Player Matchup

He Bo
He Bo
BadBASS SALTS
He Bo
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
299W - 248L
1,551 Elo+
Party 1
Skadi
Skadi
BigMALIBU420
Skadi
Level 120
God Stats
12W - 7L
1,538 SR
Queue Stats
316W - 282L
1,543 Elo+
Party 1
Mulan
Mulan
S0ULAID
Mulan
Level 124
God Stats
54W - 19L
1,667 SR
Queue Stats
572W - 551L
1,566 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,553 Elo+

VS

Team Averages
Level 55
1,508 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Luberon James
Zhong Kui
Level 36
God Stats
13W - 6L
1,707 SR
Queue Stats
38W - 28L
1,685 Elo+
Party 2
Tyr
Tyr
SearStingray1
Tyr
Level 89
God Stats
13W - 13L
1,532 SR
Queue Stats
473W - 512L
1,535 Elo+
Party 2
Fenrir
Fenrir
pretend-land
Fenrir
Level 41
God Stats
2W - 10L
1,285 SR
Queue Stats
221W - 329L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,630
785
9,341
5,111
1,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 2 / 4
8,577
780
5,283
5,340
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
S0ULAID
Mulan
10
2 / 3 / 5
7,499
682
7,331
9,350
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Luberon James
Zhong Kui
11
2 / 5 / 1
7,607
692
6,693
11,397
6,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 1 / 2
6,498
591
1,691
4,307
1,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
11
1 / 5 / 3
7,001
636
3,616
13,478
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
6
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
5
2
4
3.5
L
Zhong Kui
Luberon James
Zhong Kui
2
5
1
0.5
W
Mulan
S0ULAID
Mulan
2
3
5
1.5
L
2
1
2
3
L
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
12,000
19,801
Taken
29,182
11,068
Mitigated
13,462
4,681
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,341
468
0
1,033
5,111
1,548
229
1,940
3,171
39,089
0
W
5,283
3,443
0
812
5,340
1,766
2,761
1,437
3,903
0
32,782
L
Zhong Kui
Luberon James
Zhong Kui
6,693
444
0
4,006
11,397
6,749
0
3,925
7,297
28,602
0
W
Mulan
S0ULAID
Mulan
7,331
1,562
0
2,836
9,350
7,754
0
3,556
5,794
0
19,260
L
1,691
765
0
188
4,307
1,826
0
2,110
2,097
0
8,046
L
Fenrir
3,616
950
0
2,704
13,478
4,887
0
3,476
9,827
0
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
21,106
115
Minions Killed
76
0
Camps Cleared
0
586,270
Distance Traveled
457,506
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,630
785
56
5
0
198,149
2
W
Skadi
8,577
780
36
3
0
180,685
2
L
Zhong Kui
7,607
692
39
4
0
166,324
3
W
Mulan
7,499
682
23
2
0
207,436
3
L
Tyr
6,498
591
13
1
0
100,606
0
L
Fenrir
7,001
636
24
2
0
190,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role