Player Matchup

Ra
Ra
Dukeofpower1467
Ra
Level 18
God Stats
3W - 4L
1,512 SR
Queue Stats
170W - 147L
1,468 Elo+
Solo
Anubis
Anubis
IvarDeshuesado-1
Anubis
Level 14
God Stats
4W - 7L
1,275 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 3
Vamana
Vamana
STICH_GAMER0210
Vamana
Level 15
God Stats
1W - 1L
1,822 SR
Queue Stats
4W - 5L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Sphinx52
Danzaburou
Level 29
God Stats
4W - 9L
1,614 SR
Queue Stats
19W - 39L
1,377 Elo+
Solo
Apollo
Apollo
sodimac_ripley96
Apollo
Level 7
God Stats
4W - 6L
1,319 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 3
Team Averages
Level 17
1,508 SR
1,429 Elo+

VS

Team Averages
Level 38
1,529 SR
1,557 Elo+
Discordia
Discordia
Colac_9806
Discordia
Level 24
God Stats
8W - 7L
1,473 SR
Queue Stats
33W - 45L
1,362 Elo+
Party 2
Susano
Susano
Crobar16
Susano
Level 105
God Stats
1W - 0L
1,501 SR
Queue Stats
51W - 40L
1,521 Elo+
Party 1
Apollo
Apollo
Cønquest
Apollo
Level 14
God Stats
4W - 1L
1,721 SR
Queue Stats
53W - 36L
1,704 Elo+
Party 1
Bellona
Bellona
HolgharTuDios
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,835 Elo+
Party 1
Nu Wa
Nu Wa
X_DragoX_
Nu Wa
Level 33
God Stats
21W - 24L
1,450 SR
Queue Stats
89W - 106L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 1
10,676
534
21,523
15,879
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 14 / 3
8,410
421
6,833
17,395
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 18 / 1
7,584
379
5,098
21,513
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Sphinx52
Danzaburou
16
5 / 9 / 5
10,819
541
9,564
18,513
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 11 / 4
7,286
364
2,243
13,468
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Colac_9806
Discordia
16
9 / 6 / 15
10,870
544
12,169
9,627
3,807
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Crobar16
Susano
16
4 / 5 / 14
10,334
517
6,538
15,931
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Cønquest
Apollo
20
27 / 3 / 11
13,679
684
29,592
16,098
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
10 / 0 / 14
11,792
590
15,433
17,997
16,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
X_DragoX_
Nu Wa
15
7 / 7 / 7
9,813
491
7,929
12,391
4,509
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
21
Kills
57
58
Deaths
21
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Discordia
Colac_9806
Discordia
9
6
15
2.75
W
Susano
Crobar16
Susano
4
5
14
2.2
W
Apollo
Cønquest
Apollo
27
3
11
10.83
L
10
6
1
1.75
W
Bellona
10
0
14
17
L
4
14
3
0.39
L
2
18
1
0.14
L
Danzaburou
Sphinx52
Danzaburou
5
9
5
0.83
W
Nu Wa
X_DragoX_
Nu Wa
7
7
7
1.5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,261
Damage
71,661
86,768
Taken
72,044
38,508
Mitigated
38,277
13,861
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Colac_9806
Discordia
12,169
866
118
1,205
9,627
3,807
1,117
3,370
6,161
43,906
0
W
Susano
Crobar16
Susano
6,538
766
0
3,616
15,931
6,319
0
5,695
10,036
0
47,435
W
Apollo
Cønquest
Apollo
29,592
17,906
0
6,132
16,098
7,346
2,205
5,275
10,665
0
107,438
L
21,523
1,400
461
5,292
15,879
6,588
254
4,458
11,421
75,107
0
W
Bellona
15,433
4,549
0
6,739
17,997
16,296
3,564
4,603
13,318
2,115
77,690
L
6,833
378
0
2,263
17,395
7,022
528
4,224
13,171
30,095
0
L
5,098
2,788
0
1,005
21,513
13,015
29
3,135
18,378
0
20,483
L
Danzaburou
Sphinx52
Danzaburou
9,564
4,060
0
4,810
18,513
6,612
1,249
5,625
12,888
0
60,359
W
Nu Wa
X_DragoX_
Nu Wa
7,929
1,770
0
800
12,391
4,509
1,006
8,440
3,508
37,606
0
L
2,243
1,025
0
30
13,468
5,271
714
2,955
10,513
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
56,488
359
Minions Killed
491
0
Camps Cleared
0
1,596,503
Distance Traveled
1,899,401
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,870
544
60
3
0
317,817
0
W
Susano
10,334
517
74
4
0
420,237
2
W
Apollo
13,679
684
168
8
0
389,065
1
L
Ra
10,676
534
130
7
0
348,495
0
W
Bellona
11,792
590
138
7
0
440,788
6
L
Anubis
8,410
421
58
3
0
269,117
2
L
Vamana
7,584
379
32
2
0
365,879
0
L
Danzaburou
10,819
541
94
5
0
303,452
0
W
Nu Wa
9,813
491
51
3
0
331,494
0
L
Apollo
7,286
364
45
2
0
309,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role