Player Matchup

Sobek
Sobek
Crisoje
Sobek
Level 126
God Stats
2W - 1L
1,578 SR
Queue Stats
45W - 49L
1,553 Elo+
Party 3
Bakasura
Bakasura
Dragandja
Bakasura
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 108L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
ForgedAddiction
Ne Zha
Level 124
God Stats
2W - 1L
1,802 SR
Queue Stats
13W - 15L
1,545 Elo+
Party 3
Thoth
Thoth
LeWar69
Thoth
Level 98
God Stats
3W - 2L
1,484 SR
Queue Stats
44W - 45L
1,558 Elo+
Party 3
He Bo
He Bo
NewAllmightyGOD
He Bo
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 271L
1,519 Elo+
Party 2
Team Averages
Level 100
1,573 SR
1,540 Elo+

VS

Team Averages
Level 62
1,615 SR
1,490 Elo+
Sol
Sol
Alex6763
Sol
Level 69
God Stats
1W - 2L
1,765 SR
Queue Stats
159W - 176L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
ArrowTin0
Hou Yi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 47L
1,431 Elo+
Solo
Mercury
Mercury
CoAr X1
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,403 Elo+
Party 1
Set
Set
Greene9901
Set
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
332W - 310L
1,544 Elo+
Party 1
Discordia
Discordia
manuelgg0
Discordia
Level 75
God Stats
3W - 2L
1,809 SR
Queue Stats
142W - 149L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crisoje
Sobek
20
5 / 5 / 20
13,134
821
7,700
27,650
35,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
Dragandja
Bakasura
15
1 / 7 / 16
10,117
632
6,079
15,122
7,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 16
12,611
788
19,142
13,961
11,792
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
LeWar69
Thoth
19
10 / 4 / 12
12,881
805
17,347
14,440
7,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 7 / 10
12,681
793
15,896
17,398
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 9
10,331
646
11,897
14,707
4,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ArrowTin0
Hou Yi
20
13 / 5 / 7
13,843
865
13,644
19,537
10,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
CoAr X1
Mercury
18
4 / 11 / 10
11,227
702
4,820
17,300
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 6 / 11
9,824
614
6,851
12,950
4,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
manuelgg0
Discordia
20
6 / 5 / 13
12,535
783
27,018
12,601
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
36
Kills
26
26
Deaths
36
74
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
L
Hou Yi
ArrowTin0
Hou Yi
13
5
7
3.3
L
Mercury
CoAr X1
Mercury
4
11
10
0.82
W
Sobek
Crisoje
Sobek
5
5
20
3
W
Bakasura
Dragandja
Bakasura
1
7
16
1.29
W
9
3
16
5.67
L
1
6
11
1.08
W
Thoth
LeWar69
Thoth
10
4
12
4
W
11
7
10
2.29
L
Discordia
manuelgg0
Discordia
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,164
Damage
64,230
88,571
Taken
77,095
70,225
Mitigated
30,893
35,994
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,897
3,391
1,279
2,533
14,707
4,852
1,883
9,168
5,539
26,539
0
L
Hou Yi
ArrowTin0
Hou Yi
13,644
5,957
1,281
5,805
19,537
10,254
0
10,584
8,786
0
39,701
L
Mercury
CoAr X1
Mercury
4,820
1,594
255
1,648
17,300
6,706
0
9,095
7,785
0
13,539
W
Sobek
Crisoje
Sobek
7,700
278
2,560
7,521
27,650
35,812
508
9,485
18,069
25,453
0
W
Bakasura
Dragandja
Bakasura
6,079
3,490
2,512
2,276
15,122
7,399
1,174
5,640
9,450
0
8,870
W
19,142
2,599
1,689
2,643
13,961
11,792
1,456
6,789
7,030
674
35,043
L
6,851
1,761
1,204
2,050
12,950
4,632
0
6,271
6,634
0
11,157
W
Thoth
LeWar69
Thoth
17,347
1,043
4,857
4,059
14,440
7,060
2,644
8,068
6,214
43,873
0
W
15,896
332
4,426
3,451
17,398
8,162
801
8,289
8,074
33,538
0
L
Discordia
manuelgg0
Discordia
27,018
1,196
2,370
2,515
12,601
4,449
0
6,115
6,426
46,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,424
Gold Earned
57,760
143
Minions Killed
163
0
Camps Cleared
0
1,455,467
Distance Traveled
1,241,121
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,331
646
32
2
0
204,568
0
L
Hou Yi
13,843
865
51
3
0
287,314
0
L
Mercury
11,227
702
28
2
0
261,256
0
W
Sobek
13,134
821
22
1
0
302,837
3
W
Bakasura
10,117
632
23
1
0
313,571
2
W
Ne Zha
12,611
788
24
2
0
301,561
2
L
Set
9,824
614
10
1
0
204,351
1
W
Thoth
12,881
805
41
3
0
272,958
4
W
He Bo
12,681
793
33
2
0
264,540
0
L
Discordia
12,535
783
42
3
0
283,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role