Player Matchup

Awilix
Awilix
Briixxn
Awilix
Level 104
God Stats
19W - 23L
1,520 SR
Queue Stats
289W - 270L
1,658 Elo+
Party 3
Sobek
Sobek
KISAY619
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,545 Elo+
Party 2
King Arthur
King Arthur
Tamo14ple
King Arthur
Level 68
God Stats
27W - 18L
1,666 SR
Queue Stats
299W - 258L
1,541 Elo+
Party 3
Poseidon
Poseidon
snake_joseli48
Poseidon
Level 117
God Stats
1W - 2L
1,644 SR
Queue Stats
129W - 109L
1,476 Elo+
Party 2
Anhur
Anhur
vAQuuA
Anhur
Level 28
God Stats
4W - 4L
1,616 SR
Queue Stats
92W - 65L
1,645 Elo+
Party 3
Team Averages
Level 67
1,589 SR
1,573 Elo+

VS

Team Averages
Level 123
1,722 SR
1,665 Elo+
Da Ji
Da Ji
Anon_Steve
Da Ji
Level 153
God Stats
1W - 2L
1,753 SR
Queue Stats
377W - 311L
1,653 Elo+
Party 1
Arachne
Arachne
Ichadds
Arachne
Level 141
God Stats
16W - 7L
1,677 SR
Queue Stats
478W - 246L
1,619 Elo+
Party 1
Osiris
Osiris
Yourdawg1st
Osiris
Level 16
God Stats
29W - 13L
1,847 SR
Queue Stats
593W - 320L
1,632 Elo+
Party 1
Athena
Athena
kill_streak666
Athena
Level 159
God Stats
13W - 4L
1,463 SR
Queue Stats
154W - 69L
1,715 Elo+
Party 1
Cabrakan
Cabrakan
theopticblaster
Cabrakan
Level 147
God Stats
67W - 20L
1,873 SR
Queue Stats
749W - 420L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Briixxn
Awilix
5
0 / 2 / 0
4,049
405
1,281
3,501
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
KISAY619
Sobek
7
0 / 4 / 1
4,694
469
1,410
7,177
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Tamo14ple
King Arthur
8
1 / 7 / 1
5,331
533
3,755
10,393
4,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
9
2 / 9 / 0
5,524
552
4,386
7,181
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
vAQuuA
Anhur
7
1 / 7 / 1
4,800
480
3,163
7,707
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
7 / 0 / 5
6,827
683
6,531
6,067
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Ichadds
Arachne
11
6 / 1 / 5
6,981
698
4,910
8,000
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
13
6 / 1 / 1
7,598
760
6,342
8,707
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 5
7,033
703
4,012
8,409
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
10
5 / 2 / 4
6,755
676
5,732
6,298
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
29
29
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
0
5
9.5
L
Awilix
Briixxn
Awilix
0
2
0
0
W
Arachne
Ichadds
Arachne
6
1
5
8.5
L
Sobek
KISAY619
Sobek
0
4
1
0.13
L
King Arthur
Tamo14ple
King Arthur
1
7
1
0.21
W
Osiris
6
1
1
6.5
W
5
1
5
7.5
L
Poseidon
2
9
0
0.22
W
Cabrakan
5
2
4
3.5
L
Anhur
vAQuuA
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,995
Damage
27,527
35,959
Taken
37,481
13,718
Mitigated
17,039
5,446
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,531
1,653
0
480
6,067
2,118
0
790
5,277
0
35,521
L
Awilix
Briixxn
Awilix
1,281
441
0
1,276
3,501
945
0
851
2,568
0
7,779
W
Arachne
Ichadds
Arachne
4,910
3,298
0
2,905
8,000
2,690
18
1,989
5,856
0
38,462
L
Sobek
KISAY619
Sobek
1,410
310
0
1,531
7,177
4,335
0
1,496
5,681
8,691
0
L
King Arthur
Tamo14ple
King Arthur
3,755
626
0
960
10,393
4,472
0
550
9,798
0
21,029
W
Osiris
6,342
2,644
0
4,482
8,707
4,923
0
0
8,707
0
48,329
W
4,012
999
0
2,589
8,409
3,732
387
987
7,391
24,653
0
L
Poseidon
4,386
566
0
641
7,181
2,076
0
4,119
2,730
17,263
0
W
Cabrakan
5,732
739
0
1,795
6,298
3,576
0
1,667
4,454
31,345
0
L
Anhur
vAQuuA
Anhur
3,163
1,575
0
1,038
7,707
1,890
0
2,247
5,438
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
35,194
145
Minions Killed
331
0
Camps Cleared
0
864,312
Distance Traveled
1,101,799
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,827
683
58
6
0
219,020
1
L
Awilix
4,049
405
21
2
0
126,014
1
W
Arachne
6,981
698
68
7
0
238,920
0
L
Sobek
4,694
469
18
2
0
188,947
3
L
King Arthur
5,331
533
40
4
0
194,240
0
W
Osiris
7,598
760
101
10
0
214,341
1
W
Athena
7,033
703
37
4
0
233,177
2
L
Poseidon
5,524
552
31
3
0
191,147
5
W
Cabrakan
6,755
676
67
7
0
196,341
4
L
Anhur
4,800
480
35
4
0
163,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role