Player Matchup

Mulan
Mulan
Gold V
Cosa MSE
Mulan
Gold V
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
618W - 619L
1,182 MMR
Solo
Thanatos
Thanatos
Silver IV
Goose8848
Thanatos
Silver IV
Level 57
God Stats
0W - 3L
1,430 SR
Queue Stats
95W - 113L
1,181 MMR
Party 1
Anhur
Anhur
Silver I
Holic1991
Anhur
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,252 MMR
Solo
Cerberus
Cerberus
Silver IV
TropicalSmile5
Cerberus
Silver IV
Level 63
God Stats
0W - 4L
1,546 SR
Queue Stats
95W - 101L
1,136 MMR
Party 1
Merlin
Merlin
Gold V
yMarcoles
Merlin
Gold V
Level 102
God Stats
7W - 12L
1,486 SR
Queue Stats
59W - 67L
1,215 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,492 SR
1,193 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,572 SR
1,194 MMR
Nu Wa
Nu Wa
Silver I
Defcon27425
Nu Wa
Silver I
Level 81
God Stats
13W - 12L
1,607 SR
Queue Stats
26W - 33L
1,174 MMR
Party 2
Cabrakan
Cabrakan
Silver I
LeftStarfish386
Cabrakan
Silver I
Level 107
God Stats
124W - 112L
1,525 SR
Queue Stats
232W - 242L
1,237 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MRBOINKERS
Sun Wukong
Silver I
Level 127
God Stats
30W - 26L
1,707 SR
Queue Stats
500W - 503L
1,203 MMR
Solo
Awilix
Awilix
Gold V
Pyizy
Awilix
Gold V
Level 64
God Stats
6W - 8L
1,464 SR
Queue Stats
114W - 118L
1,228 MMR
Solo
Hachiman
Hachiman
Silver II
SteelStar100
Hachiman
Silver II
Level 77
God Stats
5W - 6L
1,558 SR
Queue Stats
25W - 33L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cosa MSE
Mulan
16
2 / 5 / 9
10,273
467
13,902
18,227
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Goose8848
Thanatos
17
4 / 8 / 6
11,307
514
8,385
17,098
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Holic1991
Anhur
17
2 / 6 / 1
10,540
479
5,739
15,470
4,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
18
2 / 3 / 2
10,981
499
8,616
19,736
17,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
yMarcoles
Merlin
19
8 / 5 / 6
11,972
544
23,265
17,183
7,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetCthulhuTiamatCu ChulainnTsukuyomi

VS

Bans
ApolloPeleKing ArthurArachneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
11,972
544
12,957
14,296
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
3 / 5 / 12
10,236
465
9,987
19,162
18,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
MRBOINKERS
Sun Wukong
20
2 / 2 / 7
12,566
571
15,088
20,038
16,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Pyizy
Awilix
19
13 / 4 / 7
12,932
588
18,594
17,947
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
SteelStar100
Hachiman
18
3 / 1 / 7
11,805
537
7,368
13,018
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
27
27
Deaths
18
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cosa MSE
Mulan
2
5
9
1.3
W
6
6
7
1.58
L
Thanatos
Goose8848
Thanatos
4
8
6
0.88
L
Anhur
Holic1991
Anhur
2
6
1
0.42
W
Cabrakan
3
5
12
1.8
W
Sun Wukong
MRBOINKERS
Sun Wukong
2
2
7
2.75
W
Awilix
Pyizy
Awilix
13
4
7
4.13
W
Hachiman
SteelStar100
Hachiman
3
1
7
6.5
L
Cerberus
2
3
2
1
L
Merlin
yMarcoles
Merlin
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,907
Damage
63,994
87,714
Taken
84,461
52,442
Mitigated
55,457
34,712
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cosa MSE
Mulan
13,902
1,850
0
3,896
18,227
15,608
0
6,726
11,239
0
46,056
W
12,957
1,629
285
1,329
14,296
5,881
1,159
7,761
6,535
67,812
0
L
Thanatos
Goose8848
Thanatos
8,385
1,902
0
9,968
17,098
7,081
0
4,849
12,023
0
60,720
L
Anhur
Holic1991
Anhur
5,739
3,099
0
4,406
15,470
4,737
1,892
3,513
11,817
0
62,569
W
Cabrakan
9,987
1,052
482
4,184
19,162
18,803
462
5,494
13,668
39,492
0
W
Sun Wukong
MRBOINKERS
Sun Wukong
15,088
3,562
0
6,169
20,038
16,508
201
10,064
9,974
0
92,358
W
Awilix
Pyizy
Awilix
18,594
9,283
0
3,561
17,947
9,051
2,240
5,065
12,882
0
79,665
W
Hachiman
SteelStar100
Hachiman
7,368
4,833
0
6,946
13,018
5,214
2,409
3,497
9,521
0
77,439
L
Cerberus
8,616
968
347
9,097
19,736
17,394
0
2,999
16,569
68,216
0
L
Merlin
yMarcoles
Merlin
23,265
571
120
6,878
17,183
7,622
882
3,861
13,122
104,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
59,511
649
Minions Killed
568
0
Camps Cleared
0
1,943,961
Distance Traveled
2,147,357
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,273
467
64
3
0
402,376
10
W
Nu Wa
11,972
544
117
5
0
401,042
1
L
Thanatos
11,307
514
91
4
0
437,234
3
L
Anhur
10,540
479
133
6
0
364,409
9
W
Cabrakan
10,236
465
50
2
0
411,412
2
W
Sun Wukong
12,566
571
162
7
0
445,464
0
W
Awilix
12,932
588
100
5
0
476,467
1
W
Hachiman
11,805
537
139
6
0
412,972
5
L
Cerberus
10,981
499
197
9
0
351,369
2
L
Merlin
11,972
544
164
7
0
388,573
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role