Player Matchup

Tiamat
Tiamat
IronMaiden99
Tiamat
Level 27
God Stats
36W - 13L
1,810 SR
Queue Stats
176W - 82L
1,685 Elo+
Party 1
Izanami
Izanami
PedroNZX
Izanami
Level 149
God Stats
5W - 4L
1,471 SR
Queue Stats
65W - 58L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stoumpouras
Kumbhakarna
Level 49
God Stats
2W - 1L
1,225 SR
Queue Stats
91W - 65L
1,650 Elo+
Party 1
Merlin
Merlin
fodasikkj
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ofcrcantbreath
Cabrakan
Level 16
God Stats
8W - 1L
1,819 SR
Queue Stats
71W - 24L
1,714 Elo+
Party 1
Team Averages
Level 49
1,565 SR
1,598 Elo+

VS

Team Averages
Level 20
1,396 SR
1,368 Elo+
Heimdallr
Heimdallr
AndiiQueen
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 174L
1,387 Elo+
Solo
He Bo
He Bo
BoMango
He Bo
Level 28
God Stats
10W - 11L
1,260 SR
Queue Stats
52W - 42L
1,373 Elo+
Party 4
Ares
Ares
CeceHoohoo
Ares
Level 16
God Stats
29W - 27L
1,389 SR
Queue Stats
48W - 40L
1,373 Elo+
Party 4
Nemesis
Nemesis
SmartNath1
Nemesis
Level 6
God Stats
0W - 2L
1,334 SR
Queue Stats
60W - 89L
1,353 Elo+
Party 3
Rama
Rama
Smartsafi
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
28 / 0 / 18
16,192
1,349
58,958
14,164
16,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PedroNZX
Izanami
19
8 / 1 / 18
12,141
1,012
13,901
3,848
2,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
Stoumpouras
Kumbhakarna
19
0 / 1 / 32
11,848
987
7,673
14,202
15,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
fodasikkj
Merlin
17
1 / 1 / 9
10,352
863
5,706
3,050
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
20
10 / 2 / 31
13,835
1,153
27,186
16,940
27,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndiiQueen
Heimdallr
16
1 / 10 / 4
10,330
861
10,330
23,078
8,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
BoMango
He Bo
16
2 / 14 / 2
10,505
875
13,649
26,074
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 4
10,499
875
4,691
28,752
33,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SmartNath1
Nemesis
15
0 / 9 / 3
9,680
807
3,894
22,454
9,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
16
2 / 8 / 1
10,676
890
6,158
22,035
8,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
19
47
Kills
5
5
Deaths
47
108
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AndiiQueen
Heimdallr
1
10
4
0.3
L
He Bo
BoMango
He Bo
2
14
2
0.21
L
0
6
4
0.33
W
Tiamat
28
0
18
37
W
Izanami
PedroNZX
Izanami
8
1
18
17
L
Nemesis
SmartNath1
Nemesis
0
9
3
0.17
L
Rama
2
8
1
0.31
W
Kumbhakarna
Stoumpouras
Kumbhakarna
0
1
32
16
W
Merlin
fodasikkj
Merlin
1
1
9
5.5
W
Cabrakan
10
2
31
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,424
Damage
38,722
52,204
Taken
122,393
62,905
Mitigated
69,082
12,005
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AndiiQueen
Heimdallr
10,330
5,543
0
481
23,078
8,645
0
21,078
1,572
0
27,947
L
He Bo
BoMango
He Bo
13,649
796
0
1,026
26,074
8,749
0
22,134
3,658
30,398
0
L
4,691
392
0
900
28,752
33,852
0
19,366
8,806
14,044
0
W
Tiamat
58,958
4,699
1,701
8,716
14,164
16,515
0
4,745
9,097
85,068
0
W
Izanami
PedroNZX
Izanami
13,901
8,971
279
828
3,848
2,082
0
2,633
1,093
0
29,184
L
Nemesis
SmartNath1
Nemesis
3,894
1,894
0
100
22,454
9,039
0
17,966
4,129
0
6,185
L
Rama
6,158
4,019
681
931
22,035
8,797
0
17,081
4,705
0
39,447
W
Kumbhakarna
Stoumpouras
Kumbhakarna
7,673
1,155
0
0
14,202
15,152
0
2,604
11,539
15,980
0
W
Merlin
fodasikkj
Merlin
5,706
542
0
397
3,050
1,366
0
1,937
1,061
10,769
0
W
Cabrakan
27,186
2,475
0
84
16,940
27,790
0
5,665
11,009
46,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
51,690
181
Minions Killed
157
2
Camps Cleared
3
1,000,016
Distance Traveled
989,794
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,330
861
31
3
2
186,081
0
L
He Bo
10,505
875
47
4
0
177,271
0
L
Ares
10,499
875
16
1
1
212,123
0
W
Tiamat
16,192
1,349
72
6
1
245,053
0
W
Izanami
12,141
1,012
44
4
0
205,540
0
L
Nemesis
9,680
807
2
0
0
245,975
1
L
Rama
10,676
890
61
5
0
168,344
1
W
Kumbhakarna
11,848
987
14
1
1
239,571
2
W
Merlin
10,352
863
17
1
0
113,908
2
W
Cabrakan
13,835
1,153
34
3
0
195,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role