Player Matchup

Merlin
Merlin
Broyser
Merlin
Level 15
God Stats
3W - 1L
1,793 SR
Queue Stats
12W - 9L
1,518 Elo+
Solo
Persephone
Persephone
Gwud
Persephone
Level 28
God Stats
64W - 44L
1,472 SR
Queue Stats
197W - 207L
1,423 Elo+
Solo
Fenrir
Fenrir
PWUTAH
Fenrir
Level 12
God Stats
16W - 20L
1,399 SR
Queue Stats
22W - 27L
1,386 Elo+
Party 2
Yemoja
Yemoja
Sennnkuu
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,465 Elo+
Party 2
Ra
Ra
SergioHater
Ra
Level 28
God Stats
4W - 8L
1,323 SR
Queue Stats
304W - 354L
1,405 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,439 Elo+

VS

Team Averages
Level 18
1,505 SR
1,451 Elo+
Mercury
Mercury
Azara07
Mercury
Level 26
God Stats
7W - 13L
1,499 SR
Queue Stats
147W - 171L
1,465 Elo+
Solo
Nike
Nike
CelsinAndrade
Nike
Level 29
God Stats
30W - 67L
1,483 SR
Queue Stats
188W - 362L
1,352 Elo+
Party 1
Yemoja
Yemoja
isabelissima
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 341L
1,629 Elo+
Party 1
Thanatos
Thanatos
luixo0
Thanatos
Level 5
God Stats
3W - 9L
1,500 SR
Queue Stats
123W - 188L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
themasterIAV
Heimdallr
Level 29
God Stats
43W - 38L
1,541 SR
Queue Stats
602W - 522L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Broyser
Merlin
8
2 / 1 / 3
5,316
665
1,953
1,471
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Persephone
Gwud
Persephone
10
5 / 0 / 0
5,887
736
4,550
2,308
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
PWUTAH
Fenrir
8
3 / 1 / 1
5,133
642
1,753
4,517
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sennnkuu
Yemoja
7
0 / 1 / 5
4,753
594
2,047
4,119
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
3 / 1 / 1
4,750
594
2,920
3,201
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azara07
Mercury
7
1 / 2 / 1
4,472
559
1,317
5,322
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 1
3,705
463
1,263
5,887
2,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
4
0 / 2 / 0
3,598
450
937
2,522
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
luixo0
Thanatos
7
2 / 3 / 2
4,640
580
2,553
4,829
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
themasterIAV
Heimdallr
8
1 / 3 / 1
4,823
603
2,154
5,907
1,809
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
4
4
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Azara07
Mercury
1
2
1
0.75
W
Merlin
Broyser
Merlin
2
1
3
3.5
L
0
5
1
0.1
W
Persephone
Gwud
Persephone
5
0
0
5
W
Fenrir
PWUTAH
Fenrir
3
1
1
3.5
W
Yemoja
Sennnkuu
Yemoja
0
1
5
2.5
W
3
1
1
3.5
L
Yemoja
0
2
0
0
L
Thanatos
luixo0
Thanatos
2
3
2
1
L
Heimdallr
themasterIAV
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
8,224
15,616
Taken
24,467
5,203
Mitigated
8,060
5,240
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Azara07
Mercury
1,317
581
0
1,842
5,322
1,383
0
1,740
3,476
0
14,652
W
Merlin
Broyser
Merlin
1,953
452
0
250
1,471
337
1,130
0
1,446
12,967
0
L
1,263
43
0
125
5,887
2,466
0
2,930
2,745
0
10,983
W
Persephone
Gwud
Persephone
4,550
338
0
306
2,308
583
76
0
2,133
25,563
0
W
Fenrir
PWUTAH
Fenrir
1,753
328
0
1,912
4,517
1,387
0
35
4,482
0
20,486
W
Yemoja
Sennnkuu
Yemoja
2,047
492
858
663
4,119
2,054
46
482
3,637
5,594
0
W
2,920
114
502
749
3,201
842
268
420
2,781
24,454
0
L
Yemoja
937
223
136
419
2,522
988
0
1,304
1,192
3,322
0
L
Thanatos
luixo0
Thanatos
2,553
1,309
0
1,392
4,829
1,414
0
2,074
2,479
0
9,323
L
Heimdallr
themasterIAV
Heimdallr
2,154
937
0
2,113
5,907
1,809
0
2,760
3,105
0
23,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
21,238
170
Minions Killed
124
0
Camps Cleared
0
729,712
Distance Traveled
788,998
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,472
559
35
4
0
162,303
0
W
Merlin
5,316
665
30
4
0
133,420
2
L
Nike
3,705
463
15
2
0
176,639
0
W
Persephone
5,887
736
54
7
0
143,471
1
W
Fenrir
5,133
642
42
5
0
167,180
0
W
Yemoja
4,753
594
10
1
0
151,528
3
W
Ra
4,750
594
34
4
0
134,113
3
L
Yemoja
3,598
450
0
0
0
144,566
1
L
Thanatos
4,640
580
22
3
0
178,207
0
L
Heimdallr
4,823
603
52
7
0
127,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role