Player Matchup

Ymir
Ymir
X1R1P
Ymir
Level 15
God Stats
23W - 17L
1,420 SR
Queue Stats
81W - 60L
1,407 Elo+
Solo
Raijin
Raijin
kellimomof4
Raijin
Level 66
God Stats
2W - 2L
1,409 SR
Queue Stats
29W - 40L
1,469 Elo+
Party 1
Rama
Rama
swordart35
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,717 Elo+
Party 1
Team Averages
Level 36
1,443 SR
1,531 Elo+

VS

Team Averages
Level 16
1,499 SR
1,361 Elo+
Loki
Loki
CxrtiiDied
Loki
Level 27
God Stats
3W - 6L
1,334 SR
Queue Stats
8W - 24L
1,302 Elo+
Party 2
Ymir
Ymir
LootWay
Ymir
Level 18
God Stats
5W - 8L
1,440 SR
Queue Stats
441W - 675L
1,161 Elo+
Solo
Nemesis
Nemesis
SouthDied
Nemesis
Level 4
God Stats
1W - 2L
1,722 SR
Queue Stats
18W - 38L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
X1R1P
Ymir
12
7 / 3 / 8
10,104
842
5,813
13,394
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
12
8 / 2 / 6
9,374
781
10,598
7,017
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 11
8,102
675
6,505
6,852
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
8,005
667
5,078
8,533
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
LootWay
Ymir
10
1 / 5 / 4
7,555
630
2,081
9,990
5,564
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
SouthDied
Nemesis
11
3 / 7 / 3
8,125
677
6,574
11,009
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Ymir
LootWay
Ymir
1
5
4
0.6
L
Nemesis
SouthDied
Nemesis
3
7
3
0.64
W
Ymir
X1R1P
Ymir
7
3
8
3.67
W
Raijin
8
2
6
5.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
13,733
27,263
Taken
29,532
17,044
Mitigated
12,082
3,780
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,078
1,683
0
1,147
8,533
2,763
0
5,366
2,904
0
22,773
L
Ymir
LootWay
Ymir
2,081
243
0
0
9,990
5,564
0
4,167
5,549
11,731
0
L
Nemesis
SouthDied
Nemesis
6,574
2,321
0
1,653
11,009
3,755
0
6,075
4,634
0
23,485
W
Ymir
X1R1P
Ymir
5,813
1,035
609
2,206
13,394
12,215
66
963
12,431
17,132
0
W
Raijin
10,598
1,596
0
410
7,017
2,291
70
203
6,814
29,711
0
W
6,505
5,365
0
555
6,852
2,538
830
930
5,922
0
22,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
23,685
104
Minions Killed
87
0
Camps Cleared
0
582,801
Distance Traveled
554,196
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,005
667
27
2
0
197,400
0
L
Ymir
7,555
630
25
2
0
182,083
0
L
Nemesis
8,125
677
35
3
0
174,713
0
W
Ymir
10,104
842
22
2
0
203,126
1
W
Raijin
9,374
781
39
3
0
199,926
1
W
Rama
8,102
675
43
4
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role