Player Matchup

Kukulkan
Kukulkan
Gold IV
Crip-Tastic
Kukulkan
Gold IV
Level 100
God Stats
22W - 24L
1,639 SR
Queue Stats
667W - 618L
1,429 MMR
Party 2
Achilles
Achilles
Gold V
SSLS_HIGH-D
Achilles
Gold V
Level 95
God Stats
13W - 15L
1,524 SR
Queue Stats
524W - 474L
1,320 MMR
Party 2
Xing Tian
Xing Tian
Silver II
SmokinOnlyLoud
Xing Tian
Silver II
Level 69
God Stats
32W - 39L
1,506 SR
Queue Stats
34W - 42L
1,318 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,556 SR
1,356 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,679 SR
1,361 MMR
Geb
Geb
Gold II
Kaneables
Geb
Gold II
Level 100
God Stats
6W - 2L
1,617 SR
Queue Stats
92W - 103L
1,316 MMR
Solo
Fenrir
Fenrir
Gold III
Siepher72
Fenrir
Gold III
Level 109
God Stats
46W - 42L
1,681 SR
Queue Stats
533W - 570L
1,389 MMR
Party 1
Scylla
Scylla
Gold IV
bthomas212
Scylla
Gold IV
Level 127
God Stats
60W - 56L
1,738 SR
Queue Stats
330W - 316L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crip-Tastic
Kukulkan
17
3 / 4 / 6
12,240
644
13,165
10,648
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SSLS_HIGH-D
Achilles
14
4 / 5 / 5
11,450
603
10,702
16,838
18,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SmokinOnlyLoud
Xing Tian
13
3 / 6 / 6
11,177
588
6,207
17,504
16,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
BacchusPersephoneKumbhakarnaCthulhuChaac

VS

Bans
DanzaburouYmirAresCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 14
12,525
659
6,285
17,426
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Siepher72
Fenrir
16
8 / 3 / 6
14,047
739
11,812
16,782
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bthomas212
Scylla
17
6 / 4 / 8
12,942
681
15,585
7,196
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
10
Kills
14
15
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crip-Tastic
Kukulkan
3
4
6
1.5
W
0
3
14
2.33
L
Achilles
SSLS_HIGH-D
Achilles
4
5
5
1.3
W
Fenrir
Siepher72
Fenrir
8
3
6
3.67
L
Xing Tian
SmokinOnlyLoud
Xing Tian
3
6
6
1
W
Scylla
bthomas212
Scylla
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
33,682
44,990
Taken
41,404
39,847
Mitigated
39,187
7,814
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crip-Tastic
Kukulkan
13,165
301
0
240
10,648
4,719
516
4,270
6,222
85,380
0
W
6,285
472
0
3,690
17,426
22,444
125
10,081
6,863
28,446
0
L
Achilles
SSLS_HIGH-D
Achilles
10,702
4,310
0
932
16,838
18,154
1,455
8,091
8,429
458
23,293
W
Fenrir
Siepher72
Fenrir
11,812
3,331
0
6,640
16,782
14,033
1,314
5,211
11,317
0
61,090
L
Xing Tian
SmokinOnlyLoud
Xing Tian
6,207
304
1,952
4,690
17,504
16,974
406
8,672
8,366
16,232
0
W
Scylla
bthomas212
Scylla
15,585
836
0
308
7,196
2,710
951
3,480
3,602
84,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
39,514
190
Minions Killed
228
0
Camps Cleared
0
1,021,770
Distance Traveled
981,464
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,240
644
158
8
0
318,871
2
W
Geb
12,525
659
40
2
0
292,170
3
L
Achilles
11,450
603
17
1
0
342,996
4
W
Fenrir
14,047
739
79
4
0
358,637
1
L
Xing Tian
11,177
588
15
1
0
359,903
5
W
Scylla
12,942
681
109
6
0
330,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role