Player Matchup

Bellona
Bellona
ChicaEXcaliber
Bellona
Level 39
God Stats
86W - 59L
1,612 SR
Queue Stats
87W - 69L
1,508 Elo+
Party 1
Chang'e
Chang'e
HarleyChica
Chang'e
Level 67
God Stats
38W - 23L
1,636 SR
Queue Stats
476W - 362L
1,508 Elo+
Party 1
Vamana
Vamana
Josephyyy
Vamana
Level 32
God Stats
2W - 1L
1,715 SR
Queue Stats
385W - 249L
1,532 Elo+
Party 1
Team Averages
Level 46
1,654 SR
1,516 Elo+

VS

Team Averages
Level 75
1,602 SR
1,582 Elo+
Kali
Kali
Adéide
Kali
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
161W - 106L
1,606 Elo+
Party 2
Skadi
Skadi
GrYnGo1010
Skadi
Level 19
God Stats
6W - 5L
1,536 SR
Queue Stats
22W - 12L
1,556 Elo+
Party 2
Sol
Sol
Spartypud
Sol
Level 82
God Stats
5W - 3L
1,771 SR
Queue Stats
195W - 132L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,621
662
3,540
8,255
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
HarleyChica
Chang'e
9
0 / 4 / 2
6,078
608
3,227
7,326
1,993
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Josephyyy
Vamana
9
0 / 2 / 2
6,096
610
6,304
8,238
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Adéide
Kali
11
7 / 1 / 3
8,293
829
6,975
9,540
5,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
10
0 / 1 / 8
6,729
673
2,839
3,651
1,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 4
7,486
749
7,688
5,208
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
Adéide
Kali
7
1
3
8.5
L
2
4
0
0.5
W
Skadi
0
1
8
4
L
Chang'e
HarleyChica
Chang'e
0
4
2
0.25
L
Vamana
Josephyyy
Vamana
0
2
2
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
17,502
23,819
Taken
18,399
9,561
Mitigated
8,195
7,003
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Adéide
Kali
6,975
3,734
0
3,651
9,540
5,714
528
2,146
7,042
0
16,761
L
3,540
1,470
0
644
8,255
4,439
0
3,115
5,140
0
20,949
W
Skadi
2,839
1,352
0
559
3,651
1,068
503
0
3,651
0
20,355
L
Chang'e
HarleyChica
Chang'e
3,227
161
1,948
2,325
7,326
1,993
0
1,213
6,113
16,947
0
L
Vamana
Josephyyy
Vamana
6,304
2,351
0
2,086
8,238
3,129
0
3,464
4,774
0
22,491
W
7,688
2,101
0
3,368
5,208
1,413
1,645
702
4,422
40,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
22,508
104
Minions Killed
136
0
Camps Cleared
0
537,764
Distance Traveled
546,909
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,293
829
22
2
0
193,932
3
L
Bellona
6,621
662
43
4
0
184,460
4
W
Skadi
6,729
673
37
4
0
163,098
0
L
Chang'e
6,078
608
36
4
0
168,963
0
L
Vamana
6,096
610
25
3
0
184,341
2
W
Sol
7,486
749
77
8
0
189,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role