Player Matchup

Serqet
Serqet
AcidxJynx
Serqet
Level 88
God Stats
1W - 1L
1,421 SR
Queue Stats
145W - 108L
1,405 Elo+
Party 4
Bacchus
Bacchus
DinoHeadly
Bacchus
Level 24
God Stats
9W - 9L
1,493 SR
Queue Stats
88W - 89L
1,468 Elo+
Party 4
Skadi
Skadi
Gwek Okkotsu
Skadi
Level 33
God Stats
5W - 4L
1,369 SR
Queue Stats
149W - 195L
1,360 Elo+
Party 1
Vamana
Vamana
JimmyPuton
Vamana
Level 53
God Stats
5W - 4L
1,291 SR
Queue Stats
447W - 400L
1,560 Elo+
Solo
The Morrigan
The Morrigan
SHADOWSHOT1011
The Morrigan
Level 29
God Stats
1W - 2L
1,356 SR
Queue Stats
105W - 131L
1,329 Elo+
Party 1
Team Averages
Level 45
1,386 SR
1,424 Elo+

VS

Team Averages
Level 69
1,679 SR
1,476 Elo+
Cerberus
Cerberus
BigAJ10
Cerberus
Level 113
God Stats
4W - 4L
1,773 SR
Queue Stats
278W - 258L
1,556 Elo+
Party 3
Ra
Ra
Goosetavo
Ra
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 2
Chernobog
Chernobog
JH_WHITEBOY_04
Chernobog
Level 42
God Stats
4W - 1L
1,900 SR
Queue Stats
428W - 407L
1,535 Elo+
Party 3
Horus
Horus
Tonuki
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
stahpwatchwins
Ymir
Level 127
God Stats
12W - 12L
1,457 SR
Queue Stats
217W - 204L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AcidxJynx
Serqet
19
10 / 3 / 3
12,106
550
19,038
18,198
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DinoHeadly
Bacchus
14
2 / 6 / 5
9,213
419
12,023
15,955
12,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 6
8,800
400
12,267
12,892
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
JimmyPuton
Vamana
18
4 / 2 / 3
11,289
513
13,272
15,148
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
SHADOWSHOT1011
The Morrigan
13
2 / 7 / 6
8,650
393
9,595
11,881
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigAJ10
Cerberus
15
5 / 5 / 13
10,927
497
15,361
28,857
34,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 5 / 2
11,624
528
8,460
13,720
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
JH_WHITEBOY_04
Chernobog
16
4 / 3 / 13
10,445
475
11,856
16,146
6,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Tonuki
Horus
15
2 / 3 / 5
9,444
429
6,977
11,748
9,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 4 / 8
11,327
515
12,193
19,209
12,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
20
Kills
26
26
Deaths
20
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
AcidxJynx
Serqet
10
3
3
3.83
L
Cerberus
BigAJ10
Cerberus
5
5
13
2.3
W
Bacchus
DinoHeadly
Bacchus
2
6
5
0.75
L
7
5
2
1.6
W
2
8
6
0.63
L
Chernobog
JH_WHITEBOY_04
Chernobog
4
3
13
3.5
W
Vamana
JimmyPuton
Vamana
4
2
3
2.75
W
The Morrigan
SHADOWSHOT1011
The Morrigan
2
7
6
0.71
L
Horus
Tonuki
Horus
2
3
5
1.5
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,195
Damage
54,847
74,074
Taken
89,680
38,069
Mitigated
70,002
12,854
Healing
32,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AcidxJynx
Serqet
19,038
7,550
0
5,824
18,198
7,364
1,363
5,394
12,735
0
75,856
L
Cerberus
BigAJ10
Cerberus
15,361
2,330
831
8,120
28,857
34,926
215
10,257
18,336
57,257
0
W
Bacchus
DinoHeadly
Bacchus
12,023
1,538
0
2,104
15,955
12,070
79
9,892
5,834
35,385
0
L
8,460
1,684
3,837
3,461
13,720
6,352
631
3,728
9,509
70,275
0
W
12,267
5,485
0
1,370
12,892
5,780
294
7,073
5,751
0
43,908
L
Chernobog
JH_WHITEBOY_04
Chernobog
11,856
7,470
0
4,624
16,146
6,307
2,772
3,694
11,598
0
49,503
W
Vamana
JimmyPuton
Vamana
13,272
7,372
0
3,556
15,148
9,567
1,396
5,450
9,588
0
77,098
W
The Morrigan
SHADOWSHOT1011
The Morrigan
9,595
2,177
0
0
11,881
3,288
296
7,671
4,147
28,674
0
L
Horus
Tonuki
Horus
6,977
4,150
3,451
2,697
11,748
9,961
0
1,345
9,492
0
36,511
L
12,193
2,923
0
5,178
19,209
12,456
562
2,594
16,615
82,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
53,767
395
Minions Killed
506
0
Camps Cleared
0
1,928,615
Distance Traveled
1,879,954
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,106
550
106
5
0
441,268
1
L
Cerberus
10,927
497
97
4
0
379,952
0
W
Bacchus
9,213
419
65
3
0
386,277
2
L
Ra
11,624
528
152
7
0
372,376
4
W
Skadi
8,800
400
58
3
0
361,112
3
L
Chernobog
10,445
475
75
3
0
365,043
1
W
Vamana
11,289
513
126
6
0
413,913
4
W
The Morrigan
8,650
393
40
2
0
326,045
0
L
Horus
9,444
429
76
3
0
407,646
0
L
Ymir
11,327
515
106
5
0
354,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role