Player Matchup

Amaterasu
Amaterasu
Jdw2k17
Amaterasu
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
ahq1997
Rama
Level 26
God Stats
4W - 5L
1,461 SR
Queue Stats
78W - 106L
1,334 Elo+
Solo
Neith
Neith
dark-clutch007
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
tatertottrot
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,148 Elo+
Solo
Artemis
Artemis
voo_encerado
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,200 Elo+
Solo
Team Averages
Level 9
1,454 SR
1,336 Elo+

VS

Team Averages
Level 17
1,587 SR
1,271 Elo+
Chaac
Chaac
AngelHulkEnd
Chaac
Level 19
God Stats
9W - 10L
1,583 SR
Queue Stats
70W - 88L
1,183 Elo+
Party 1
Merlin
Merlin
Duskshadow46
Merlin
Level 18
God Stats
9W - 6L
1,866 SR
Queue Stats
65W - 90L
1,119 Elo+
Party 1
Ymir
Ymir
GabrielXV10
Ymir
Level 23
God Stats
7W - 6L
1,512 SR
Queue Stats
33W - 42L
1,346 Elo+
Solo
Izanami
Izanami
ShoT_Tou
Izanami
Level 8
God Stats
1W - 1L
1,512 SR
Queue Stats
13W - 18L
1,319 Elo+
Solo
Agni
Agni
The_krazy_guy420
Agni
Level 19
God Stats
5W - 4L
1,460 SR
Queue Stats
170W - 155L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jdw2k17
Amaterasu
10
1 / 7 / 1
6,571
411
2,637
10,360
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
ahq1997
Rama
12
0 / 6 / 0
6,563
410
1,474
11,299
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 2
6,475
405
8,945
9,720
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
3 / 6 / 1
7,514
470
7,912
11,095
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
voo_encerado
Artemis
10
0 / 3 / 2
5,997
375
6,275
7,858
2,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,279
517
5,012
13,786
12,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
14
9 / 1 / 4
9,089
568
10,649
8,681
3,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 5
7,745
484
3,471
10,832
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ShoT_Tou
Izanami
12
3 / 3 / 7
8,191
512
4,732
7,716
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 2 / 2
10,302
644
11,408
6,363
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
27
28
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Merlin
9
1
4
11
W
1
1
5
3.5
L
Amaterasu
Jdw2k17
Amaterasu
1
7
1
0.21
W
Izanami
ShoT_Tou
Izanami
3
3
7
2.17
W
10
2
2
5.5
L
Rama
ahq1997
Rama
0
6
0
0
L
1
6
2
0.33
L
Merlin
3
6
1
0.58
L
Artemis
voo_encerado
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
35,272
50,332
Taken
47,378
18,313
Mitigated
26,636
10,174
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,012
805
0
3,076
13,786
12,230
781
2,987
10,799
0
22,353
W
Merlin
10,649
532
351
1,668
8,681
3,067
2,438
3,304
5,377
48,237
0
W
3,471
450
0
2,864
10,832
6,656
678
1,128
9,704
20,775
0
L
Amaterasu
Jdw2k17
Amaterasu
2,637
1,003
0
1,238
10,360
4,751
716
4,107
6,243
0
23,978
W
Izanami
ShoT_Tou
Izanami
4,732
3,302
0
2,228
7,716
2,196
3,465
463
7,253
0
32,352
W
11,408
630
0
1,077
6,363
2,487
2,631
90
6,273
61,026
0
L
Rama
ahq1997
Rama
1,474
1,070
0
2,589
11,299
4,053
0
7,777
2,930
90
28,847
L
8,945
4,789
0
1,955
9,720
3,026
1,138
3,153
6,503
0
38,347
L
Merlin
7,912
359
0
2,357
11,095
3,729
273
6,102
4,987
30,154
0
L
Artemis
voo_encerado
Artemis
6,275
1,347
0
2,035
7,858
2,754
49
3,639
4,141
0
20,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
43,606
216
Minions Killed
310
0
Camps Cleared
0
1,195,980
Distance Traveled
1,403,851
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,279
517
45
3
0
275,900
4
W
Merlin
9,089
568
71
4
0
311,891
0
W
Ymir
7,745
484
29
2
0
244,164
1
L
Amaterasu
6,571
411
39
2
0
280,769
1
W
Izanami
8,191
512
57
4
0
286,934
0
W
Agni
10,302
644
108
7
0
284,962
0
L
Rama
6,563
410
53
3
0
182,706
0
L
Neith
6,475
405
52
3
0
272,880
0
L
Merlin
7,514
470
44
3
0
263,841
0
L
Artemis
5,997
375
28
2
0
195,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role