Player Matchup

Achilles
Achilles
Gold III
Apex Vulpes
Achilles
Gold III
Level 128
God Stats
6W - 6L
1,622 SR
Queue Stats
91W - 106L
1,435 MMR
Party 1
Discordia
Discordia
Gold III
Bpositive247
Discordia
Gold III
Level 127
God Stats
57W - 54L
1,652 SR
Queue Stats
401W - 353L
1,350 MMR
Party 1
Athena
Athena
Platinum V
UL Husky
Athena
Platinum V
Level 116
God Stats
2W - 2L
1,742 SR
Queue Stats
143W - 111L
1,830 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,672 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,449 SR
1,446 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Swifty Mak3r
Tsukuyomi
Gold I
Level 143
God Stats
67W - 61L
1,472 SR
Queue Stats
515W - 491L
1,338 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
sorayagamie
Kukulkan
Bronze III
Level 64
God Stats
1W - 0L
1,375 SR
Queue Stats
2W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apex Vulpes
Achilles
20
8 / 3 / 6
17,228
615
25,860
31,006
48,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Bpositive247
Discordia
20
3 / 4 / 7
16,196
578
18,430
13,900
6,692
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
UL Husky
Athena
19
4 / 4 / 9
17,685
632
21,180
30,484
48,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeDanzaburouPersephoneNe ZhaCu Chulainn

VS

Bans
CthulhuSobekHou YiCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 2 / 5
17,528
626
21,382
35,488
37,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Swifty Mak3r
Tsukuyomi
20
4 / 6 / 5
17,263
617
22,421
28,449
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
sorayagamie
Kukulkan
18
2 / 7 / 3
15,957
570
17,625
16,816
6,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
11
11
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
5
3.75
L
Achilles
Apex Vulpes
Achilles
8
3
6
3.67
L
Discordia
Bpositive247
Discordia
3
4
7
1.63
W
Tsukuyomi
Swifty Mak3r
Tsukuyomi
4
6
5
1.08
L
Athena
UL Husky
Athena
4
4
9
2.13
W
Kukulkan
sorayagamie
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,470
Damage
61,428
75,390
Taken
80,753
103,463
Mitigated
62,302
12,928
Healing
33,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,382
3,969
0
17,500
35,488
37,148
685
14,987
19,248
0
104,732
L
Achilles
Apex Vulpes
Achilles
25,860
9,741
0
6,829
31,006
48,058
1,273
7,631
22,807
0
81,301
L
Discordia
Bpositive247
Discordia
18,430
198
0
3,443
13,900
6,692
120
2,072
11,528
116,222
0
W
Tsukuyomi
Swifty Mak3r
Tsukuyomi
22,421
5,964
0
12,749
28,449
18,437
1,202
14,308
13,091
0
105,908
L
Athena
UL Husky
Athena
21,180
5,150
0
2,656
30,484
48,713
396
7,962
22,022
60,787
0
W
Kukulkan
sorayagamie
Kukulkan
17,625
1,807
621
3,030
16,816
6,717
173
8,857
7,565
89,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
50,748
270
Minions Killed
344
0
Camps Cleared
0
1,581,566
Distance Traveled
1,524,547
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,528
626
102
4
0
580,106
2
L
Achilles
17,228
615
60
2
0
545,118
8
L
Discordia
16,196
578
146
5
0
513,879
0
W
Tsukuyomi
17,263
617
108
4
0
526,688
5
L
Athena
17,685
632
64
2
0
522,569
4
W
Kukulkan
15,957
570
134
5
0
417,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role