong
Sun Wukong
Chief1Kilo
Sun Wukong
Level 28
God Stats
11W - 15L
1,582 SR
Queue Stats
236W - 233L
1,335 Elo+
Party 3
Raijin
Raijin
LTSOEPICLYCHILLL
Raijin
Level 47
God Stats
3W - 1L
1,667 SR
Queue Stats
88W - 98L
1,403 Elo+
Solo
Nemesis
Nemesis
PurpleSmurf24
Nemesis
Level 48
God Stats
33W - 39L
1,284 SR
Queue Stats
376W - 355L
1,365 Elo+
Party 3
Bacchus
Bacchus
TFH FeLipe
Bacchus
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
326W - 438L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TFH Karmic
Kumbhakarna
Level 74
God Stats
16W - 17L
1,508 SR
Queue Stats
517W - 572L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Howeller1989
Hercules
12
0 / 4 / 1
6,750
450
7,554
11,534
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
KennyDuBz
Nemesis
14
5 / 4 / 0
8,692
579
6,749
13,320
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Newf187 KuSh
Bacchus
8
0 / 7 / 0
5,809
387
667
11,404
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 10 / 0
5,710
381
5,760
10,143
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Ripper34x
Cabrakan
8
0 / 11 / 0
5,663
378
5,805
13,390
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief1Kilo
Sun Wukong
15
2 / 1 / 2
8,840
589
6,322
10,965
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
11 / 4 / 2
10,221
681
10,916
8,356
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
6 / 0 / 7
9,340
623
7,685
7,966
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TFH FeLipe
Bacchus
13
11 / 1 / 7
8,365
558
8,863
10,252
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
TFH Karmic
Kumbhakarna
13
5 / 0 / 12
8,641
576
5,158
7,610
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
6
Kills
35
36
Deaths
6
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chief1Kilo
Sun Wukong
2
1
2
3
L
Hercules
Howeller1989
Hercules
0
4
1
0.13
L
Nemesis
KennyDuBz
Nemesis
5
4
0
1.25
W
11
4
2
3
L
Bacchus
Newf187 KuSh
Bacchus
0
7
0
0
W
Nemesis
6
0
7
9.5
L
1
10
0
0.1
L
Cabrakan
Ripper34x
Cabrakan
0
11
0
0
W
Bacchus
TFH FeLipe
Bacchus
11
1
7
14.5
W
Kumbhakarna
TFH Karmic
Kumbhakarna
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
38,944
59,791
Taken
45,149
30,852
Mitigated
24,442
5,192
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chief1Kilo
Sun Wukong
6,322
1,992
0
3,851
10,965
5,960
228
0
10,515
0
46,778
L
Hercules
Howeller1989
Hercules
7,554
3,451
0
3,714
11,534
6,093
0
0
11,534
0
33,953
L
Nemesis
KennyDuBz
Nemesis
6,749
3,369
0
659
13,320
4,353
0
5,341
7,573
0
49,848
W
10,916
1,318
0
0
8,356
3,173
1,811
934
7,422
61,220
0
L
Bacchus
Newf187 KuSh
Bacchus
667
174
0
216
11,404
6,478
0
4,220
6,929
19,886
0
W
Nemesis
7,685
4,816
0
3,305
7,966
3,917
0
1,213
6,678
0
57,436
L
5,760
3,401
0
415
10,143
3,248
0
7,832
2,283
0
20,306
L
Cabrakan
Ripper34x
Cabrakan
5,805
950
0
188
13,390
10,680
0
6,800
6,535
19,015
0
W
Bacchus
TFH FeLipe
Bacchus
8,863
1,347
552
3,146
10,252
5,381
592
2,700
7,552
30,726
0
W
Kumbhakarna
TFH Karmic
Kumbhakarna
5,158
788
0
2,024
7,610
6,011
588
1,625
5,985
24,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
45,407
230
Minions Killed
388
0
Camps Cleared
0
1,238,669
Distance Traveled
1,470,754
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,840
589
95
6
0
285,269
0
L
Hercules
6,750
450
51
3
0
293,859
0
L
Nemesis
8,692
579
93
6
0
313,110
0
W
Raijin
10,221
681
114
8
0
272,815
4
L
Bacchus
5,809
387
36
2
0
228,054
1
W
Nemesis
9,340
623
96
6
0
328,386
1
L
Medusa
5,710
381
25
2
0
202,811
0
L
Cabrakan
5,663
378
25
2
0
200,835
1
W
Bacchus
8,365
558
43
3
0
294,507
0
W
Kumbhakarna
8,641
576
40
3
0
289,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role