Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IcecicIe
Cthulhu
Level 28
God Stats
6W - 3L
1,498 SR
Queue Stats
141W - 164L
1,387 Elo+
Party 1
Scylla
Scylla
Instrinsic
Scylla
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,569 Elo+
Party 2
Nemesis
Nemesis
Thomas419
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,569 Elo+
Party 2
Hachiman
Hachiman
q Painless p
Hachiman
Level 25
God Stats
3W - 11L
1,170 SR
Queue Stats
129W - 157L
1,428 Elo+
Party 1
Team Averages
Level 29
1,434 SR
1,491 Elo+

VS

Team Averages
Level 26
1,445 SR
1,418 Elo+
Sun Wukong
Sun Wukong
Alstorm7
Sun Wukong
Level 28
God Stats
19W - 21L
1,303 SR
Queue Stats
147W - 148L
1,478 Elo+
Party 3
Bakasura
Bakasura
Arkan06
Bakasura
Level 30
God Stats
5W - 5L
1,700 SR
Queue Stats
362W - 403L
1,501 Elo+
Solo
Ares
Ares
Squshi
Ares
Level 17
God Stats
27W - 30L
1,510 SR
Queue Stats
35W - 46L
1,383 Elo+
Party 3
Poseidon
Poseidon
Tribe_monnk
Poseidon
Level 26
God Stats
6W - 5L
1,224 SR
Queue Stats
61W - 59L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Z UNSTOPPABLE Z
Danzaburou
Level 28
God Stats
70W - 57L
1,486 SR
Queue Stats
584W - 536L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 15 / 4
10,579
353
7,546
20,831
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
IcecicIe
Cthulhu
16
1 / 7 / 6
10,931
364
18,756
30,597
28,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Instrinsic
Scylla
20
12 / 6 / 3
14,640
488
29,497
23,005
6,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Thomas419
Nemesis
20
4 / 7 / 8
13,257
442
13,005
26,031
13,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
q Painless p
Hachiman
13
2 / 13 / 2
10,331
344
13,252
16,998
6,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alstorm7
Sun Wukong
20
29 / 3 / 5
16,975
566
38,730
35,340
21,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Arkan06
Bakasura
20
8 / 3 / 8
15,047
502
14,345
20,859
9,354
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Squshi
Ares
16
2 / 7 / 7
12,033
401
8,928
26,631
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Tribe_monnk
Poseidon
18
3 / 8 / 7
13,025
434
11,431
16,345
6,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Z UNSTOPPABLE Z
Danzaburou
20
5 / 1 / 9
14,692
490
21,636
18,528
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
21
Kills
47
48
Deaths
22
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
15
4
0.27
W
Sun Wukong
Alstorm7
Sun Wukong
29
3
5
10.5
W
Bakasura
Arkan06
Bakasura
8
3
8
4
L
Cthulhu
IcecicIe
Cthulhu
1
7
6
0.57
L
Scylla
Instrinsic
Scylla
12
6
3
2.25
W
Ares
Squshi
Ares
2
7
7
0.79
L
Nemesis
Thomas419
Nemesis
4
7
8
1.14
W
Poseidon
Tribe_monnk
Poseidon
3
8
7
0.81
W
Danzaburou
Z UNSTOPPABLE Z
Danzaburou
5
1
9
9.5
L
Hachiman
q Painless p
Hachiman
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,056
Damage
95,070
117,462
Taken
117,703
60,834
Mitigated
73,744
22,375
Healing
30,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,546
4,152
0
960
20,831
5,186
766
3,013
17,818
0
36,935
W
Sun Wukong
Alstorm7
Sun Wukong
38,730
19,422
0
16,428
35,340
21,863
2,972
8,454
26,761
0
109,121
W
Bakasura
Arkan06
Bakasura
14,345
10,156
0
6,750
20,859
9,354
2,509
8,409
12,375
0
75,242
L
Cthulhu
IcecicIe
Cthulhu
18,756
1,486
0
5,824
30,597
28,746
246
6,640
23,053
58,230
0
L
Scylla
Instrinsic
Scylla
29,497
1,686
498
7,116
23,005
6,555
861
6,871
16,113
97,415
0
W
Ares
Squshi
Ares
8,928
427
0
789
26,631
27,898
730
11,037
14,919
34,413
0
L
Nemesis
Thomas419
Nemesis
13,005
5,940
0
7,977
26,031
13,789
0
3,026
22,798
0
87,353
W
Poseidon
Tribe_monnk
Poseidon
11,431
2,543
0
550
16,345
6,140
1,558
10,237
6,083
56,610
0
W
Danzaburou
Z UNSTOPPABLE Z
Danzaburou
21,636
6,877
0
6,071
18,528
8,489
5,842
9,041
9,312
0
114,605
L
Hachiman
q Painless p
Hachiman
13,252
8,605
0
0
16,998
6,558
46
809
16,119
0
33,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,738
Gold Earned
71,772
496
Minions Killed
594
0
Camps Cleared
0
2,330,520
Distance Traveled
2,793,580
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,579
353
71
2
0
371,000
0
W
Sun Wukong
16,975
566
165
6
0
626,854
2
W
Bakasura
15,047
502
141
5
0
618,648
3
L
Cthulhu
10,931
364
98
3
0
460,786
1
L
Scylla
14,640
488
152
5
0
512,120
0
W
Ares
12,033
401
30
1
0
562,106
0
L
Nemesis
13,257
442
127
4
0
613,801
0
W
Poseidon
13,025
434
92
3
0
476,269
11
W
Danzaburou
14,692
490
166
6
0
509,703
2
L
Hachiman
10,331
344
48
2
0
372,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role