Player Matchup

Bakasura
Bakasura
Fiendish-Revenge
Bakasura
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 32L
1,684 Elo+
Party 1
Eset
Eset
HeyItsTemplar
Eset
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,679 Elo+
Party 1
Nike
Nike
HumidSeven
Nike
Level 157
God Stats
7W - 7L
1,605 SR
Queue Stats
244W - 255L
1,574 Elo+
Solo
Ares
Ares
Rain Apollo
Ares
Level 156
God Stats
10W - 21L
1,551 SR
Queue Stats
489W - 480L
1,623 Elo+
Solo
Jing Wei
Jing Wei
king-nasser2008
Jing Wei
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 256L
1,640 Elo+
Solo
Team Averages
Level 132
1,531 SR
1,640 Elo+

VS

Team Averages
Level 125
1,590 SR
1,619 Elo+
Chaac
Chaac
Albsolutz
Chaac
Level 143
God Stats
2W - 0L
1,693 SR
Queue Stats
73W - 69L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Guckmon v2
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,577 Elo+
Solo
Sobek
Sobek
GuitarLamp
Sobek
Level 128
God Stats
3W - 2L
1,532 SR
Queue Stats
140W - 117L
1,667 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MXullen712
Tsukuyomi
Level 128
God Stats
4W - 0L
1,755 SR
Queue Stats
150W - 132L
1,640 Elo+
Party 2
Janus
Janus
SiiKTrey
Janus
Level 143
God Stats
5W - 4L
1,471 SR
Queue Stats
178W - 157L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,708
519
627
6,532
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 1
5,848
532
2,456
6,216
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 1
5,207
473
4,132
10,423
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

9
2 / 4 / 4
5,674
516
5,816
7,756
3,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
11
1 / 3 / 3
6,407
582
3,934
6,070
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Albsolutz
Chaac
12
2 / 0 / 9
7,049
641
6,885
5,851
4,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Guckmon v2
Danzaburou
11
1 / 2 / 1
6,519
593
3,252
6,251
2,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
5 / 2 / 11
6,347
577
4,890
9,866
6,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MXullen712
Tsukuyomi
11
6 / 2 / 6
6,802
618
4,421
7,413
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
SiiKTrey
Janus
13
6 / 0 / 6
7,127
648
6,944
4,869
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
20
20
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Albsolutz
Chaac
2
0
9
6.5
L
1
2
1
0.75
W
Danzaburou
Guckmon v2
Danzaburou
1
2
1
0.75
W
Sobek
5
2
11
5.25
L
1
5
1
0.3
L
1
6
1
0.25
W
Tsukuyomi
MXullen712
Tsukuyomi
6
2
6
4.5
L
2
4
4
1
W
Janus
SiiKTrey
Janus
6
0
6
9
L
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
26,392
36,997
Taken
34,250
13,211
Mitigated
16,620
5,947
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Albsolutz
Chaac
6,885
2,375
0
3,829
5,851
4,142
472
985
4,825
0
47,600
L
627
180
0
695
6,532
2,693
0
1,277
5,195
0
22,664
W
Danzaburou
Guckmon v2
Danzaburou
3,252
1,605
0
2,282
6,251
2,131
1,737
1,814
4,403
0
34,555
W
Sobek
4,890
1,085
549
2,855
9,866
6,500
0
3,803
5,928
13,242
0
L
2,456
186
0
745
6,216
2,235
0
2,057
4,093
37,492
0
L
4,132
817
0
1,493
10,423
3,029
0
3,044
7,323
0
22,485
W
Tsukuyomi
MXullen712
Tsukuyomi
4,421
740
0
2,623
7,413
2,313
0
613
6,800
0
31,159
L
5,816
713
154
1,286
7,756
3,526
0
3,170
4,450
11,273
0
W
Janus
SiiKTrey
Janus
6,944
940
0
393
4,869
1,534
0
844
3,967
47,021
0
L
Jing Wei
3,934
3,086
0
1,574
6,070
1,728
0
1,946
4,102
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
33,844
269
Minions Killed
353
0
Camps Cleared
0
1,000,883
Distance Traveled
1,067,369
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,049
641
100
9
0
217,927
3
L
Bakasura
5,708
519
64
6
0
217,806
3
W
Danzaburou
6,519
593
73
7
0
177,289
3
W
Sobek
6,347
577
17
2
0
229,944
4
L
Eset
5,848
532
84
8
0
175,651
3
L
Nike
5,207
473
38
3
0
197,266
1
W
Tsukuyomi
6,802
618
63
6
0
237,345
2
L
Ares
5,674
516
16
1
0
212,911
2
W
Janus
7,127
648
100
9
0
204,864
4
L
Jing Wei
6,407
582
67
6
0
197,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role