Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jparcher920
Ymir
Level 7
God Stats
2W - 8L
1,370 SR
Queue Stats
2W - 11L
1,108 Elo+
Solo
Merlin
Merlin
PaRaGoN411
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,462 Elo+
Solo
Cthulhu
Cthulhu
RelicEater33
Cthulhu
Level 18
God Stats
1W - 3L
1,165 SR
Queue Stats
27W - 35L
1,380 Elo+
Solo
Neith
Neith
grizzly1211
Neith
Level 29
God Stats
22W - 25L
1,444 SR
Queue Stats
32W - 41L
1,394 Elo+
Solo
Team Averages
Level 16
1,396 SR
1,369 Elo+

VS

Team Averages
Level 12
1,396 SR
1,225 Elo+
Ymir
Ymir
Dark_4Warrior2oo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,161 Elo+
Solo
Artemis
Artemis
IamSo26
Artemis
Level 18
God Stats
4W - 8L
1,408 SR
Queue Stats
10W - 12L
1,612 Elo+
Solo
Olorun
Olorun
Vishnt
Olorun
Level 7
God Stats
4W - 5L
1,309 SR
Queue Stats
5W - 10L
973 Elo+
Party 1
Izanami
Izanami
dafakeDababy
Izanami
Level 5
God Stats
1W - 7L
1,065 SR
Queue Stats
25W - 39L
973 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jsilva1689
Ah Muzen Cab
Level 22
God Stats
3W - 2L
1,696 SR
Queue Stats
81W - 79L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
6 / 2 / 1
10,964
522
5,560
12,336
5,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 7 / 5
8,837
421
6,561
14,152
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
PaRaGoN411
Merlin
20
12 / 0 / 1
13,340
635
17,117
12,018
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RelicEater33
Cthulhu
13
1 / 1 / 7
10,493
500
6,016
21,744
14,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 6
10,968
522
9,181
8,312
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,952
331
4,631
16,556
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
IamSo26
Artemis
13
5 / 8 / 1
8,855
422
10,263
15,015
4,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Vishnt
Olorun
11
1 / 8 / 6
7,184
342
5,588
15,027
4,660
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
dafakeDababy
Izanami
11
2 / 11 / 4
8,076
385
5,957
15,955
5,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
jsilva1689
Ah Muzen Cab
1
0 / 1 / 0
5,355
255
0
1,054
159
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
30
Kills
8
10
Deaths
33
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
1
3.25
L
0
5
2
0.2
L
Artemis
IamSo26
Artemis
5
8
1
0.69
W
4
7
5
0.93
W
Merlin
PaRaGoN411
Merlin
12
0
1
12.5
W
Cthulhu
RelicEater33
Cthulhu
1
1
7
4.5
L
Olorun
Vishnt
Olorun
1
8
6
0.5
L
Izanami
dafakeDababy
Izanami
2
11
4
0.36
W
7
0
6
10
L
Ah Muzen Cab
jsilva1689
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,435
Damage
26,439
68,562
Taken
63,607
36,986
Mitigated
26,419
12,928
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,560
3,669
0
1,976
12,336
5,259
0
98
11,722
0
81,494
L
4,631
1,534
0
655
16,556
11,896
0
7,554
8,742
16,953
0
L
Artemis
IamSo26
Artemis
10,263
6,511
0
3,616
15,015
4,659
1,344
7,142
7,566
0
35,203
W
6,561
2,108
0
1,099
14,152
8,032
44
3,779
10,373
19,503
1,185
W
Merlin
PaRaGoN411
Merlin
17,117
1,753
0
4,370
12,018
5,625
2,957
1,214
10,804
105,476
0
W
Cthulhu
RelicEater33
Cthulhu
6,016
541
547
1,185
21,744
14,433
1,025
2,823
18,921
30,043
0
L
Olorun
Vishnt
Olorun
5,588
2,696
552
3,749
15,027
4,660
0
6,896
7,952
27,419
0
L
Izanami
dafakeDababy
Izanami
5,957
3,223
0
3,519
15,955
5,045
916
6,027
9,855
0
40,374
W
9,181
3,968
0
3,751
8,312
3,637
4,578
2,305
6,007
0
63,259
L
Ah Muzen Cab
jsilva1689
Ah Muzen Cab
0
0
0
0
1,054
159
0
1,032
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,602
Gold Earned
36,422
505
Minions Killed
190
0
Camps Cleared
0
1,941,344
Distance Traveled
1,174,744
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,964
522
121
6
0
400,305
0
L
Ymir
6,952
331
19
1
0
294,190
1
L
Artemis
8,855
422
52
2
0
317,800
0
W
Ymir
8,837
421
27
1
0
403,540
0
W
Merlin
13,340
635
196
9
0
381,853
6
W
Cthulhu
10,493
500
59
3
0
370,347
0
L
Olorun
7,184
342
39
2
0
265,331
0
L
Izanami
8,076
385
80
4
0
297,339
0
W
Neith
10,968
522
102
5
0
385,299
1
L
Ah Muzen Cab
5,355
255
0
0
0
84
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role