Player Matchup

Cupid
Cupid
BrockSquash
Cupid
Level 27
God Stats
2W - 1L
1,660 SR
Queue Stats
17W - 11L
1,563 Elo+
Party 2
Ganesha
Ganesha
SmiteGodMaster
Ganesha
Level 106
God Stats
0W - 1L
1,303 SR
Queue Stats
117W - 115L
1,489 Elo+
Party 2
Zeus
Zeus
toober550
Zeus
Level 49
God Stats
9W - 6L
1,492 SR
Queue Stats
33W - 30L
1,546 Elo+
Party 2
Team Averages
Level 61
1,485 SR
1,533 Elo+

VS

Team Averages
Level 85
1,601 SR
1,490 Elo+
Fenrir
Fenrir
Astrophysicists
Fenrir
Level 126
God Stats
4W - 1L
1,777 SR
Queue Stats
173W - 192L
1,573 Elo+
Party 1
Thoth
Thoth
JavaC3
Thoth
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
143W - 185L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
Labrataur
Kuzenbo
Level 33
God Stats
2W - 0L
1,742 SR
Queue Stats
53W - 60L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,382
638
3,017
5,540
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 2
7,440
744
3,553
9,877
4,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
10
1 / 7 / 2
6,855
686
3,315
6,787
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,901
790
6,077
6,258
2,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
JavaC3
Thoth
12
5 / 1 / 6
8,258
826
7,759
4,137
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Labrataur
Kuzenbo
11
2 / 1 / 8
7,433
743
2,570
6,725
5,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
3
1
0.5
W
Thoth
JavaC3
Thoth
5
1
6
8
W
Kuzenbo
Labrataur
Kuzenbo
2
1
8
6
L
1
2
2
1
L
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
16,406
22,204
Taken
17,120
7,893
Mitigated
9,178
1,865
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
2,173
0
1,664
6,258
2,001
94
2,195
4,063
0
27,006
L
3,017
1,480
0
693
5,540
1,523
0
1,980
3,428
0
12,203
W
Thoth
JavaC3
Thoth
7,759
178
0
750
4,137
1,298
186
1,872
2,265
46,342
0
W
Kuzenbo
Labrataur
Kuzenbo
2,570
1,074
466
2,646
6,725
5,879
243
2,914
3,811
9,658
0
L
3,553
84
0
1,078
9,877
4,649
0
4,848
4,759
17,453
0
L
Zeus
3,315
709
0
94
6,787
1,721
0
2,934
3,656
20,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,677
Gold Earned
23,592
82
Minions Killed
140
0
Camps Cleared
0
460,803
Distance Traveled
657,046
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,901
790
32
3
0
220,363
1
L
Cupid
6,382
638
23
2
0
175,080
2
W
Thoth
8,258
826
98
10
0
216,387
2
W
Kuzenbo
7,433
743
10
1
0
220,296
0
L
Ganesha
7,440
744
8
1
0
147,081
1
L
Zeus
6,855
686
51
5
0
138,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role