Player Matchup

Cerberus
Cerberus
JeffRex17
Cerberus
Level 28
God Stats
18W - 17L
1,549 SR
Queue Stats
135W - 152L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
SpatialLlama513
Kukulkan
Level 24
God Stats
37W - 22L
1,537 SR
Queue Stats
644W - 613L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
SynK Addy
Sun Wukong
Level 23
God Stats
20W - 19L
1,551 SR
Queue Stats
237W - 221L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Vikki12
Heimdallr
Level 27
God Stats
2W - 5L
1,317 SR
Queue Stats
79W - 94L
1,403 Elo+
Party 1
Thanatos
Thanatos
robertcool1478
Thanatos
Level 16
God Stats
4W - 3L
1,181 SR
Queue Stats
61W - 60L
1,440 Elo+
Solo
Team Averages
Level 24
1,427 SR
1,429 Elo+

VS

Team Averages
Level 42
1,542 SR
1,443 Elo+
Thor
Thor
BETOxyz9
Thor
Level 25
God Stats
3W - 4L
1,568 SR
Queue Stats
123W - 142L
1,452 Elo+
Party 3
Chaac
Chaac
Chito-elGorila
Chaac
Level 26
God Stats
31W - 47L
1,495 SR
Queue Stats
73W - 88L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
CodeReddX
Heimdallr
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
251W - 278L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Cu_Chulainn1x
Cthulhu
Level 123
God Stats
4W - 7L
1,644 SR
Queue Stats
380W - 402L
1,508 Elo+
Party 2
Hera
Hera
kitana0219
Hera
Level 7
God Stats
6W - 13L
1,500 SR
Queue Stats
171W - 246L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JeffRex17
Cerberus
16
3 / 2 / 10
11,670
507
7,197
15,749
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
20
7 / 5 / 6
13,385
582
17,184
13,858
6,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SynK Addy
Sun Wukong
19
7 / 2 / 6
12,533
545
15,334
20,614
20,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Vikki12
Heimdallr
17
7 / 6 / 8
11,852
515
12,937
14,202
6,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
18
9 / 9 / 6
12,715
553
16,761
19,564
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 9 / 9
10,917
475
7,251
17,891
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 8 / 2
10,203
444
9,507
24,696
21,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
CodeReddX
Heimdallr
18
7 / 6 / 7
11,761
511
17,512
18,595
7,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
18
10 / 3 / 6
12,387
539
19,802
25,759
23,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 2
8,092
352
788
11,422
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
33
Kills
23
24
Deaths
34
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
3
9
9
0.83
L
3
8
2
0.5
L
Heimdallr
CodeReddX
Heimdallr
7
6
7
1.75
L
Cthulhu
10
3
6
4.33
W
Cerberus
JeffRex17
Cerberus
3
2
10
4
W
Kukulkan
7
5
6
2
W
Sun Wukong
SynK Addy
Sun Wukong
7
2
6
5
W
Heimdallr
Vikki12
Heimdallr
7
6
8
1.83
L
0
8
2
0.13
W
Thanatos
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,413
Damage
54,860
83,987
Taken
98,363
58,224
Mitigated
62,704
30,754
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,251
2,290
0
0
17,891
6,591
0
3,049
14,817
0
65,206
L
9,507
2,482
474
5,788
24,696
21,971
996
1,582
22,423
0
53,967
L
Heimdallr
CodeReddX
Heimdallr
17,512
6,714
0
2,415
18,595
7,264
1,887
7,364
11,206
0
60,842
L
Cthulhu
19,802
1,227
1,191
3,525
25,759
23,749
0
7,864
17,870
64,653
0
W
Cerberus
JeffRex17
Cerberus
7,197
392
0
5,055
15,749
16,511
1,358
5,473
10,276
37,356
0
W
Kukulkan
17,184
779
0
593
13,858
6,514
1,486
5,285
8,468
111,410
0
W
Sun Wukong
SynK Addy
Sun Wukong
15,334
3,304
0
8,963
20,614
20,689
2,532
176
19,988
0
82,571
W
Heimdallr
Vikki12
Heimdallr
12,937
7,221
0
3,342
14,202
6,194
1,433
6,541
7,661
0
58,871
L
788
434
0
0
11,422
3,129
435
4,522
6,900
20,702
0
W
Thanatos
16,761
4,958
0
12,801
19,564
8,316
403
3,035
16,379
0
62,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,155
Gold Earned
53,360
530
Minions Killed
391
0
Camps Cleared
0
2,215,996
Distance Traveled
1,920,063
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,917
475
97
4
0
366,640
3
L
Chaac
10,203
444
86
4
0
362,743
0
L
Heimdallr
11,761
511
96
4
0
443,618
2
L
Cthulhu
12,387
539
79
3
0
484,678
8
W
Cerberus
11,670
507
54
2
0
506,321
3
W
Kukulkan
13,385
582
192
8
0
408,275
2
W
Sun Wukong
12,533
545
112
5
0
444,380
0
W
Heimdallr
11,852
515
76
3
0
410,334
0
L
Hera
8,092
352
33
1
0
262,384
0
W
Thanatos
12,715
553
96
4
0
446,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role